This phase of the research is focused on participants' experience of Breathe, a smartphone based work of ambient literature written by Kate Pullinger and created in collaboration with Editions at Play, an initiative between Google Creative Lab Sydney and London-based Visual Editions. While Breathe can be read anywhere, it is ideally meant to be read at home.
To participate, you'll need a smartphone and a quiet place to read alone — the piece takes about 20 minutes. After you've had the chance to experience the work, we'd like to have the opportunity to interview you about your response to the piece, either in person or via Skype. Our hope is that interviews will be able to be conducted in March of 2018.
If you would like to participate, please complete the form below and we will contact you with details regarding how to access the works and scheduling the interviews.
CONTACTDr Michael Marcinkowskim.email@example.com
PROJECT INFORMATION SHEEThttps://drive.google.com/file/d/0B9pkRaJLNRX_SGVGTGZFMkNyUmM/view?usp=sharing
ABOUT THE AMBIENT LITERATURE PROJECTAmbient Literature is a two-year collaboration between the UWE Bristol, Bath Spa University, the University of Birmingham, and development partners Calvium, Ltd. established to investigate the locational and technological future of the book. Funded through a grant from the Arts and Humanities Research Council, the project is focused on the study of emergent forms of literature that make use of novel technologies and social practices in order to create robust and evocative experiences for readers.