2023 BIG Games Sign Ups
There are no additional costs to sign up for a BIG Game slot, but you must be registered to attend Fun K-Town 2023 to participate.

Feel free to sign up for multiple games, but please be aware that the game durations are estimates, especially when teaching new players.  We ask that you avoid signing up for games that might overlap with extended play.  Be considerate of your fellow gamers and arrive at your game table on time.
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Which Games would you like to sign up for?
Ark Nova
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.
Battlestar Galactica
Battlestar Galactica is an exciting game of mistrust, intrigue, and the struggle for survival. Based on the epic and widely-acclaimed Sci Fi Channel series, Battlestar Galactica: The Board Game puts players in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart.

NOTE:  This session will require a full table of players and will use the base game plus 2 minor rules from the Pegasus expansion.  The play time is extremely unpredictable but has been estimated on the longer end.  New players are encouraged to arrive 20 minutes early.  
Blood on the Clocktower
Blood on the Clocktower is a bluffing game enjoyed by 5 to 20 players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. The goal of the game is to successfully deduce and execute the demons before they outnumber the townfolk.

An intriguing twist to the Werewolf-style deduction games, with no player elimination and an active Storyteller role moderating the game. 

NOTE:  The Blood on the Clocktower sessions will be limited to ages 15+.
Cthulhu Wars

Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft.  Each player takes the part of one of four factions included in the base game. Players Gather Power, then spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One.

Note:  Players will decide at the start of the session whether to play one group of up to 8 players or two groups of up to 4.  Game length is around 30 min per player. 

Empires: Age of Discovery
Empires: Age of Discovery allows you to revisit the age of exploration and discovery. Take on the role of a colonial power seeking fame, glory, and riches in the New World. As you proceed through three ages, you launch expeditions of discovery, colonize regions, expand your merchant fleet, build capital buildings that give your nation distinct advantages, develop your economy, and (if necessary) declare war.
Coloma
In the game of Coloma, you are a pioneer who has recently traveled out West to strike it rich and make a name for yourself. You will prospect for gold and use your windfalls to recruit workers, rustle up horses, and establish businesses. You will also get opportunities to explore the surrounding riverways and frontier lands. But alas! You are not alone—every other pioneer seems to have gotten the same idea! Therefore, it will take extra cunning tactics on your part to not go Bust with the rest of them…
Flamecraft
Artisan dragons, the smaller and magically talented versions of their larger (and destructive) cousins, are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper, skilled in the art of conversing with dragons, placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers, and the Flamekeeper with the most reputation will be known as the Master of Flamecraft.

NOTE:  This is the Kickstarter Deluxe edition, with some exclusive shops, dragon minis, silk screened tokens and metal coins. 
Galactic Cruise (Prototype)

Galactic Cruise is a competitive heavy-euro worker placement where players take on the role of a supervisor of one of the first companies to offer extended-stay space vacations. Players will construct shuttles, schedule flight plans, create networks within the company to more efficiently accomplish their goals, and launch shuttles to different destinations while trying to satisfy the desires of the passengers.

NOTE:  Duration includes time for teaching and post game feedback.

Obsession

You are the head of a respected but troubled family estate in mid-19th century Victorian England. After several lean decades, family fortunes are looking up! Your goal is to improve your estate so as to be in better standing with the truly influential families in Derbyshire.

Obsession is a game of 16 to 20 turns in which players build a deck of Victorian gentry (British social upper class), renovate their estate by acquiring building tiles from a centralized builders' market, and manipulate an extensive service staff of butlers, housekeepers, underbutlers, maids, valets, and footmen utilizing a novel worker placement mechanic. Successfully hosting prestigious social activities such as Fox Hunts, Music Recitals, Billiards, Political Debates, and Grand Balls increases a player's wealth, reputation, and connections among the elite.

This game will be taught by the designer, Dan Hallagan.

Onward to Venus

Onward to Venus is based on the Doctor Grordbort graphic novels from writer/artist Greg Broadmore, with those books being a parody of sorts of the British Empire in the late 19th century, but instead of the race for Africa, we now have the exploitation of the Solar System, which is populated by various natives who resent the Earthling settlers.

The game Onward to Venus takes lots of artwork from the books and mixes it together to create an empire-building game set in the Solar System. The core rules are fairly straightforward, and a game can be completed in 90 minutes. The game is played over three turns; in each turn you whizz around the planets and moons claiming tiles. The tiles grant you cards, allow you to build a factory or mine, let you hunt strange beasts, or simply earn you some money. Other tiles allow you to attack other players or add to the crisis level on the planet/moon in question. You have to be careful with crisis tiles as if you let too many build up, bad stuff — Martian invasions, robot rebellions, space pirates, etc. — starts happening.

PitchCar
PitchCar is a dexterity game where large, wooden, puzzle-like pieces are used to construct a race track that looks very similar to a slot car track when finished. But instead of electricity, players use finger-flicks to send small pucks around the track, a la Carrom.  

This game will include several track expansions (including "The Loop") to provide for an exciting game.
Red Reign Fall

Red Reign Fall is a competitive gateway strategy game set during the last days of Mars 4 billion years ago, featuring a uniquely customizable and destructible action selection system.  In this game, water is everything: your currency, your fuel, your measure of victory, and your life.

Throughout the game, you get to choose how to outfit your gargantuan airborne fortress, seeking to collect or steal enough water to power your escape to Earth before the former moon, Hellas, falls. Have the most water when time runs out to leave your opponents in the blood-stained dust of Mars.

Tech Trusts and Taxation

Players take on the role of 21st-century entrepreneurs competing for consumer demand and attempting to maximize profits. However, their unwieldy economic power can have disastrous consequences for everyone, so players must collectively avoid societal collapse. Involves a board, cubes, and cards.

The Great Wall

The Great Wall is a new asymmetric worker/soldier placement game with engine building themes and a twist in form of a constantly attacking AI (Mongolian Horde) that requires players to sometimes cooperate in order to defeat it. This is a new major board game from Awaken Realms.

Players will control ancient clans in China trying to defend against invading Mongolian hordes and build a Great Wall. While every player will want to win (by earning VP = Honor) they also need to sometimes cooperate to defend against the hordes. Each clan will be asymmetric through its chosen Leader (resource production/starting resources/starting workers and units) and this asymmetry will increase as the game progresses (players will hire Advisors with unique skills, often creating unique engines).

Werewolf
Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game.

Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns whether one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated.
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