Pawnbarian alpha
This short survey will help me make a better game, and write my thesis about its development. Thank you!
Email address *
Have you played the 7DRL prototype of Pawnbarian before this alpha? *
How long did you play the alpha for? *
Was the input method for playing cards and moving your character, the popup circle, convenient? *
Not convenient
Was the visual language of the game clear? (attack notches and highlights, card and upgrade icons, etc) *
Not clear
Were the on-hover text explanations of enemies and other elements of the game clear? *
Not clear
How was the amount of text information? *
Anything in particular you'd like to be improved when it comes to the interface and interaction with the game?
Your answer
Any other thoughts?
Your answer
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