Thanks for participating in this month's Class! I'd appreciate you taking some time to answer the questions below to better understand what works and what doesn't with this format.
What's your name or CGC username?
What's one word to summarize your opinion of CGC Classes?
Any suggestions for improvement?
How was the workload / homework expectations this month?
How much of the pre-recorded content (outlined in the syllabus) did you watch during the class?
All or most of it. It was very helpful to watch in between streams.
Little to none of it. The streams were educational enough by themselves.
Little to none of it because I'd seen it all before
Which Classes do you want to see most in 2019?
Creating a Realistic Portrait: Model & sculpt, texture, shade, and render a portrait still with Blender
Creating Digital Hair (Including mesh hair, hair cards, and particle hair / fur - all the different hair options Blender offers)
Game Asset Creation: Building stuff with Blender for use in games
Dynamic Simulations with Blender (fire, smoke, fluids, cloth, rigid bodies, etc)
I Can Draw Anything with Tim Von Rueden
Game Programming Bootcamp with Unity: Understanding the game dev concepts you need to know.
Creating a Simple Game from Scratch with Blender & Unity: Collaborative class including asset creation with Blender and game development with Unity
Vehicle Modeling with
Advanced Material Creation with Blender
Anatomy for Blender Artists
Create A Toy with Blender
Python Programming with Blender (for artists)
What do you think of Class Grades?
I'd prefer not to be graded
Don't really care either way
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