Help Us Design a New Universal RPG System
We're in the early stages of designing a new, universal RPG system that would support multiple genres such as Sci Fi, Modern, Horror, and Fantasy. Your feedback will help us design this upcoming RPG! :-)
If you were buying this system, what dice mechanics would you strongly prefer?
Rate "Roll High" game systems (higher die results are better, used in d20 and other systems)
I really dislike this mechanic :(
I really like this mechanic :)
Rate "Roll Low" game systems (lower die results are better, used in d100 and other systems)
I really dislike this mechanic :(
I really like this mechanic :)
How would you rate 'CINEMATIC' as a trademarked name for a universal RPG? (our trademarks are listed on http://roguecomet.com/trademarks/)
I really dislike that name :(
I really love this name :)
How would you rate 'RARESCAPE' as a trademarked name for a universal RPG? (our trademarks are listed on http://roguecomet.com/trademarks/)
I really dislike that name :(
I really love this name :)
When you are in combat, how long do you think a combat round (the phase when all characters act once) should last for the players? (A 30 minute combat round in a traditional system means you have to wait almost 30 minutes at the table until the player can act again.)
How long should an average total combat take for players to be completely done? (Meaning, all rounds are done and one side is defeated.)
Do you use miniatures in combat?
What sort of GM advice do you wish RPGs would have that they typically lack?
Your answer
What other features would you like in an RPG that they typically lack?
Your answer
Anything else you'd like to add?
Your answer
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