Decision-making in video games

The purpose of this survey is to research how players make decisions in games and how that process relates to their non-virtual decision-making. Specifically, it relates to video games with a strong narrative component: the cRPG, first person shooters, survival horror, point-and-click, adventure games etc. This survey is anonymous and voluntary, and answers may be used and quoted by researchers. This survey is authorised by Piotr Prósinowski and Piotr Krzywdzinski from the Univesity of Gdansk (Poland), who may be contacted at the following email:

Thank you in advance to all the players who decide to support our research and answer our questions.

The survey should take you from 20 to 30 minutes.