Before we begin, please note that all communication between writers take place on Discord. Having a Discord account also gives you the opportunity to personally interact with the developers and gain the required information easily. Therefore, to contribute to RPCS3's Progress Reports you must have a Discord account. If you do not have a Discord account, please create one before submitting this Questionnaire.
Introduction simply has a short summary of changes made in the month and any other interesting information that needs to be shared upfront.
Statistics contains the month-on-month improvement from our compatibility list. The compatibility list GitHub statistics are provided by Ani. It's an important metric to quickly gauge the progress of the month. We generally take 1 or 2 paragraphs to interpret the results and provide any valuable insights for the changes.
Major improvements is by far the most important section of the report. For this section, we select a few key Pull Requests of the month and write a detailed exposition on what it improves. We try to talk to the developers to understand the technical aspects of the improvement and convey that in a form that is neither too detailed to overwhelm our readers nor too watered down to turn out bland. Contributing to this section requires some minimum level of knowledge relating to RPCS3 and emulation. This section is the one that generally takes the most time and requires the most effort to get right.
For the Games section, once the compatibility list is closed, there is a tracker page for all IDs that changed status this month (https://rpcs3.net/compatibility?h). From that, we do a little sanity check to exclude duplicate entries that were already part of a category or games that are on PC. This is generally done by Hula and the list of acceptable games is posted at the bottom of the draft report. Once the list of games is finalised, we need to find screenshots, videos and if possible which specific developer improved that game. Screenshots from our forums may be used or fresh screenshots can also be taken. We generally look for videos on YouTube as well to see if there are an quality gameplay videos that we can showcase. It's important to note that only screenshots/videos taken using builds in that relevant month may be considered to ensure authenticity of our report.
Finally, for the other improvements section, we have a script from Nicba1010 that will scrape all Pull Requests that were merged in a month. Then we write short descriptions for each Pull Request by reading the Pull Request's description or talking to the developer to find out what exactly was done. Some developers like to help out by adding descriptions for their own Pull Requests. In such cases, you'll be expected to format their contributions and ensure it is grammatically correct. Being able to understand C++ is also a huge advantage for this section.
Thanks for reading!