The Great Game Chicago Survey
Ten quick questions to see what you think!
(ANSWER ONLY THE ONES THAT SPEAK TO YOU.)
1. Does Chicago need a better political discourse system than the one it has now?
Not at all
2. Is it even possible for Chicago to have a better political discourse system than the one it has now?
3. About Violence and Chicago's Future (Choose one)
Chicago has grown and prospered in recent decades and will continue to do so whether or not it solves its violence problem.
Other priorities, such as securing jobs via projects like the Obama Library and Amazon HQ2, are more important to Chicago's future than solving violence - which itself may not even be solvable.
Violence is the tip of an iceberg of a host of problems - racial, social, educational, economic - that must be solved for Chicago to have a viable future.
4. Great Game Chicago is Good Idea.
5. About the Game as a good idea: YAYsayer's Delight (Check as many as you wish)
It's time to look for big, new, citywide approaches violence. Smaller ones aren't succeeding.
It's time for Chicago to put into place mechanisms that are committed to SOLVING violence, in addition to preventing, reducing or containing.
The Game will show Chicago that the solution of systemic crises like violence is possible ONLY with ongoing citizen input and involvement.
The Game's biggest challenge, and its biggest tactical success, will be in making Chicagoans (including City Hall) RESPONSIVE and ACCOUNTABLE to each other.
The Game gives Chicagoans what they've never had: an ongoing voice in the government decisions that affect their lives.
The Game gives Chicagoans access to existing anti-violence resources in their neighborhoods about which they previously knew nothing.
It's time to put to CONSTRUCTIVE use the powerful media that comprise Chicago's public information system.
The Game's open-ended approach to finding solutions to violence may lead to the discovery of new and useful ways of addressing violence .
For City Hall, the Game is a disruptive innovation. But City Hall will support FIXIT when it sees that its benefits clearly outweigh its risks.
For Chicago's media, the Game is a disruptive innovation. But resistance from traditional journalists will vanish when journalists are using traditional reportorial skills to critique and amplify FIXIT.
6. Chicago Fixit sounds like a feasible idea
7. About feasibility: NAYsayer's Delight (Check as many as you wish)
No solution to Chicago's violence is possible. On both sides of the law there's too money to be made from the underground drug economy and violent drug-dealing street gangs.
Forget it. The Game will only open up a hornet's nest of anger towards city leaders and institutions.
The Game is fraught with political risk. What if it fails after all the time and money that went into creating it?
City Hall won't support it. It deprives Chicago's existing power structure of the power they need to govern.
The Game puts power into the hands of 2.7 million Chicagoans who don't know how to use it wisely.
Advertisers won't support it. They won't touch anything political.
Chicagoans won't take to it. They've come to accept violence as a fact of Chicago life.
Media can't profit from it. It's too expensive to be locally produced.
Media may profit from it, but will sensationalize or otherwise spoil it.
Who will govern it? Governance issues can't possibly be resolved.
The Game is a nice idea, but the difficulties of realizing it in a single city are too great. These include sky-high production costs, keeping discussions current, civil and productive, and keeping viewer votes honest.
8. Here's how I think the Great Game concept might be advanced or improved:
9. I read the Great Game FAQ. Here's a question about the Game that's not in it:
10. Let's connect. Contact me at:
THANKS FOR TAKING THE GREAT GAME SURVEY!
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