The Book "Unity From Zero to Proficiency (Intermediate)" has been recently updated to include five additional chapters on Artificial Intelligence (see description below); these chapters will help you to improve your FPS, including:
- Off-mesh links and area costs so that NPCs can avoid sections or jump vertically and horizontally to avoid obstacles and reach their targets.
- Fixed or random paths to make NPC behaviours more realistic and impredictable.
- The use of vision and hearing for NPCs.
- Advanced behaviours to create smarter NPCs that can flee from or ambush the player.
- The creation and management of armies of NPCs controlled by you or AI.
The updated book is avaulable from my site here
, or on your favorite e-book store here
Please enter your details below to be in for a chance to win a free copy
of this book; 10 Winners will be annouced on Wednesday 11th January