Call for Presenters 2018
Overview
The /dev/world/2018 call for presenters (CFP) is now open! We're looking for talks from developers, designers, tinkerers, hackers, and makers of all skills levels, and at all levels of public speaking experience.

/dev/world seeks presentations on topics of interest to developers building amazing experiences for iOS, macOS, and other Apple platforms, using a range of technologies, including Swift, Cocoa/Touch, and beyond.

The timeline for the CFP is as follows:
* 19 April 2018 — CFP opens
* 22 May 2018 (EXTENDED by request) (previously 15 May 2018) — CFP closes, 5PM Melbourne time
* 12 June 2017 — all speaker notifications sent

SESSION TYPES
/dev/world/2018 is looking for presenters for our 11th conference! We’re looking for presenters to submit sessions for the following session types:

* 40 minute session (35 minute talk + 5 minutes questions): our standard length session. Cover a topic in some detail, and leave attendees with a new perspective, new skills, or a new understanding of something.

* 30 minute session (25 minute talk + 5 minutes questions): a faster-paced, but no less valuable slot. Give attendees a taste of a new topic, or a quick new skill they can adopt in their development lives.

* Full-day Training (6 hours): a hands-on session, in a classroom style setting, where attendees will work through more complex activities and learn something through doing.

* Half-day Training (3 hours): a hands-on session, in a classroom style setting, where attendees will work through more complex activities and learn something through doing.


TOPICS
We’ll ask you to pick one of the following topics for your session, and we’ll use the topic you pick to place your session in streams, if you’re selected:

* iOS development: sessions that are primarily concerned with the particulars of iOS development.

* macOS development: sessions that are primarily concerned with the particulars of macOS development.

* Swift: sessions about using Swift, without a particular connection to a platform’s framework (e.g. not necessarily macOS or iOS specific). This topic is about the Swift language.

* Third-party Platforms: sessions about other non-Apple development platforms, such as Xamarin, React Native, Unity, Unreal Engine, and the like.

* Emerging Technologies: sessions about Augmented Reality, Machine Learning, Metal, and other brand-new or near-new components of our ecosystem.

* Design and UX: sessions about designing apps, implementing great designs in code, and building amazing user experiences.

* Tools: sessions about making the most of tools, including coverage of Xcode, Interface Builder, Fastlane, TestFlight, and the like.

REVIEW CRITERIA
The selection committee will review talks using the following criteria:

* Relevance: How relevant is the topic to the /dev/world audience?

* Substance: Does the proposal provide enough substance for a developer audience?

* Community Value: Is this a topic that will enrich attendees or build their skills?

* Freshness: Is this coverage of content that isn’t readily available on the internet?

OTHER INFORMATION
/dev/world is an inclusive event, and you don’t need to be an expert to deliver an amazing talk. You don’t need to be a “Senior Engineer”, you don’t need to have written a book. We want presentations for people at all levels of their technical career, covering a wide range of experiences and perspectives.

For more information please visit the website: http://2018.devworld.com.au/

For information on our speaker support policy, visit the AUC (our parent organisation) website: https://auc.edu.au/policies/presenter-support/

All presenters must abide by the AUC Code of Conduct: http://auc.edu.au/policies/code-of-conduct/

Got a question? Email us: devworld AT auc.edu.au

Submit a Presentation
Session Title *
Your answer
Session Format *
Intended Audience *
e.g. beginner iOS programmers, macOS designers, experienced programmers, network programmers, etc.
Your answer
Topic *
Categorise your proposal. You can make multiple choices here, but please select as few as possible. This helps us schedule your talk more effectively. If you think we missed something, feel free to suggest a theme using the "Other" selection, but we'd prefer you pick one of ours if you can. Picking "Other" won't
Tags
Tags for areas that are relevance to your talk, separated by commas (e.g. "Unity, C#, physics")
Your answer
Session Details *
Tell us what the talk or workshop will cover. Keep it concise and in the present tense ("This talk covers widget programming with ...", not "This session will cover..."). Write it such that it can be put into a program guide with minimal (or no) rewriting.
Your answer
Have you presented this talk elsewhere/before? *
This won't necessarily impact the review process, but we'd like to know.
Your answer
Presenter Information
Name *
Your answer
Email *
Your answer
Contact Phone
Mobile preferred (include country code e.g. +61 4 1234 5678)
Your answer
Twitter Handle
If you use Twitter, and want your handle displayed on the website if you are accepted, add it here.
Your answer
Company
Company, University, School, or other Affiliation. This will be displayed on the website if you are accepted.
Your answer
About you *
Tell us a little about yourself. This should be written in the third person, e.g. "Sally has been a coder at XYZ Co., and ...", so that it can be published as a short bio on the web site and event guide.
Your answer
Other Information
Please include any other information about you or your proposal that you think is relevant. Please include a brief summary of any previous AUC events that you have attended or presented at. If you've spoken at other conferences, let us know here.
Your answer
Where do you think you will be travelling from?
This doesn't factor into our decision making process, but helps us budget and plan future outreach.
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