Dimension Modeling
In this survey modeling is defined as the act of creating or editing a 3D object for use in 3D software. Models are 3D objects which can take many forms such as simple shapes, buildings, plants, and effects such as liquids and fire.
* Required
What is your primary interest in Dimension?
*
For use in client work
For use in personal work
For use in school projects
To explore and learn more about 3D
What type of content are you interested in creating with Adobe Dimension CC? (check all that apply)
*
Mock ups and visualizations
Final commercial graphics for marketing/advertising
Fine art graphics
Other:
Required
Please rate your interest in the following output formats.
*
1 - Not Interested
2
3
4
5 - Very Interested
Rendered still images
Rendered animated video
Real time 3D for web/presentations
AR/VR Experiences
1 - Not Interested
2
3
4
5 - Very Interested
Rendered still images
Rendered animated video
Real time 3D for web/presentations
AR/VR Experiences
What industry do you work in?
*
Media & Entertainment
Advertising
Retail
Education
Manufacturing ā Automotive
Manufacturing ā Consumer Goods
Technology/IT
Publishing
Mixed Clients / Freelance
Other:
Have you ever had any training in 3D?
*
Yes for academic credit
Yes for on the job training
Yes for personal enrichment
No, but I would like to
No, and Iām not interested in it
What type of modeling are you most interested in?
*
Creating fully unique new models from scratch.
Editing existing models without building them from scratch.
Both creating unique new models and editing existing models.
I'm not interested in modeling
What types of content are you most interested in creating or editing? Check all that apply.
create
edit
hard goods (tables, monitors, bottles, boxes)
soft goods (bedding, pillows)
apparel (hats, jackets, shoes)
organic figures (humans, animals, aliens, fantasy creatures/species)
organic elements (trees, vines, flowers, moss, etc.)
simulation effects (liquids, splashes, fire, explosions)
product design (devices, gadgets, physical interfaces, parts)
physical spaces (buildings, interiors)
abstract elements
create
edit
hard goods (tables, monitors, bottles, boxes)
soft goods (bedding, pillows)
apparel (hats, jackets, shoes)
organic figures (humans, animals, aliens, fantasy creatures/species)
organic elements (trees, vines, flowers, moss, etc.)
simulation effects (liquids, splashes, fire, explosions)
product design (devices, gadgets, physical interfaces, parts)
physical spaces (buildings, interiors)
abstract elements
Do you currently create models yourself?
*
Yes
No
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