Quiz Intro to UX - Methods of UX Design
In UX, “Design” is concerned only with the aesthetic (or beauty-related) aspects of products.
Which of the following is not part of a typical UX design process?
Understanding the problem
Generating possible solutions
Establishing the sale price for a product
Assessing prototypes and finding new problems
_____________ means "to make an idea real or concrete."
According to Bill Moggridge, “A representation of a design, made before the final solution exists” is called a:
Which of the following is not an advantage of lo-fi prototyping?
You can identify problems before investing significant resources into a design direction.
You can work out aspects of graphic design such as fonts and color schemes, which have the largest impact on user experience.
Stakeholders are more likely to give honest feedback if they perceive that design ideas are “sketchy” rather than highly polished.
Lo-fi prototypes are easy to change, allowing you to iterate more rapidly than you could if you were creating more complex prototypes.
Bill Buxton claims that __________ is not just a byproduct of design, but is central to design thinking and learning.
It is important to be good at drawing to use sketching in UX Design.
In the “generation” phase, your goal should be to sketch many different design ideas rather than to perfect a single idea.
When sketching to come up with different design solutions, you should stop the first time you run out of ideas.
Brainstorming, morphological analysis, and “the worst idea” are examples of what kind of technique?
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