Hub Games Submission Form
Thank you for taking the time to submit your idea to Hub Games. We understand that ideas are often precious to the owner and we will treat each one with as much respect and consideration as possible. Please note that we do not take in a lot of external games - they must often compete with our own personal projects - so please do not consider a "No" a criticism of you or your idea. We are not looking for any games where their main focus is educational or involve dice-based storytelling. Finally (and importantly), at Hub Games we recognise the need for greater diversity in terms of gender, race and identity. We are particularly keen to receive submissions from under-represented groups. If you're a white dude, don't worry, we'll still look at your submission!
* Required
Email address
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Your email
Game Name/Working Title:
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Your answer
Submitted By:
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Your answer
Contact Information:
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Your answer
Where can we find you on social media?
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Your answer
Summarise the game in one line (Example: [Game Name] is like ________ meets ________)
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Your answer
At what stage of development is this game?
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Game Seed - its just an idea
Playable Prototype
Previously Published
If you have a link to a video, please provide it here?
This could be a pitch video, gameplay summary or a how-to-play. The shorter the better at this stage.
Your answer
How might we play this game?
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Print and Play
Playable Prototype - can be shipped
Digital Prototype - can be played on Tabletop Simulator, Tabletopia, BoardGameArena, etc
Other:
Required
What Game Category does it fall under?
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Party Game
Family Game
Strategy
Puzzle
Abstract
Solo play
Required
What game mechanics does it currently use?
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Your answer
Why should this game exist?
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It may sound harsh, but in a sea of me-too games, this is the question we pose every time we decide to publish a game. It helps if you can answer this question for us.
Your answer
In particular, why should Hub Games publish this game? Does it:
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Yes
A little
No
Offer a highly accessible, fun, gameplay experience for new/casual players?
Delivery a highly visual/tactile experience?
Prompt discussion between players as part of, or about, the game?
Deliver an experience that is deeper or more meaningful than it first appears?
Explore or challenge players assumptions about themselves and the world in which they live?
Use an popular game mechanic in a surprising way that would appeal to new/casual players?
Yes
A little
No
Offer a highly accessible, fun, gameplay experience for new/casual players?
Delivery a highly visual/tactile experience?
Prompt discussion between players as part of, or about, the game?
Deliver an experience that is deeper or more meaningful than it first appears?
Explore or challenge players assumptions about themselves and the world in which they live?
Use an popular game mechanic in a surprising way that would appeal to new/casual players?
Where does the game require the most development?
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Accessibility (it's still too complex to explain/play for the target audience)
Gameplay (I'm stuck on a particular rule/mechanic in the game)
Finding the fun (There is something getting in the way of the game providing an even more satisfying experience
Artwork (The game requires a certain aesthetic for it to work effectively)
Components (The game requires a special type of component)
Required
What is the recommended AGE for this game?
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5-6 (usually word or maths related and may include some hint of strategy).
7-8 (usually includes basic maths, simple reading, and some basic strategy)
9-10 (usually includes basic text on cards, maths, bluffing and a bit more strategy)
11-12 (usually includes games that require reading, bluffing and/or strategy)
14+ (usually includes a lot more reading, calculations and/or strategy)
What is the recommended PLAY TIME for this game?
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10 mins
20 mins
20-30 mins
30-45 mins
45-60 mins
60-90 mins
90-120 mins
120 mins+
Required
Who will PLAY this game?
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Children (playing alone)
Children (requires the aid of an adult)
Families (includes children and teens)
New/Casual gamers (owns a small collection of games and is unaware/rarely uses BoardGameGeek)
Hobby gamers (owns an extensive collection of games and regularly uses BoardGameGeek)
Other:
Describe an OCCASION where this game will be played: e.g. At a family game night following thanksgiving dinner, as a filler game during a regular game night, while travelling, etc?
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Your answer
WHO will BUY this game? This can be different from the target player.
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Hobby gamer
Parent buying as a gift for child/family
Casual gamer for themselves or a friend/relative
Hobby gamer buying for themselves or a friend/relative
WHERE will this game be purchased?
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Kickstarter
Gift Shops (Museums, Zoos, Gallery, Airports, etc)
Specialty (Independent-owned Toy and Gift shops)
Hobby Game Store / Game Cafe
Chains (Bookstore, lifestyle chains, etc)
Mass (Target and other Hypermarkets)
Required
What price do you expect customers to pay for this game?
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$10 or less
$19.99 or less
$24.99 or less
$29.99 or less
$39.99 or less
$49.99 or less
$70 or less
$70+
Thank you for taking the time to complete the form. If you have any other comments that were not captured using the questions above, or have links to a websites or documents, please add them here:
Your answer
Send me a copy of my responses.
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