Thanks for participating in this month's Class! I'd appreciate you taking some time to answer the questions below to better understand what works and what doesn't with this format.
What's your name or CGC username?
How was the workload / homework expectations this month?
Be honest: What do you think of the lecture portion of the streams?
I like them because I learn conceptual things that I wouldn't get from a Blender demo alone.
Too much talking. I learn best from seeing a Blender demo.
They're OK. I could do with or without them.
How much of the pre-recorded content (outlined in the syllabus) did you watch during the class?
All or most of it. It was very helpful to watch in between streams.
Little to none of it. The streams were educational enough by themselves.
Little to none of it because I'd seen it all before
A goal with classes is to facilitate a more comprehensive, lasting learning format than pre-recorded courses by themselves. Did you find that to be true this month?
Which frequency would you like to see classes run?
Every other month
Once every 3 months
Once every 4 months
Which Classes do you want to happen in 2019?
Creating a Realistic Portrait: Model & sculpt, texture, shade, and render a portrait still with Blender
Creating Digital Hair (Including mesh hair, hair cards, and particle hair / fur - all the different hair options Blender offers)
Game Asset Creation: Building stuff with Blender for use in games
Dynamic Simulations with Blender (fire, smoke, fluids, cloth, rigid bodies, etc)
I Can Draw Anything with Tim Von Rueden
Game Programming Bootcamp with Unity: Understanding the game dev concepts you need to know.
Creating a Simple Game from Scratch with Blender & Unity: Collaborative class including asset creation with Blender and game development with Unity
Vehicle Modeling with
Advanced Material Creation with Blender
Anatomy for Blender Artists
Create A Toy with Blender
Python Programming with Blender (for artists)
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