TF2 London pack survey
This survey is designed to ascertain the Team Fortress 2 mapping community's views on various points regarding the London pack - an asset pack currently in development that will feature models and materials themed around the United Kingdom, with a particular focus on London.
How long have you been playing TF2?
Never played TF2
How long have you been making maps for TF2?
No past experience
Have you previously attempted to create a TF2 map set in the UK/London?
Have you had any prior interest in making a TF2 map set in the UK/London?
Would you gain/regain interest in making a TF2 map set in the UK/London if a pack of assets dedicated to the theme was released?
What types of assets do you feel would be necessary to successfully establish a UK/London theme for TF2? (Tick all that apply)
Gameplay elements/gameplay signage
Commercial and business signage
Industrial and municipal signage
Architectural features - windows, doors, trims, railings, etc
Building materials - brick, concrete, stone, wood, tile, etc
3D skybox models - iconic landmarks, generic buildings, skycards, etc
2D skybox materials
How important is it for the assets in the London pack to be modular? (This covers models and materials that can be customised by mappers in a "kit of parts" fashion - e.g. a set of railing models that could be assembled to fit with a map's geometry; pub sign models where the shape of the sign, shape of its holder and name of the pub could all be changed)
How important is it for the assets in the London pack to be versatile? (This covers models and materials that can be used in a wide variety of situations and environments, even outside of London/UK maps - e.g. generic windows and doors)
How important is it for the assets in the London pack to be period appropriate? (This covers models and materials that stick to the canonical TF2 time period of 1968-1972 without deviating too far in the future or too far in the past)
What cultural allusions and references, if any, do you think the London pack and its associated promotional materials would be best suited to utilise? (Tick any that apply)
References to historical British popular culture (from antiquity to late 1950s)
References to contemporary British popular culture (from late 1950s to early 1970s)
References to modern British popular culture (from early 1970s to present day)
References to original TF2 lore (two incompetent companies secretly controlling every government on earth through a series of poorly-disguised industrial fronts)
References to expanded TF2 lore (Saxton Hale, Mann Co., the Mann brothers, Merasmus, Tom Jones, etc)
References to TF2 gameplay mechanics, conventions, and glitches
References to TF2 communities, personalities, and memes
How much should team-owned structures and areas built with a UK/London theme adhere to the defined architectural standards of each team? (RED: warm colours, natural materials and angular shapes - BLU: cool colours, synthetic materials and orthogonal shapes)
Not at all
As much as possible
What colours do you feel would fit neutral assets and structures in a UK/London theme the best? (Tick any that apply)
Depends on a case-by-case basis
If the pack were to reference pre-existing locations in the British Isles, which ones would you want to see referenced? (Tick any that apply)
Ullapool (canonical hometown of the Demoman)
Manne-upon-Thames (canonical but fictional birthplace of the Mann brothers)
Are there any gamemodes that you feel would be particularly suitable for maps made in a UK/London theme? (Tick any that apply)
Capture the Flag
Control Point - 5cp
Control Point - Attack/Defend
Control Point - Domination
King of the Hill
Mann vs. Machine
Vs. Saxton Hale
Do you have any other comments, questions, suggestions, or thoughts about the London pack?
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