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3D Asset Stores Research
This is a academic survey conducted as part of Luís Cherubini's ESPM gratuation project, which aims to understand and create relevant 3D content to asset stores. Please, take a brief moment to answer this questions!
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What is your age?
Younger than 12
12-17
18-24
25-34
35-44
45-54
55 or older
Auswahl löschen
Which of the following categories best describes your employment status?
Employed
Self employed
Looking for work
Intern
Student
Retired
Sonstiges:
In which of the areas below you operate in?
Game Industry
Movies / Films Industry
Toys
Product Design
Academic
Traditional Arts
Architecture
Graphic Design
Concept Art
3D Generalist
Sonstiges:
How long have you been working on your area?
0-1 year
1-3 years
3-5 years
more than 5 years
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What softwares do you use in your pipeline?
Blender
Unreal Engine
Unity Engine
3DS Max
Maya
Substance Painter / Designer
Quixel Suite
Zbrush
Modo
Xnormal
Photoshop
Sonstiges:
How regular do you buy 3D props to your projects, such as Unreal Marketplace and Unity?
Once in 1 Year
Every 3-6 Months
Every 1-3 Months
Every 2 Weeks - 1 Month
Never bought any 3D asset
From all the listed categories below, mark the ones that apply to your current use regarding the 3D props bought in asset stores.
AAA game development
Indie game development
Academic purposes
Kitbashing with other models
Personal Curiosity / Reverse Engineering
Sonstiges:
Do you look for other means of buying 3D props outside of the ones from your current game engine? What motivates you to seek such stores?
Meine Antwort
Which of the current stores do you use?
Unity Asset Store
Unreal Marketplace
Cubebrush
Substance Share / Source
Quixel Megascans
Sketchfab Downloads
Turbo Squid
Gumroad
Selz
Sonstiges:
From your experience, which are the more persistant problems that you encounter with props bought in such stores?
Overall File Size (mesh + textures)
Lightmap Errors
UVs with unmatched pixel density
Colliders
Overall Aesthetics
There are no relevant problems
Sonstiges:
How complete are the models bought in the asset stores regarding to the actual implementation of the prop into your project?
Requires further work.
1
2
3
4
5
6
7
8
9
10
Seamless integration with my game.
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How relevant is the use of the props you buy in a asset store in comparasion to the overall development of your project?
None
1
2
3
4
5
6
7
8
9
10
Extremely Relevant
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Which themes are you most interested in when looking for 3D props? (Sci-Fi, Steampunk, Fantasy, etc..)
Meine Antwort
What Types?
Weapons
Props
Ships
Vehicles
Architectural Visualization
Characters
Ambients
Do you currently use VR/AR or plan to use it in your next project?
Yes
No
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What do you really miss in terms of creative content for your projects when looking at asset packs?
Meine Antwort
Do you have any more insights to this research related to the market? Or anything you'd like to add?
Meine Antwort
Thanks for taking your time!
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