Game Development Bootcamp @ May 2024
Seats are limited, register today!
Registration Deadline:ย  19th May 2024

Fundamentals of Coding and Programming for Game Development
๐Ÿ“†ย  25 & 26th May 2024ย ย ย ย (9am to 6pm daily)
๐Ÿ‘ฅย Open toย all SPM/ UEC/ IGCSE fresh gradย orย Upper Secondary School Students (Year 10-12 or Form 4-6)
๐Ÿ“ ๐—ง๐—ต๐—ฒ ๐—ข๐—ป๐—ฒ ๐—”๐—ฐ๐—ฎ๐—ฑ๐—ฒ๐—บ๐˜† @ Block B4, Leisure Commerce Square, 46150 Petaling Jaya, Selangor, Malaysia
๐ŸŽซย RM 299.00 per pax
Remarks:ย ๐Ÿฝ๏ธ Lunch & tea break will be provided for 2 days.

Event ๐—›๐—ถ๐—ด๐—ต๐—น๐—ถ๐—ด๐—ต๐˜๐˜€:
โœ…ย Hands-on experience in writing fundamental coding & programming with C#.
โœ… Learn fundamental techniques of game design.
โœ…ย Understand the art and basic creative processes apply to game art assets creation.
โœ…ย Get a glimpse of what famous game designer/ programmers learned from DigiPen Institute.
โœ…ย After the 2-day workshop, student will be able to design simple game using Unity for game prototyping.

More enquiry ๐Ÿ“žย Kiki (+6012-5513831) or Erica (+6012-5510946)

Click here to read about our Alumni:ย ย Achievements | DigiPen The One Academy

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Trainer Profile:
Tommy Wong
Tommy is a 3D Artist and game developer with a Master of Arts in Video Game Production from Birmingham City University. He is specialized in 3D Modelling assets, with a focus on sculpting characters and modelling hard surface objects. His experience includes working on various titles, ranging from PS2 games to indie games. Currently, he shares his expertise as a Unity Game Development instructor with DigiPen and pursues his own indie game project at the same time.ย 

Mohammad Alkhlil

Mohammad is a highly experienced computer science lecturer with more than 7 years in game development. He specializes in Unity software, C#, C++, C programming languages, Unreal Engine and Minecraft Engineering with Redstone. Because of his strong foundation in computer science concepts, he has worked closely with students from undergraduate to postgraduate levels successfully. His main objectives are helping students to fall in love with computer science and uncovering their talents in computer programming. He strives to make positive impacts in the field of computer science through education and research.
Andy Chaisiri
Andy is a lecturer on game design, writing, and world building. He has worked on various genres of games from mobile casual to console action in the real-world, Japan, and Southeast Asia. His speciality is refining game mechanics (regardless real time action or strategic turn based) to suit the themes and scope of game projects. He firmly believes in guiding his students to use their real-world experiences and interests in process of producing games that will stand out with a personal identity.
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