#GAAD 2023 Game Accessibility Trivia
20 questions for global accessibility awareness day! There are some pretty tricky ones in there but hopefully all with some interesting facts behind them, so be sure to click through to see your results as the full detail is given there.

If 20 questions isn't enough for you, you can also check out the previous versions from

2022 - https://forms.gle/wZRCoJt4PXqhXoV88 
2021 - https://forms.gle/RRxccXFtTNQHMLsK7
2020 - https://forms.gle/v6u1Zjh3sbegZujG8
2019 - https://forms.gle/NeudYRyS99QpgNxA8
2017 - https://forms.gle/ac2dydZmHRvGk6PN9
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Which of these conditions can result in chronic pain?

1 point
Clear selection
Which of these can pose significant barriers for players who stutter?
(can choose multiple)
1 point
Who have IGN taken on to write their “Access Designed” accessibility column?
1 point
Clear selection

Which city has the largest number of people in game accessibility roles? 

(Permanent full time roles solely in game accessibility, in-house at studios or publishers)
1 point
Clear selection
Which publisher included a 5 minute segment in their recent showcase dedicated solely to announcing and demonstrating accessibility in their upcoming games?
1 point
Clear selection
Which of these are currently on Unity's publicly available product roadmap?
(can choose multiple)
1 point

According to Newzoo’s yearly data on the UK and USA, what percentage of gamers have some kind of disability?

1 point
Clear selection
Which of these are NOT an ideal approach?
(can choose multiple)
1 point
Developers releasing on which of these consoles were required to implement button remapping?
(can choose multiple)
1 point
The first edition of a new game accessibility conference is taking place in Canada in August. What is it called?
1 point
Clear selection
Which of these storefronts have functionality for developers to flag accessibility features in their games?
(can choose multiple)
1 point
Which upcoming Japanese fighting game/s have showcased accessibility features designed for players with sight loss?
(can choose multiple)
1 point
The commonly used game accessibility symbol, informally known as the ‘joypad rider’, was developed in which year?
1 point
Clear selection
The Quarry has a mode that lets players experience the game without...
1 point
Clear selection

Which industry leader opened the ceremony of the DICE awards by saying "increasing accessibility is a responsibility that we have as creators, we need to welcome every player"

1 point
Clear selection
Which of these bits of accessible gaming technology recently went on sale?
1 point
Clear selection
Which of these won “Best accessibility resource” at the GAconf awards?
1 point
Clear selection
Brazilian review site Omegascopio recently gave Resident Evil 4 Remake a lower review score because it didn't have
1 point
Clear selection
The FMV game Blindness, released by Italian developer Dedalomedia in 1996, had which of these?
(can choose multiple)
1 point
According to PlayStation’s research into settings usability, players found accessibility settings easiest to find when:
1 point
Clear selection
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