The Initial Direction
To kick off the first community feedback form, let's get a good bearing on where people want Aftershock to go!
What area of content would you enjoy seeing Aftershock flesh out next? (eg. more enemies, tools, weapons, ect.)
How do you feel about the gameplay balance of the current Aftershock additions?
In your opinion, when playing Aftershock what section of the game time wise is the most dull? (eg. extreme lack of lategame content, too much midgame grind, ect.)
Are there any developments to CDDA you'd like to see Aftershock revert or change? (eg. recent battery system being changed or revert)
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