(Survey completed) DON'T GET FIRED
ATTENTION: Thank you for checking the survey. The bachelor thesis has been completed and the entries will no longer be used for it. However, the survey will remain open to use the data for future game development.
Please enter the number you have received at the end of the game
Tell us a few things about yourself
How old are you?
Younger than 14
Older than 30
How often do you play games where player choice affects the story?
I only play games with free choice
I play them more often than other kind of games
I do not play them at any particular rate - only if I like the specific game
I play them as often as other games
I play them rarely
I do not play them at all
How important do you think is the diversity of available decisions in games with choice?
I.e. not only good/bad choices, but various middle ground "grey" choices
Don't get fired - your experience
Were the decisions that you have made in the game similar to those you would actually make in that situation?
How much freedom do you feel you had making important decisions?
No freedom at all
If you were to play the game again, what would be your primary reason to do so?
Make different choices / Try to improve ending
Make different choices to to see other endings
Talk to the characters and explore the environment
I would not play the game again
(Optional) If you have any thoughts about the game or just something to say, write it below.
End of survey
Thank you. Before you are done, there are a few more questions.
The game you have played actually has 2 versions: 1 version where choices are extremely limited, and one where there is a lot of choices that affect your progression. Which of these do you think you have just played?
Version with extremely limited/nonexistent choices
Version with a lot of choices that affect your progression
In relation to above question, did any particular situation make you feel that way?
Would you play the game again to see the differences between the versions?
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