Cataclysm: Dark Days Ahead - Players Survey - 2016
Help us make a better game by answering this quick survey. The results will be published on Cataclysm-DDA's github, on reddit /r/cataclysmdda/ and on the official forums.
Which version(s) are you playing on?
Experimental + unofficial patches
0.C "Cooper" - Stable
0.B "Brin" - Stable
0.A "Kaufman" - Stable
0.9 "Ma" - Stable
If you are using the experimental version, are you playing with z-levels?
I play with z-levels
I play without z-levels
Graphical or console?
Graphical (SDL - Tiles)
Graphical with tileset disabled
If you are using the graphical version, which tileset(s) are you using?
If you are playing the graphical version, are you playing with sound?
If you are playing with sound, which soundpack(s) are you using?
Basic (The default one with a single sound effect in the main menu)
Are you using the official binaries or are you compiling the game yourself?
I manually download the game from the official website and I use the official binaries
I use the CDDA Game Launcher to download the official game binaries for me
I compile the game myself
I am using binaries compiled by a third party
How often do you update your game?
I always use the same version
I only updated my game a few times so far
I only update my game when I start a new character or a new world
Every few months
Every few weeks
Every few days
As soon as there is a new version
If you are playing the game with mods, which ones are you using?
If you often pick different mods, pick the ones you choose the most.
Craftable Gun Pack
DeadLeaves' Fictional Guns
Icecoon's Arsenal/Icecoon's Weapons Pack
Medieval and Historic Content
More Survival Tools
More Classes and Scenarios
Extended Realistic Guns
Folding Parts pack
Tanks and Other Vehicles
Vehicle Additions Pack
Arcana and Magic Items
Disable religious texts
Disable NPC Needs
No Antique Firearms
No Energy Weapons
No Fictional Guns
No Sci-Fi Equipment
No Flaming Weapons
No Medieval Items
No Powered Armor
No Survivor Armor
No Acid Zombies
No Explosive Zombies
No Fungal Monsters
No Zombie Animals
No Joke Monsters
Classic Roguelike Classes
Prevent Zombie Revivication
StatsThroughSkills (I, II, III or IV)
Artyoms' Gun Emporium
C:DDA Extra Professions
Nimian Manufacture Guns
Parks and Rec Building Pack
Removes Nether Creatures
Experimental Z-Level Buildings (0.C)
No Rivtech Guns (0.C)
Which operating system(s) are you using to play the game?
macOS 10.12 - Sierra
Mac OS X 10.11 - El Capitan
Mac OS X 10.10 - Yosemite
Mac OS X 10.9 - Mavericks
Mac OS X 10.8 - Mountain Lion
Mac OS X 10.7 - Lion
Mac OS X 10.6 - Snow Leopard
Mac OS X 10.5 - Leopard
Mac OS X 10.4 - Tiger
iOS (iPhone, iPad, iPod touch)
Raspbian (Raspberry Pi)
Wine on a non-Windows OS
What terminal size(s) are you using?
It's better for us if you pick an existing choice rather than entering your specific size.
Default values: 80x24
Around 80x30 or VGA (640x480)
Around 100x38 or SVGA (800x600)
Around 128x48 or XGA (1024x768)
Around 160x45 or HD (1280x720)
Around 160x64 or SXGA (1280x1024)
Around 200x75 or UXGA (1600x1200)
Around 240x68 or FHD (1920x1080)
Around 240x75 or WUXGA (1920x1200)
Bigger than 240x75 or WUXGA (1920x1200)
Fullscreen Windowed Borderless
Which of these world generation options do you use?
Select those you use in most of your worlds.
Static spawn (Initial monsters)
Wander spawns (Zombie hordes)
Regarding the other world generation options, are you adjusting them to make the game harder or easier?
I adjust the world generation options to make the game harder
I adjust the world generation options to make the game easier
I adjust the world generation options without making the game harder or easier
I use the default world generation options
Do you use skill rust?
It is Off (Off - Default value for the latest experimental)
It is Intelligence dependent (Int - Old default value for 0.C and previous experimental versions)
It is Capped at skill levels (Capped)
It is Intelligence dependent, Capped (IntCap)
It is Vanilla, Capped (Vanilla)
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