Con 2 Sign Up Form
This is the form of signing up to games for the second con of 2018 (April 13th-April 15th). Below are all the games that are being held over the weekend, tick which game you want to be apart of.
Who are you? *
Your answer
When can you make it?
Lion Guard: Final phase
GM: Natasha H
System: Modified Dying Earth
The rains have returned and the dry season is at an end, but shadows dance on the edges of the pridelands. It is a season of change, and transformation, but what does that mean for the pridelands and the Lion Guard?!
Lion Guard: Final phase
Green Gold
GM: Noah Graham-Walker
System: Homebrew
In a post-apocalypse future where nuclear war has reshaped society, there is a myth of a vault filled with pure gold. It is rumoured to be guarded by a skinless monster who will stop at nothing to defend it... and fighting him isn't the hard part, it's finding the vault and leaving it in one piece
Green Gold
Doomed From The Start
GM: Johnathon M
System: Homebrew
The world is lost. Though many have fought to the bitter end it has become clear, from the devastation over the horizon and the sound of impending doom that echo in the distance, that the days of humanity are numbered. All that anyone hopes for now is that their life is prolonged and their death, swift; You are in the city of Dragoncliff, the last surviving group of humans, as far as anyone knows, and you all plan to move move to another plain in the hope of escaping this broken world. Sadly recent news tells you that you may never achieve your goals. Your certain doom is approaching, and though you have a week, you have yet to travel to your utopia.(may involve player death, and will likely involve some improv)
Doomed From The Start
Interstellar Superslam Showdown
GM: Stuart S
System: Masks (Powered By The Apocalypse)
You're all students at one of the world's most prestigious superhero academies. And with great power comes the opportunity for superpowered sports! Of course, most of you wouldn't be caught dead playing that stupid game... until a group of aliens arrive on earth and challenge the academy to a game to determine the fate of the earth, at the same time that the team have all been struck with a mysterious illness. You'd better learn to play, and fast - the fate of the world is at stake! (Yes this is basically Space Jam with superheroes.)
Interstellar Superslam Showdown
Something Again
GM: Mackenzie
System: Pathfinder
There will be a game, it will have things happen in it.
Something Again
Labyrinth
GM: Robin
System: EPOCH
A team of teens is sent on a rescue mission to Daedalus' labyrinth. The old place has been oddly active, and the city had been sending scouting missions regularly to keep an eye on it. The last team hasn't come back, and you've been chosen to rescue them. This is a horror scenario game that revolves around character development and co-operative story telling. It is based in the Percy Jackson universe although you don't have to have read the books to understand or play.
Labyrinth
Dungeon World
GM: Thom
System: Dungeon World
In a world of dungeons, one dungeon is on a quest to dunge harder than any dungeon in the world. There is no actual blurb, I'll just make something up on the day.
Dungeon World
Honey Heist
GM: Edward S
System: Honey Heist
You are bears - desperate bears who long for honey. In your desperation you have turned to CRIME. Desperate, criminal bears on the run. One last job before you can retire, the ultimate heist, Honeycon!

One page rules. Multiple hats. Criminal bears.

Honey Heist
Paranoia - Promotions!
GM: Edward S
System: Paranoia XP (Homebrewed)
Good news citizens! Through your excellent service to Friend Computer you are all due promotions! No longer will you be lowly Red Troubleshooters. The heady heights of Orange rank await!

Merely report to the briefing office and you'll obtain your new assignments, laser pistols and uniforms. Remember, Alpha Complex rewards loyal citizens! Report all commie mutant traitors! Happiness is mandatory!

Paranoia - Promotions!
Nothing Ever Happens 2
GM: Michael B
System: D&D 3.5
On Krenn, everything is calm and peaceful and normal. Wars are infrequent, famine unlikely and epidemic mostly unheard of. That is to say, things are blessedly dull. However, a cruel Chancellor has seized control of the Elven Kingdom of Aredhyllianath. In a world of overused cliche and wacky normality, can the unlikely heroes save the kingdom and restore the rightful heir to the throne?
Nothing Ever Happens 2
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