Solvermath in an interactive experience that allows the human body to identify tones in potential relationship to physical objects. The experience involves either viewing a virtual object or holding a physical object while interacting with a frequency-generator tool* capable of producing up to 20kHz.
The human body is a sophisticated and responsive module capable of intermediating, detecting, and deciphering variables outside the realm of its awareness. Solvermath uses relational math to reveal an absence of relation between sense-informed response and sense of knowing. The project is inspired by Gödel's theorems concerning the limits of provability which say that “it is impossible to give a meta-mathematical proof of the consistency of a system comprehensive enough to contain the whole of arithmetic unless the proof itself implies rules of inference different in certain essential respects from the transformation rules used for deriving theorems within the system” and that “any other system within which arithmetic can be developed, is essentially incomplete because there are true number-theoretical statements that cannot be derived in the system.”
The initial phase of Solvermath collects data from individual human interactions with a tone-generator tool and the sense-objects or images of the sense-objects. The second phase uses a redesigned version of relational math to form a conceptual math model that shapes and quantifies the space between awareness and action highlighting the improbability of knowing what we're doing. The results of Solvermath will be made available once a sufficient number of Sense-Object intake forms have been submitted.
To begin, open the following link in a separate window, on a separate screen, or separate device:
Solvermath Sense-Object Images and frequency-generator tool
Here you will see eighteen square images in a horizontal gallery. Below the images, you will see an interactive frequency-generating tool. Below the tool, there is a 2.25 min. video demonstration.
You may find using two screens useful. For example, use your computer monitor to view the images & interact with the frequency-generating tool (link above) while entering your selected frequencies using a separate device into the form on this page.
To use the frequency-generator tool, slide the finger back and forth on the bar from 1Hz - 20,000Hz. Click the green arrow to produce frequency and click the red X to stop it. You'll notice the Hz number changing as the finger slides back and forth. You may also "click to edit" and enter a specific number.
The tone generator tool produces tones that travel through the air as waves that the human body can detect through somatic listening. The experience is not designed to be used with head phones or earbuds.
FOR REMOTE PARTICIPATION:
View each sense-object mage while interacting with the tone-generator tool and choose the tone (or range of tones) you feel represent the object in the image. Enter the Hz number(s) you identify with each object into the form field with the corresponding image.
FOR PHYSICAL PARTICIPATION:
Hold the sense-object in one hand while sliding a finger back and forth on the frequency-generator. You may detect a vibrating sensation in the hand-held object in response to certain frequencies or within a range of frequencies. Enter the numbers of the frequencies you notice into the form.
Enter your real or fake name, the date, and indicate either "Remote" or "Physical." After you submit the form, you will see the message "Thank you for participating with Solvermath! Your response has been recorded." This means your submission has been accepted and recorded. You may participate as many times as you like.
Click HERE to view a short "how to" demonstration video.
Email questions or comments to Nina Isabelle at isaben@rpi.edu or to schedule access to physical object set.
*frequency generator designed by Tomasz P. Szynalski / modified by Brian McCorkle