TWDS Threat Assessments
For teams, captains, and players.
Team Trow Rankings *
Rank each team: best team gets 8 trow, 2nd best gets 7 trow etc.  Link to teams: https://sites.google.com/s/0B_vAaC-kWv4xYTJKWF84dU5fZzA/p/0B_vAaC-kWv4xR2pOTkIybk9RNXc/edit
1 Trow
2 Trow
3 Trow
4 Trow
5 Trow
6 Trow
7 Trow
8 Trow
Social Justice Wight Slayers
Myrks in Heat
Pregnant Ghols
Trow Lives Matter
Northern Trumpadins
Aspirational Heteros
Stella's Concubines
$ or Moral Regulation?
Captain Ball Rating *
1 ball
2 balls
3 balls
4 balls
5 balls
DENTIST (verminix)
garnish
Zak
Ruin
Some Loser
scratch
THOR
(SAD!) EX CAPTAIN Lord---Scary Owl (SAD!)
Tirri
How many balls is each player worth?
1 ball - healing wights and maybe some defense thrall if lucky
2 balls - support units is where they max out
3 balls - good role player with some versatility
4 balls - solid overall player than can do well in most rolls
5 balls - they're taking the power units. look to these players to dictate the game
Player Ball Rating *
1 ball
2 ball
3 ball
4 ball
5 ball
Malsleizure
Kilgrath
Gekko
garnish
Phos
Dantski
Ether
Akira
New Mutator
Social Justice Warrior (seeker)
Cruniac
Asmodian
Argos
Some Loser
Tirri
adrenaline
East Wind
THOR
Lord---Scary Owl
Myrk
scratch
PAR73
Sin
Loopuze
Slate
Trev
Funk
Sormiron
Kryptos
hmp
Killerking
Ruin
Gabba
thal
SONIC™ the ~∂eer~
wwo
BattleWagon
Jahral
Zak
Ratking
vieforpower
DENTIST (verminix)
Spoon
Chron1
Yolo
Flatline
Submit
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