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Koe Demo Feedback
Where to give feedback if you have completed the Koe Demo
On a scale of 1 to 10, how much potential do you think the language learning system has from playing the Demo? *
No potential
A lot of potential
On a scale of 1 to 10, viewing Koe as a video game rather than a language learning tool, how much did you enjoy playing the Demo? *
I didn't enjoy it at all
I enjoyed it very much
On a scale of 1 to 10, how would you rate the story? *
Not interesting
Very interesting
Visually, what did you think of the art of Sakuracho? (city-side) *
Very poor
Very good
Visually, what did you think of the art of Koe? (fantasy-side) *
Very poor
Very good
Visually, what did you think of the art of the battles in Koe, and were the moves clear? *
Very poor and unclear moves
Very good and clear moves
Do you feel that the removal of cultural events (taking off your shoes, bowing in class etc) from the Demo for faster progression was worthwhile, or would you like to see them in a future build? *
From a development standpoint, please rank where you believe we should focus our efforts moving forward, from 1 being the least important and 7 being the most. *
1
2
3
4
5
6
7
Encounter rate and battle balancing
More exploration/expansion in Sakuracho
Development of the language learning system
More (and inclusion of) cultural events
More teacher interaction/lessons
More tutorials of levelling and system
More exploration/expansion in Koe
If you have any other comments about the demo, please write them here.
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