We're looking for talks that get deep into the design mechanics behind innovative board (and card) games, and hear about the design ethos that has shaped standouts in the resurgent world of board game development. Submissions welcome for hybrid board/digital games - and possibly for digital conversions of board games - but we're mainly looking for meaty talks on design - and design principles - in physical board or card games that you have designed & released!
Submissions are due by Wednesday, November 1st, 2017 at the latest!
Please mail simon.carless at ubm dot com if you have any questions about submitting. (Check out last year's talk videos here for context: http://gdcvault.com/search.php#&category=free&firstfocus=&keyword=%22board+game%2Bdesign%2Bday%22&conference_id=)