R+D+Play at companies in the creative industry
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About you
What's the name of your company / studio / practice?
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Where are you based?
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How man people are you?
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For how many years has your company / studio / practice been around?
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How many projects do you work on per year?
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Research and Development
Do you have a dedicated R+D department?
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If yes, how many people work in your R+D department?
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Do you dedicate a clear percentage of work-time to R+D?
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If yes, how big is that percentage?
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What makes you initiate R+D projects?
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How directed is your R+D?
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How do you pay for those R+D hours?
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Do you dedicate time for the learning of new tools?
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How do you share the acquired knowledge internally?
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Any other details about your R+D habits you want to share:
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Play
How big a percentage of your projects start initially with no commercial / intended purpose in mind?
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Do people bring in their own personal projects?
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Do you organize internal hack-events? If so, how many per year?
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Want to tell us more about your internal hack-events?
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Do you organize public events that foster idea-sharing? How many per year?
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Want to tell us more about your public events?
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During work hours, what out-of-office activities do you do?
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Sharing
Do you share code / tools / stuff online?
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Do you start projects with clearly set goals on open-sourcing the resulting tools?
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When does the open-sourcing of tools mostly happen?
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Are the code / tools you put online reusable?
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How much effort do you put into cleaning up open-source material?
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Do you publish documentation of your process?
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Habits and Resolutions
Do you stick to your R+D+Play policies even if push comes to shove?
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How happy are you with your R+D+Play policies and their execution?
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What would you start doing tomorrow if you could?
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Thank you for sharing!
Are there any other comments or questions that should be included in this survey?
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