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3D Graphics Test 052015_1
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First Name
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Last Name
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Period
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STANDARD 1
1) The father of 3D Graphics
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2) What was the first feature-length 3D animation?
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STANDARD 2
1) A straight line that connects two points:
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2) What is a vertex?
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3) What three axes represent the Cartesian coordinate system?
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4) A 3D view with connecting vertexes and no surfaces.
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STANDARD 3
1) Modeling skill that divides a surface
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2) Choose three primitives.
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3) Combining two objects to form or subtract and create a new object.
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4) Extending a vertex edge or face is know as.
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5) Minimum number of vertices to create a polygon.
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STANDARD 4
1) A gray texture that create depth without adding more geometry?
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2) Amount of light radiated from an object:
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3) Placing textures specific parts of an object:
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4) What is a texture?
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STANDARD 5
1) Three point lighting includes?
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2) Why is a rim or backlight used?
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3) Strongest light in a scene.
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4) Material property that stops light going through an object.
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STANDARD 7
1) Creating a still or a sequence of images in a scene that incorporates objects, materials, lights and cameras:
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2) The width and hight of a frame is:
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3) Format that allows transparency
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