What is the most common method of acquiring video games your household uses?
i.e. digital download, physical copy purchased in a store, etc...
Your answer
Would you be willing to $1.99 or more for downloadable content if it adds significant value to the base game?
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If you were able to purchase a digitally downloadable game for $14.99, verses a physical copy purchased from a traditional brick and mortar store for $24.99, would you opt into the digitally downloadable version?
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If a party game was available that was highly entertaining, engaging and fun, but also had a completely optional educational aspect to it, would you be willing to spend $14.99 on it?
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If that game were available, would the eventual addition of a single player/co-op story mode/training mode increase your likelihood of purchasing this game?