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Which of the following irritate you about Free to Play games?
Unobtainable upgrades (i.e. upgrades you cannot attain through normal gameplay)
Energy Systems (i.e. "Please wait 3 Hrs or pay $0.99")
Consumable purchases (i.e. "Pay $0.49 for 10 more turns"/"Pay $0.99 for 10 super bombs")
Progress shortcut purchases (i.e. "Pay $0.99 to go up 2 levels")
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Cosmetic purchases (Don't change gameplay, but cost money)
Which of the following might make you uninstall an otherwise fun game?
Unobtainable upgrades (i.e. upgrades you cannot attain through normal gameplay)
Energy Systems (i.e. "Please wait 3 Hrs or pay $0.99")
Consumable purchases (i.e. "Pay $0.49 for 10 more turns"/"Pay $0.99 for 10 super bombs")
Progress shortcut purchases (i.e. "Pay $0.99 to go up 2 levels")
In- game Advertisements
Cosmetic purchases (Don't change gameplay, but cost money)
In an ideal world, how would you want mobile game devs to make the majority of their profits?
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