Mobile Multiplayer Games
A short survey for a Bachelor thesis in Computer Science at the Royal Institute of Technology. The goal of the survey is to aid in developing a concept for a turn-based strategy game for mobile devices.  
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Which kind of mobile device(s) do you own/use?
How old is your primary device?
If you chose multiple devices in the previous question, select the age of the device you use most frequently.
Clear selection
Roughly, how large is the screen of your primary device?
Give an estimate
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How long is your average game session?
When you bring out your device for some gaming, how much time do you spend on it before you put it away again?
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How important is integration with social networks like facebook?
To find friends to play with.
"Find by username" is enough.
A must have.
Clear selection
Is it important to know how well your friends fare in the game you play?
Example: Seeing your friends high scores on facebook
I hate it.
A must have.
Clear selection
What do you think of a "Find Nearby Players" feature?
Using the device's GPS or Bluetooth features.
Terrible
Very useful
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What do you think of incorporating GPS location into a game?
Example1: Gaining high ground advantage in a strategy game if your position in real life is above the other players position. Example2: Simulating a battleground for two players based on the actual landscape between them.
Terrible
Very useful
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What do you think of having device movement incorporated into a game?
Example: Tilting the device to turn in a racing game.
Terrible
Very useful
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What do you think of having voice commands to perform actions in a game?
Terrible
Very Useful
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What do you think of a standard points + highscore ranking system?
You collect points by playing, and there is a list of the highest scores.
Terrible.
Very good.
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What do you think of a division/league tier based ranking system?
You are placed in the same league as those of similar skill, and can be demoted / promoted to higher/lower leagues.
Terrible.
Very good.
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Do you feel that a leveling/growth system offers valuable incentive to play more?
Not at all.
It is very addicting.
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What is the optimal number of players in a multiplayer strategy game?
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How important is it that the game is "cross-platform"?
So you can play against Android users if you are playng on an iPhone.
Not important.
Vital.
Clear selection
Would you like to have the option to be able to play offline vs AI?
For fun and for training, against a computer controlled opponent.
Don't care.
Very useful.
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Is a simple or a complex game more fun on a mobile device?
Example: Tic-tac-toe vs Starcraft
Simple
Complex
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How important is 3D-graphics in a mobile game?
Not important
Essential
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How simple graphics would you accept if it gave a significant performance boost or better gameplay?
I would accept simple 2D graphics.
I only want state of the art graphics.
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How complex of an user interface do you want?
For a mobile game.
As simple as possible.
Fully fleshed out with possibilities to control almost everything.
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How do you feel about playing with two hands?
I only want to use 1 hand
I like using both hands
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Would you appreciate the choice of having an AI assisting you perform mundane tasks in a game?
example: An AI (computer) controlling your bases in a strategy game while you're controlling the army.
I want no help at all.
I only want to focus on more important task like battles.
Clear selection
How do you feel about microtransactions?
For example: The ability to purchase new characters models, maps, game modes etc.
Clear selection
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