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Cube Complexity Survey

As we approach CubeCon 2024, we're diving deeper into understanding what makes a cube truly complex. We've analyzed the main event cubes using various metrics, but we need your expertise to refine our approach.

What We're Doing

We've identified 9 key features that contribute to a cube's complexity, such as oracle text length, token generation, and keyword variety. However, we believe that not all features are equally important in determining overall complexity.

How You Can Help

This short survey asks you to rate the importance of each feature in determining a cube's complexity. Your insights will help us create a more accurate complexity score by assigning appropriate weights to each feature.

Why It Matters

Your input will directly influence how we evaluate cube complexity. This is your chance to shape how we understand and discuss cube complexity in our community.

Thank you for being part of this exciting project. Your expertise is invaluable in enhancing our understanding of cube design and gameplay.

Let's make cube analysis more accurate and insightful together!

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Keyword Depth: The average number of keywords per card, showing how mechanically complex the average card is. *
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Average Card Casting Cost Complexity: Assesses the complexity of mana costs, considering factors like colored mana symbols and alternative costs. *
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Instant Speed Ratio: The fraction of cards that can be played at instant speed or have "flash" like abilities. *
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Average Oracle Text Word Count: Wordy cards are more complex. *
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Cube Unique Tokens: the number of distinct types of tokens that can be created by cards in the cube. *
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Token Generator Ratio: Proportion of cards in the cube that can generate tokens, where more cards generating tokens is a more complex environment. *
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Activated Ability Ratio: The proportion of cards with activated abilities, indicating interactivity. *
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Cube Uniqueness: A cube is more unique the fewer cards that it shares in common with other cubes. Unique cubes have more complexity due to their card inclusion choices.

For example, the Unplayables Cube will have a high uniqueness score because the cards are not played elsewhere, while the Data Generated Vintage Cube will have a low uniquness score due to it's overlap with many other cubes.
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Keyword Breadth: Number of unique keywords present in the cube, indicating the variety of game mechanics. *
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