War Thunder Unofficial Patch Notes July 17, 2018 By _Mike10d
Pr.1124 MLRS
Pr.1124 (1945)
“Football fan”
Players who collected all 32 country ball decals will receive a title.
Challenger Mk.2
Hull backing plate: KE protection modifier: 1.5 → 1.0 (120mm → 80mm effective)
Hull composite: no longer provides protection from KE
Turret front composite:
no longer provides KE protection (was 51mm)
CE protection: 195mm → 165
Max effective armor thickness: ∞ → 220
Turret front backing plates:
Armor thickness: 110 → 275
Max effective armor thickness: ∞ → 400
T-64B
30mm UFP: armor quality: 1.3x → 1.85x (39mm → 55.5mm before LOS)
This plate in the UFP was removed (was 60mm)
Forward porcelain composite:
Armor thickness 150 → 165
Max effective armor thickness: ∞ → 190
100 mm D-10S cannon
Max gun dispersion angle: 0.06 → 0.027
100 mm D-10T2S cannon / 100 mm D-10T cannon / 100 mm LB-1 cannon
Max gun dispersion (horizontal) angle: 0.06 → 0.027
Max gun dispersion (vertical) angle: 0.08 → 0.027
105 mm CN-105-F1 cannon
Max gun dispersion (horizontal) angle: 0.06 → 0.021
Max gun dispersion (vertical) angle: 0.08 → 0.021
105 mm KwK L/68 cannon
Max gun dispersion (horizontal) angle: 0.07 → 0.027
Max gun dispersion (vertical) angle: 0.09 → 0.027
105 mm Royal Ordnance L7A1 cannon / 105 mm L7A3 cannon / 105 mm M68 cannon / 105 mm M68A1 cannon
Max gun dispersion (horizontal) angle: 0.06 → 0.021
Max gun dispersion (vertical) angle: 0.08 → 0.021
105 mm L7A3 cannon (Type 74)
Reload time: 8.333…s → 6.666…s
Ready rack reload tine: ~10s → ~8.53s
115 mm U-5TS cannon
Max gun dispersion angle: 0.065 → 0.028
120 mm GIAT CN120-25 G1 cannon
Max gun dispersion angle: 0.065 → 0.028
120 mm Rheinmetall L44 cannon / 120 mm Type 90 L/44 cannon
Max gun dispersion angle: 0.065 → 0.028
125 mm 2A26 cannon / 125 mm 2A46M-1 cannon
Max gun dispersion angle: 0.065 → 0.028
152 mm XM150E5 gun/launcher
Max gun dispersion angle: 0.075 → 0.06
120 mm Ordnance BL Tk. L11 cannon
L15A3:
Flat pen changes
Range (m) | Old Pen (mm) | New Pen (mm) |
10 | 403 | 320 |
100 | 401 | 315 |
500 | 398 | 305 |
1000 | 392 | 294 |
1500 | 385 | 280 |
2000 | 379 | 270 |
2500 | 348 | 260 |
3000 | 323 | 250 |
3500 | 290 | 230 |
4000 | 211 | 215 |
4500 | 174 | 190 |
10000 | 0 | 5 |
20000 | 0 |
Slope effect changes
Angle | Old Slope Effect | New Slope Effect |
0 | 20 | 20 |
5 | 13 | 15 |
10 | 8 | 5 |
15 | 5.36 | 3.73 |
20 | 3.91 | 2.75 |
25 | 3.07 | 2.2 |
27.5 | 2.8 | |
30 | 2.55 | 1.95 |
35 | 2.234 | 1.59 |
40 | 2.051 | 1.44 |
45 | 1.879 | 1.34 |
50 | 1.4 | 1.27 |
55 | 1.2 | 1.2 |
60 | 1.024 | 1.15 |
65 | 1 | 1.1 |
70 | 1 | 1.05 |
75 | 1 | 1.01 |
80 | 1 | 1 |
85 | 1 | 1 |
90 | 1 | 1 |
120 mm L11A5 cannon
Max gun dispersion (horizontal) angle: 0.06 → 0.028
Max gun dispersion (vertical) angle: 0.07 → 0.028
L15A5
Flat pen changes
Range (m) | Old Pen (mm) | New Pen (mm) |
10 | 412 | 320 |
100 | 408 | 315 |
500 | 406 | 305 |
1000 | 400 | 294 |
1500 | 393 | 280 |
2000 | 383 | 270 |
2500 | 370 | 260 |
3000 | 350 | 250 |
3500 | 320 | 230 |
4000 | 300 | 215 |
4500 | 174 | 190 |
10000 | 5 | 5 |
20000 | 0 | 0 |
Slope effect changes
Angle | Old Slope Effect | New Slope Effect |
0 | 20 | 20 |
5 | 13 | 15 |
10 | 8 | 5 |
15 | 5.36 | 3.73 |
20 | 3.91 | 2.75 |
25 | 3.07 | 2.2 |
27.5 | 2.8 | |
30 | 2.55 | 1.9 |
35 | 2.234 | 1.59 |
40 | 2.051 | 1.44 |
45 | 1.879 | 1.34 |
50 | 1.4 | 1.27 |
55 | 1.2 | 1.2 |
60 | 1.024 | 1.15 |
65 | 1 | 1.1 |
70 | 1 | 1.05 |
75 | 1 | 1.01 |
80 | 1 | 1 |
85 | 1 | 1 |
90 | 1 | 1 |
L23A1
Flat pen changes
Range (m) | Old Pen (mm) | New Pen (mm) |
10 | 440 | 415 |
100 | 437 | 413 |
500 | 435 | 410 |
1000 | 430 | 405 |
1500 | 425 | 395 |
2000 | 420 | 385 |
2500 | 416 | 365 |
3000 | 408 | 355 |
3500 | 380 | 325 |
4000 | 360 | 315 |
4500 | 330 | 305 |
10000 | 50 | 50 |
20000 | 0 | 0 |
Slope effect changes
Angle | Old Slope Effect | New Slope Effect |
0 | 22.4 | 20 |
10 | 6.16 | 5.3 |
20 | 3.07 | |
25 | 2.4 | |
30 | 2.13 | 1.8 |
40 | 1.68 | |
45 | 1.55 | |
50 | 1.46 | 1.305 |
60 | 1.29 | 1.064 |
70 | 1.064 | |
80 | 1.01 | |
90 | 1 | 1 |
APDS Fragmentation Changes | |||||||
While changes are bolded you should read the whole thing to fully understand what the changes mean | |||||||
Ratios | |||||||
Residual pen to armor fragment penetration | |||||||
Min penetration | 20mm of extra pen | 20% penetration | → | 20mm of extra pen | 10% penetration | ||
Max penetration | 200mm of extra pen | 100% penetration | → | 200mm of extra pen | 100% penetration | ||
Residual pen to shell fragment penetration | |||||||
Min penetration | 20mm of extra pen | 30% penetration | → | 20mm of extra pen | 10% penetration | ||
Max penetration | 200mm of extra pen | 100% penetration | → | 200mm of extra pen | 100% penetration | ||
Residual pen to armor fragments damage | |||||||
Min damage | 20mm of extra pen | 30% damage | → | 20mm of extra pen | 20% damage | ||
Max damage | 200mm of extra pen | 100% damage | → | 200mm of extra pen | 100% damage | ||
Residual pen to shell fragments damage | |||||||
Min damage | 20mm of extra pen | 40% damage | → | 20mm of extra pen | 10% damage | ||
Ma damage | 200mm of extra pen | 100% damage | → | 200mm of extra pen | 100% damage | ||
Fragment count calculation | |||||||
Min armor fragments | Armor mass of 0.5 | 10 fragments | → | Armor mass of 0.5 | 20 fragments | ||
Max armor fragments | Armor mass of 10 | 40 fragments | → | Armor mass of 10 | 40 fragments | ||
Max shell fragments | Shell mass of 1 | 10 fragments | → | Shell mass of 1 | 30 fragments | ||
Min shell fragments | Shell mass of 10 | 50 fragments | → | Shell mass of 20 | 70 fragments | ||
Fragment Sections | |||||||
Old Sections data | → | New Sections data | |||||
First shell fragment section | → | First shell fragment section | |||||
Angle 0-4 degrees | → | Angle 0-5 degrees | |||||
Distance: 6 | → | Distance: 6 | |||||
Max pen: 25mm | → | Max pen: 25mm | |||||
Min pen: 20mm | → | Min pen: 20mm | |||||
Max damage: 45 | → | Max damage: 45 | |||||
Min damage: 40 | → | Min damage: 40 | |||||
On hit fire chance: 3 | → | On hit fire chance: 3 | |||||
15% of fragments | → | 20% of fragments | |||||
Second shell fragment section | → | Second shell fragment section | |||||
Angle 0-15 degrees | → | Angle 0-15 degrees | |||||
Distance: 5 | → | Distance: 5 | |||||
Max pen: 12mm | → | Max pen: 12mm | |||||
Min pen: 11mm | → | Min pen: 11mm | |||||
Max damage: 20 | → | Max damage: 20 | |||||
Min damage: 17 | → | Min damage: 17 | |||||
On hit fire chance: 0 | → | On hit fire chance: 0 | |||||
30% of fragments | → | 30% of fragments | |||||
Third shell fragment section | → | Third shell fragment section | |||||
Angle 0-45 degrees | → | Angle 0-45 degrees | |||||
Distance: 4 | → | Distance: 4 | |||||
Max pen: 5mm | → | Max pen: 5mm | |||||
Min pen: 4mm | → | Min pen: 4mm | |||||
Max damage: 7 | → | Max damage: 7 | |||||
Min damage: 5 | → | Min damage: 5 | |||||
On hit fire chance: 0 | → | On hit fire chance: 0 | |||||
60% of fragments | → | 60% of fragments | |||||
Armor fragment section 1 | → | Armor fragment section 1 | |||||
Angle 0-30 degrees | → | Angle 0-20 degrees | |||||
Distance: 5 | → | Distance: 5 | |||||
Max pen: 6mm | → | Max pen: 9mm | |||||
Min pen: 5mm | → | Min pen: 5mm | |||||
Max damage: 15 | → | Max damage: 25 | |||||
Min damage: 12 | → | Min damage: 15 | |||||
On hit fire chance: 2 | → | On hit fire chance: 2 | |||||
40% of fragments | → | 40% of fragments | |||||
N/A | N/A | → | Armor fragment section 2 | Angle 0-30 degrees | |||
N/A | → | Distance: 2 | |||||
N/A | → | Max pen: 6mm | |||||
N/A | → | Min pen: 5mm | |||||
N/A | → | Max damage: 15 | |||||
N/A | → | Min damage: 12 | |||||
N/A | → | On hit fire chance: 2 | |||||
N/A | → | 60% of fragments |