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July 17th 2018.docx
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War Thunder Unofficial Patch Notes July 17, 2018 By _Mike10d

New Ships (to the CBT soonTM)

        Pr.1124 MLRS

        Pr.1124 (1945)

Titles

        “Football fan”

                Players who collected all 32 country ball decals will receive a title.

Armor Changes

        Challenger Mk.2

                Hull backing plate: KE protection modifier: 1.5 → 1.0 (120mm → 80mm effective)

                        

                Hull composite: no longer provides protection from KE

                

                Turret front composite:

no longer provides KE protection (was 51mm)

CE protection: 195mm → 165

Max effective armor thickness: ∞ → 220                

Turret front backing plates:

        Armor thickness: 110 → 275

        Max effective armor thickness: ∞ → 400

        T-64B

                30mm UFP: armor quality: 1.3x → 1.85x (39mm → 55.5mm before LOS)

This plate in the UFP was removed (was 60mm)

https://lh4.googleusercontent.com/c306vrAfsRXwNbWV-uds_5RYBs1KbCL7KdAeEnuutp3X-7tG_htcrNz37OncYmgxDSt9JpLD4UMTevsZsIUC9DQzN5YfAwCYpT_76mVV5BdlmIlj726ynikPDcxp1jISKA9MhAMmpHKd79BZqQ

Forward porcelain composite:

        Armor thickness 150 → 165

        Max effective armor thickness: ∞ → 190

Gun Changes

100 mm D-10S cannon

        Max gun dispersion angle: 0.06 → 0.027

100 mm D-10T2S cannon / 100 mm D-10T cannon / 100 mm LB-1 cannon

        Max gun dispersion (horizontal) angle: 0.06 → 0.027

Max gun dispersion (vertical) angle:  0.08 → 0.027

105 mm CN-105-F1 cannon

        Max gun dispersion (horizontal) angle: 0.06 → 0.021

Max gun dispersion (vertical) angle:  0.08 → 0.021

105 mm KwK L/68 cannon

        Max gun dispersion (horizontal) angle: 0.07 → 0.027

Max gun dispersion (vertical) angle:  0.09 → 0.027

105 mm Royal Ordnance L7A1 cannon / 105 mm L7A3 cannon / 105 mm M68 cannon / 105 mm M68A1 cannon

        Max gun dispersion (horizontal) angle: 0.06 → 0.021

Max gun dispersion (vertical) angle:  0.08 → 0.021

105 mm L7A3 cannon (Type 74)

        Reload time: 8.333…s → 6.666…s

                Ready rack reload tine: ~10s → ~8.53s

115 mm U-5TS cannon

        Max gun dispersion angle: 0.065 → 0.028

120 mm GIAT CN120-25 G1 cannon

        Max gun dispersion angle: 0.065 → 0.028

120 mm Rheinmetall L44 cannon / 120 mm Type 90 L/44 cannon

        Max gun dispersion angle: 0.065 → 0.028

125 mm 2A26 cannon / 125 mm 2A46M-1 cannon

        Max gun dispersion angle: 0.065 → 0.028

152 mm XM150E5 gun/launcher

        Max gun dispersion angle: 0.075 → 0.06

120 mm Ordnance BL Tk. L11 cannon

        L15A3:

                Flat pen changes

Range (m)

Old Pen (mm)

New Pen (mm)

10

403

320

100

401

315

500

398

305

1000

392

294

1500

385

280

2000

379

270

2500

348

260

3000

323

250

3500

290

230

4000

211

215

4500

174

190

10000

0

5

20000

0

                Slope effect changes

Angle

Old Slope Effect

New Slope Effect

0

20

20

5

13

15

10

8

5

15

5.36

3.73

20

3.91

2.75

25

3.07

2.2

27.5

2.8

30

2.55

1.95

35

2.234

1.59

40

2.051

1.44

45

1.879

1.34

50

1.4

1.27

55

1.2

1.2

60

1.024

1.15

65

1

1.1

70

1

1.05

75

1

1.01

80

1

1

85

1

1

90

1

1

120 mm L11A5 cannon

        Max gun dispersion (horizontal) angle: 0.06 → 0.028

Max gun dispersion (vertical) angle:  0.07 → 0.028

        

        L15A5

                Flat pen changes

Range (m)

Old Pen (mm)

New Pen (mm)

10

412

320

100

408

315

500

406

305

1000

400

294

1500

393

280

2000

383

270

2500

370

260

3000

350

250

3500

320

230

4000

300

215

4500

174

190

10000

5

5

20000

0

0

                Slope effect changes

Angle

Old Slope Effect

New Slope Effect

0

20

20

5

13

15

10

8

5

15

5.36

3.73

20

3.91

2.75

25

3.07

2.2

27.5

2.8

30

2.55

1.9

35

2.234

1.59

40

2.051

1.44

45

1.879

1.34

50

1.4

1.27

55

1.2

1.2

60

1.024

1.15

65

1

1.1

70

1

1.05

75

1

1.01

80

1

1

85

1

1

90

1

1

L23A1

                Flat pen changes

Range (m)

Old Pen (mm)

New Pen (mm)

10

440

415

100

437

413

500

435

410

1000

430

405

1500

425

395

2000

420

385

2500

416

365

3000

408

355

3500

380

325

4000

360

315

4500

330

305

10000

50

50

20000

0

0

                Slope effect changes

Angle

Old Slope Effect

New Slope Effect

0

22.4

20

10

6.16

5.3

20

3.07

25

2.4

30

2.13

1.8

40

1.68

45

1.55

50

1.46

1.305

60

1.29

1.064

70

1.064

80

1.01

90

1

1

APDS

APDS Fragmentation Changes

While changes are bolded you should read the whole thing to fully understand what the changes mean

Ratios

Residual pen to armor fragment penetration

Min penetration

20mm of extra pen

20% penetration

20mm of extra pen

10% penetration

Max penetration

200mm of extra pen

100% penetration

200mm of extra pen

100% penetration

Residual pen to shell fragment penetration

Min penetration

20mm of extra pen

30% penetration

20mm of extra pen

10% penetration

Max penetration

200mm of extra pen

100% penetration

200mm of extra pen

100% penetration

Residual pen to armor fragments damage

Min damage

20mm of extra pen

30% damage

20mm of extra pen

20% damage

Max damage

200mm of extra pen

100% damage

200mm of extra pen

100% damage

Residual pen to shell fragments damage

Min damage

20mm of extra pen

40% damage

20mm of extra pen

10% damage

Ma damage

200mm of extra pen

100% damage

200mm of extra pen

100% damage

Fragment count calculation

Min armor fragments

Armor mass of 0.5

10 fragments

Armor mass of 0.5

20 fragments

Max armor fragments

Armor mass of 10

40 fragments

Armor mass of 10

40 fragments

Max shell fragments

Shell mass of 1

10 fragments

Shell mass of 1

30 fragments

Min shell fragments

Shell mass of 10

50 fragments

Shell mass of 20

70 fragments

Fragment Sections

Old Sections data

New Sections data

First shell fragment section

First shell fragment section

Angle 0-4 degrees

Angle 0-5 degrees

Distance: 6

Distance: 6

Max pen: 25mm

Max pen: 25mm

Min pen: 20mm

Min pen: 20mm

Max damage: 45

Max damage: 45

Min damage: 40

Min damage: 40

On hit fire chance: 3

On hit fire chance: 3

15% of fragments

20% of fragments

Second shell fragment section

Second shell fragment section

Angle 0-15 degrees

Angle 0-15 degrees

Distance: 5

Distance: 5

Max pen: 12mm

Max pen: 12mm

Min pen: 11mm

Min pen: 11mm

Max damage: 20

Max damage: 20

Min damage: 17

Min damage: 17

On hit fire chance: 0

On hit fire chance: 0

30% of fragments

30% of fragments

Third shell fragment section

Third shell fragment section

Angle 0-45 degrees

Angle 0-45 degrees

Distance: 4

Distance: 4

Max pen: 5mm

Max pen: 5mm

Min pen: 4mm

Min pen: 4mm

Max damage: 7

Max damage: 7

Min damage: 5

Min damage: 5

On hit fire chance: 0

On hit fire chance: 0

60% of fragments

60% of fragments

Armor fragment section 1

Armor fragment section 1

Angle 0-30 degrees

Angle 0-20 degrees

Distance: 5

Distance: 5

Max pen: 6mm

Max pen: 9mm

Min pen: 5mm

Min pen: 5mm

Max damage: 15

Max damage: 25

Min damage: 12

Min damage: 15

On hit fire chance: 2

On hit fire chance: 2

40% of fragments

40% of fragments

N/A

N/A

Armor fragment section 2

Angle 0-30 degrees

N/A

Distance: 2

N/A

Max pen: 6mm

N/A

Min pen: 5mm

N/A

Max damage: 15

N/A

Min damage: 12

N/A

On hit fire chance: 2

N/A

60% of fragments