Eternal’s Tips

Seamless nudging of fuselage blocks:

As many of you know, one unit of length of fuselage block (1) is half a meter in real life. Thus, every 0.25 increment is 12.5cm.

FineTuner mod nudge works in meters. One unit in FineTuner (1) is one meter. So, to perfectly nudge that fuselage block you have shortened by, let's say, 0.5, you have divide the length difference in half. So, type 0.25 into "F-Nudge" field in FT.

Since block will often shorten from boths sides equally, you'll often have to divide by two again. So, if your block does that, nudge it by 0.125.

FineTuner ghosting

We all know the annoyance when you can't get to that hidden part you have to edit. You have to zoom through the whole lot of fuselages, and locate the small part you need. However, there's no need for that. Activate "Multi-Select" tool of FineTuner and select all parts that are in your way. Then start "Multi-Edit". After that, just click through all of those parts, right on the piece you need.

Tilting the camera:

For good in-game screenshot, sometimes you need to tilt the camera. Hold shift and drag with the right mouse button while paused.

Underwater props:

To make a prop engine work under water, edit its blade width (cordScale in XML files) above maximum allowed. Number you should input is 7 for just under the surface. If you want to place engine deeper, use bigger number.

WNP78’s Corner

XML Options

Lots of them

 Value Type Definition String Any text. Number A decimal or whole number. Can also be “Infinity”, “NegativeInfinity” and “NaN”. Integer A whole number. Vector These are used for positions, scales etc and you could refer to them as coordinates in some cases. For instance a 3d vector is expressed as “x,y,z”. Normally when talking about position, x is side to side, y is up and down, and z is forward and backwards. Number List A series of numbers separated by commas.

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TRUTH (kindof )

If you flat-spin, just give up, you’re gone.

KINDNESS + TIP

When building, try to keep the part count low for those on Mobile!

Useful tip for reducing part counts: Use random objects and resize them for details!

A GOOD TIP FOR BEGINNERS

When in doubt, add weight to the front of your plane if it is unstable.

CONTROL

I think the best controller for SimplePlanes is the keyboard, a joystick is usually just overkill due to the way the physics are in SP. Just a keyboard and mouse, always the best, in my opinion.

WIND

Do you hear that? That’s the wind! Try it out sometime, it can come in handy when testing how far you can push your plane’s agility! It’s in the ESC menu. Good luck testing!

COLOR

Colors. Colors are not the same. Colors aren’t the same in designer as they are in-game. Before you publish a plane, be sure to check the colors in-game! Make double sure!

MUTING

I hear so many things! How do I get these sounds out of my head!? Press M!

RED IS LINK - BLUE IS EXAMPLE - NOW ADD A GIF!

Want to add a .gif to your plane’s description? I’ll tell you how!

First step, record a clip. Now once you’ve recorded a clip, you can go and edit it! Make it around 256x144 to fit nicely in your description. Make sure to save in .mp4.

Done with editing and all that good stuff? Great! Let’s convert it!

Go to a site like "Online Convert". Once you’ve done that, you will want to go to "Imgur".

Click the upload button and then find your .gif file you’ve saved from.

Done with that? Good. Find the link, the direct link, by right clicking the .gif and opening in a new tab. Does the link you just open end with .gif or .gifv? Copy that.

Now go to your description, this will work just like a photo. ![TextHere](LinkHere.gif)

Make sure to remove the v at the end if it ends like .gifv, otherwise SimplePlanes description will not show the .gif.

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