Update III:

Since spoilers have started, I will no longer be updating this doc (for real). Again, please defer to official previews for correct wording, and make sure to support content creators whose previews were leaked.

Update II:

Okay, one more. Adding the precon-exclusive cards leaked on Amazon.fr.

Update:

The Amino posts for Oct. 17-19 have been taken down: to quote the author, “turns out the original Ebay listing I bought was stolen, so I had to end up giving the packs back.” I am removing the (now-dead) links, but will be keeping the translations up, unless it’s requested otherwise by WotC or anyone else representing them in an official capacity. I do not intend to update this document further, and will not be providing links/resources to view the removed images. So please don’t ask. Thanks! —Thom (u/thearchersbowsbroke)

Disclaimer:

All translations should be considered tentative and are subject to correction without warning. Do not take these as gospel, or blame me if they end up incorrect. I do not purport any of these as necessarily being 100% accurate: that said, please assume good faith in all cases. Thanks! —Thom (u/thearchersbowsbroke)

* = Card is available in “etched foil” treatment only (as a reprint: all other etched foils are new cards that are also available in regular frame).

† = Card is available in extended art treatment (or full-art borderless if a planeswalker).

‡ = Card is available only from the preconstructed Commander decks.

New Cards (Full)

  • Tevesh Szat, Doom of Fools 4B
    Legendary Planeswalker — Szat (M)
    +2: Create two 0/1 black Thrull creature tokens.
    +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
    -10: Gain control of all commanders, then put all commanders from the command zone onto the battlefield under your control.
    ~ can be your commander.
    Partner
    4
  • Jeska, Thrice-Reborn 2R
    Legendary Planeswalker — Jeska (M)
    ~ enters the battlefield with an additional loyalty counter for each time you’ve cast a commander from the command zone this game.
    0: Choose a creature. Until your next turn, if that creature would deal combat damage to an opponent, it deals triple that damage instead.
    -X: ~ deals X damage to each of up to three targets.
    ~ can be your commander.
    Partner
    0
  • Hellkite Mount 4RR
    Creature — Dragon (M)
    Flying
    When ~ enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step.
    6/5
  • Soulfire Eruption 6RRR
    Sorcery (M)
    Choose any number of targets. For each of them, exile the top card of your library, then ~ deals damage equal to the converted mana cost of the exiled card to that target. You may play the exiled cards until the end of your next turn.
  • Kamahl, Heart of Krosa 6GG
    Legendary Creature — Human Druid (M)
    At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
    1G: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible and haste. It’s still a land.
    Partner
    5/5
  • Terraforming 6GGG
    Sorcery (M)
    Search your library for up to ten land cards and put them onto the battlefield tapped, then shuffle your library.
  • Wyleth, Soul of Steel 1RW
    Legendary Creature — Human Warrior (M)
    Trample
    Whenever ~ attacks, draw a card for each Aura and Equipment attached to it.
    2/2
  • Aési, Tyrant of Gyre Strait‡ 4GU
    Legendary Creature — Serpent (M)
    You may play an additional land on each of your turns.
    Whenever a land enters the battlefield under your control, you may draw a card.
    5/5
  • Clear the Ranks 3WW
    Sorcery (R)
    Destroy all creatures and planeswalkers except for commanders.
  • Promised Tomorrow 2W
    Enchantment (R)
    Whenever a creature you control dies, exile it.
    At the beginning of each end step, if you control no creatures, sacrifice ~ and return all cards exiled with it onto the battlefield under your control.
  • Providential Guardrune 2W
    Enchantment — Aura (R)
    You may cast this spell as though it has flash if it targets a commander.
    Enchant creature
    Enchanted creature has indestructible.
  • Abyssal Behemoth 5UU
    Creature — Kraken (R)
    Return a land you control to its owner's hand: Untap ~. It gains hexproof until end of turn.
    Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.
    7/7
  • Court of Cunning 1UU
    Enchantment (R)
    When ~ enters the battlefield, you become the monarch.
    At the beginning of your upkeep, any number of target players each mill two cards. If you’re the monarch, instead those players each mill 10 cards.
  • Sakashima's Protege 4UU
    Creature — Shapeshifter (R)
    Flash
    Cascade
    You may have ~ enter the battlefield as a copy of a permanent that entered the battlefield this turn.
    3/1
  • Sakashima’s Will 3U
    Sorcery
    Choose one. If you control a commander as you cast this spell, you may choose both.
    • Target opponent chooses a creature they control. Gain control of it.
    • Choose a creature you control. Until end of turn, other creatures you control become a copy of that creature.
  • Wrong Turn 2U
    Instant (R)
    Target opponent gains control of target creature.
  • Elvish Dread Prince 3BB
    Creature — Zombie Elf (R)
    Deathtouch
    When ~ dies, non-Elf creatures get -3/-3 until end of turn.
    Encore 5BB
    (5BB, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
    3/3
  • Nightshade Harvester 3B
    Creature — Elf Shaman (R)
    Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on ~.
    2/2
  • Rakshasa Debaser 4BB
    Creature — Cat Demon (R)
    Whenever ~ attacks, put target creature card in defending player's graveyard onto the battlefield under your control.
    Encore 6BB
    (6BB, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
    6/6
  • Forceful Recruiter 4R
    Creature — Orc Pirate (R)
    Whenever ~ or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap it. It gains haste and becomes a Pirate in addition to its other types until end of turn.
    4/3
  • Incandescent Sunsteel‡ 1R
    Artifact — Equipment (R)
    Equipped creature gets +1/+0 for each opponent you have.
    Whenever equipped creature is dealt damage, it deals that much damage to any target.
    Equip 4
  • Jeska's Will 2R
    Sorcery (R)
    Choose one. If you control a commander as you cast this spell, you may choose both.
    • Add R for each card in target opponent's hand.
    • Exile the top three cards of your library. You may play them this turn.
  • Court of Plenty 2GG
    Enchantment (R)
    When ~ enters the battlefield, you become the monarch.
    At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you are the monarch, you may instead put a creature or land card from your hand onto the battlefield.
  • Duskwood Regent 5GG
    Creature — Elk (R)
    When ~ enters the battlefield, you become the monarch.
    As long as you're the monarch, permanents you control have hexproof.
    8/8
  • Kodama of the East Tree 4GG
    Legendary Creature — Spirit (R)
    Reach
    Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser converted mana cost from your hand onto the battlefield.
    Partner
    6/6
  • Rootweaver Druid 2G
    Creature — Elf Druid (R)
    When ~ enters the battlefield, each opponent may search their library for up to three basic land cards. They then put one of them onto the battlefield tapped under your control, and the rest onto the battlefield tapped under their control. Each player that searched their library this way shuffles their library.
    2/1
  • Self-Mutilating Hydra XGGG
    Creature — Hydra (R)
    When ~ enters the battlefield, distribute X +1/+1 counters among it and any number of commanders.
    1/1
  • Blim, Comedic Genius 2BR
    Legendary Creature — Imp (R)
    Flying
    Whenever ~ deals combat damage to a player, that player gains control of a permanent you control of your choice. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
    4/3
  • Liesa of Flight Penumbra 2WWB
    Legendary Creature — Angel (R)
    (First ability lets you pay commander tax with 2 life instead of 2 mana for each cast, not sure about English templating on this one.)
    Flying, lifelink
    Whenever a player casts a spell, you gain 2 life.
    5/5
  • Zara, Renegade Recruiter 3UR
    Legendary Creature — Human Pirate (R)
    Flying
    Whenever ~ attacks, look at defending player's hand. You may put a creature card from among those cards onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
    4/3
  • Bell Borca, Spectral Sergeant 2RW
    Legendary Creature — Spirit Soldier (R)
    As a card enters exile, note its converted mana cost.
    ~’s power is equal to the highest number noted this turn.
    At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
    */5
  • Amareth the Shimmering 3GWU
    Legendary Creature — Dragon (R)
    Flying
    Whenever another permanent enters the battlefield under your control, reveal the top card of your library. If it shares a type with that permanent, you may reveal that card and put it into your hand.
    6/6
  • Obeka, Heartless Chronologist 1UBR
    Legendary Creature — Ogre Wizard (R)
    T: The player whose turn it is may end the turn.
    3/4
  • Yurlok of the Burning Gang 1BRG
    Legendary Creature — Viashino Shaman (R)
    Vigilance
    Whenever a player loses unspent mana, they lose that much life.
    1, T: Each player adds BRG.
    4/4
  • Ghen, Weaver of the Arcane RWB
    Legendary Creature — Human Wizard (R)
    RWB, T, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
    2/3
  • Averna, Blooming Chaos GUR
    Legendary Creature — Elemental Shaman (R)
    As you cascade, you may put a land card exiled this way onto the battlefield tapped.
    4/2
  • Gnostro, Voice of the Rocks 1URW
    Legendary Creature — Chimera (R)
    T: Choose one. X is the number of spells you’ve cast this turn.
    • Scry X.
    • ~ deals X damage to target creature.
    • You gain X life.
    3/3
  • Archelus, Lagoon Mystic 1BGU
    Legendary Creature — Turtle Shaman (R)
    As long as ~ is tapped, other permanents enter the battlefield tapped.
    As long as ~ is untapped, other permanents enter the battlefield untapped.
    2/4
  • Bladegriffin Prototype 5
    Artifact Creature — Griffin (R)
    Flying
    Whenever ~ deals combat damage to a player, that player chooses a nonland permanent that one of your opponents controls. Destroy that permanent.
    3/2
  • War Cabinet
    Land (R)
    T: Add C.
    3, T, Pay life equal to the number of colors in your commander's color identity: Draw a card.
  • Keleth, Sunmare Familiar 1W
    Legendary Creature — Horse (U)
    Whenever a commander you control attacks, put a +1/+1 counter on it.
    Partner
    1/1
  • Prava of the Steel Legion 3W
    Legendary Creature — Cat Soldier (U)
    As long as it's your turn, creature tokens you control get +1/+4.
    3W: Create a 1/1 white Soldier creature token.
    Partner
    1/4
  • Rebbec, Architect of Ascension 3W
    Legendary Creature — Human Artificer (U)
    Artifacts you control have protection from each converted mana cost among artifacts you control.
    Partner
    3/4
  • Eligeth, Augur of the Crossroads 4UU
    Legendary Creature
    Sphinx (U)
    Flying
    If you would look at a number of cards by scrying, instead draw that many cards.
    Partner
    5/6
  • Esior, ____’s Familiar 1U
    Legendary Creature — Owl (U)
    Flying
    Spells your opponents cast that target commanders you control cost 3 more to cast.
    Partner
    1/3
  • Glacian, Powerstone Engineer 5U
    Legendary Creature — Human Artificer (U)
    T, Tap X untapped artifacts you control:
    Look at the top X cards of your library. Put one of them into your hand and the rest into your graveyard.
    Partner
    3/6
  • Malcolm, Keen-Eyed Navigator 2U
    Legendary Creature — Siren Pirate (U)
    Flying
    Whenever one or more Pirates you control deal damage to your opponents, create a Treasure token for each opponent dealt damage this way.
    Partner
    2/2
  • Siani, Eye of the Storm 3U
    Legendary Creature — Djinn Monk (U)
    Flying
    Whenever ~ attacks, scry X, where X is the number of attacking creatures with flying.
    Partner
    3/2
  • Falthis, Shadowcat Familiar 2B
    Legendary Creature — Nightmare Cat (U)
    Commanders you control have menace and deathtouch.
    Partner
    2/2
  • Tormod the Graverobber 3B
    Legendary Creature — Zombie Wizard (U)
    Whenever one or more cards leave your graveyard, create a tapped 2/2 black Zombie creature token.
    Partner
    4/2
  • Fathom Fleet Blademaster 3R
    Creature — Orc Pirate (U)
    Whenever ~ attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.
    Encore 5R
    (5R, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
    4/3
  • Kediss, ____’s Familiar 1R
    Legendary Creature — Lizard (U)
    Whenever a commander creature you control deals combat damage to an opponent, it deals that much damage to each other opponent.
    Partner
    1/1
  • Meteor Mace 4RR
    Artifact — Equipment (U)
    Equipped creature gets +2/+2 and has trample.
    Equip 1
    Cascade
  • Anara, Lupine Familiar 3G
    Legendary Creature — Wolf Beast (U)
    As long as it’s your turn, commanders you control have indestructible.
    Partner
    4/4
  • Ich-Tehik, Scrap Splicer 4G
    Legendary Creature — Human Artificer (U)
    When ~ enters the battlefield, create a
    3/3 colorless Golem artifact creature token.
    Whenever an artifact is put into your graveyard from the battlefield, put a +1/+1 counter on ~ and on each Golem you control.
    Partner
    1/1
  • Numa, Joraga Chieftain 2G
    Legendary Creature — Elf Warrior (U)
    At the beginning of combat on your turn, you may pay XX. When you do, distribute X +1/+1 counters among any number of target Elves you control.
    Partner
    2/2
  • Kangee, Guardian of the Heavens 3WU
    Legendary Creature — Bird Wizard (U)
    Flying, vigilance
    Whenever ~ attacks, attacking creatures you control with flying get +2/+0 until end of turn,
    Whenever ~ blocks, blocking creatures you control with flying get +0/+2 until end of turn.
    3/3
  • Aurami, River of the Dead 1UB
    Legendary Creature — Merfolk Wizard (U)
    T, Exile a number of cards from your graveyard equal to the number of opponents: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost.
    (Exile that card from your graveyard and pay its mana cost: For each opponent, create a token that's a copy of it. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
    1/4
  • Thalisse, Dignified Medium 3WB
    Legendary Creature — Human Cleric (U)
    At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you've created this turn.
    3/4
  • Captain Vargus Wrath UR
    Legendary Creature — Orc Pirate (U)
    Whenever ~ attacks, for each time you’ve cast your commander from the command zone this game, Pirates you control get +1/+1 until end of turn.
    1/1
  • Reyav, Master Blacksmith RW
    Legendary Creature — Dwarf Artificer (U)
    Whenever a creature you control attacks, if it's enchanted or equipped, it gains double strike until end of turn.
    2/2
  • Guildless Property
    Land (U)
    ~ enters the battlefield tapped.
    When ~ enters the battlefield, return a land you control to its owner’s hand.

    T: Add CC.
  • Kitesail Skirmisher 3U
    Creature — Human Pirate (C)
    Whenever ~ attacks, another target creature you control that's attacking the same player or planeswalker gains flying until end of turn.
    Encore 4U (
    4U, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
    3/1
  • Treasure Huntress 2U
    Creature — Human Pirate (C)
    When ~ dies, draw a card.
    Encore 5UU
    (5UU, Exile this card from your graveyard: For each opponent, create a token that's a copy of this card. It attacks that player this turn if able and gains haste. Sacrifice it at the beginning of the next end step. Encore only as a sorcery.)
    2/2
  • Elvish Blackseer 1B
    Creature — Elf Shaman (C)
    When ~ dies, each opponent discards a card.
    1/1
  • Eyeblight Clubber 4B
    Creature — Elf Warrior (C)
    When ~ dies, create three 1/1 green Elf Warrior creature tokens and mill three cards.
    3/3
  • Maelstrom Colossus 8
    Artifact Creature — Golem (C)
    Cascade
    7/7

New Cards (Partial)

  • Slurrk the All-Consuming, a green legendary Ooze for 5G with partner that enters with a number of +1/+1 counters, at uncommon.

Reprints (rare/mythic in bold)

  1. Akiri, Line-Slinger*
  2. Amorphous Axe
  3. Angel of the Dawn
  4. Angelic Gift
  5. Arcane Signet† — upshifted to uncommon, first time foil
  6. Armory of Iroas — downshifted to common
  7. Austere Command
  8. Aven Surveyor
  9. Bladebrand
  10. Boros Charm
  11. Burnished Hart
  12. Cage of Hands
  13. Crow of Dark Tidings
  14. Dragon Mantle
  15. Dreamstone Hedron
  16. Elvish Visionary
  17. Entourage of Trest
  18. Fertilid
  19. Fire Diamond — downshifted to common
  20. Fleshbag Marauder† — downshifted to common
  21. Ghastly Demise
  22. Gift of Paradise
  23. Goblin Trailblazer
  24. Howling Golem — downshifted to common
  25. Inspiring Roar — first time foil
  26. Kor Cartographer
  27. Lightning-Rig Crew
  28. Ludevic, Necro-Alchemist*
  29. Maalfeld Twins — downshifted to common
  30. Maelstrom Wanderer*
  31. Makeshift Munitions — downshifted to common
  32. Mask of Memory
  33. Moss Diamond — downshifted to common
  34. Nekusar, the Mindrazer*
  35. Null Caller
  36. Omenspeaker
  37. Opal Palace
  38. Open the Armory
  39. Palace Sentinels
  40. Path of Ancestry
  41. Pilgrim’s Eye
  42. Preordain
  43. Reliquary Tower
  44. Renegade Tactics
  45. Return to Dust
  46. Rings of Brighthearth
  47. Sailor of Means
  48. Scaled Behemoth
  49. Scholar of Stars
  50. Scroll Rack— upshifted to mythic
  51. Silas Renn, Seeker Adept*
  52. Sisay’s Ring
  53. Skaab Goliath — downshifted to common
  54. Slith Ascendant — downshifted to common
  55. Sol Ring
  56. Soul’s Fire
  57. Soul’s Might
  58. Sparktongue Dragon
  59. Spectral Searchlight — downshifted to common
  60. Staff of Domination
  61. Sunset Pyramid
  62. Supreme Will
  63. Swiftfoot Boots
  64. Terramorphic Expanse
  65. Three Visits — upshifted to uncommon, new art, first time foil
  66. Tymna the Weaver*
  67. Universal Solvent
  68. Valakut Invoker
  69. Vial Smasher the Fierce*
  70. Victimize
  71. Viscera Seer
  72. Volcanic Dragon
  73. Vow of Flight — first time foil
  74. Vow of Lightning — new art, first time foil
  75. Vow of Wildness — first time foil
  76. Wild Celebrants
  77. Xenagos, God of Revels*
  78. Zedruu the Greathearted* — first time foil