
Body Team Proposal
Scope
Débrouillez-Vous (DV) features only skeletons, proxies and expansions to existing content.
DV has 36+ skeletons, and 9 possible major proxies, excluding non-mechanical conflicts, covering the vast majority of Africa - all of it with wide branching and interaction between each other and the playable tags, with a significant degree of map variance over the course of the game.
There are some ideas for playable content, but these are not part of this proposed patch.
Setting
A 'brief' overview of the leadup to '62 as it concerns DV.
- The defection of Equatorial Africa to the Free French and the subsequent Battle of Gabon occur as they did irl.
- Operation Torch did not occur due to the Army high command's skepticism. Instead, the command prioritized operations in the Pacific.
- Operation Sealion Begins
- South Africa occupies the British High Commission Territories (Bechuanaland, Basutoland, Swaziland) to keep them out of Axis hands.
- The Congo is reorganized into the 'State of the Congo' as the war sours.
- The War Treaty is signed.
- The US - German provisions of the treaty do not significantly cover Africa.
- Germany acknowledges the separation of the Congo.
- French Invasion of Equatorial Africa
- Landings in Pointe-Noire and a push from British Nigeria
- Free French positions, lacking US support, dissolve into local communities or retreat across the Congo River.
- Free French military and political components are pushed into the Congo. De Gaulle and the National Committee remained in Leopoldville for some time before moving to the United States in 1949 at the request of the Eisenhower administration.
- The Malagasy Uprising erupts.
- The UPC rebellion begins in French Cameroon.
- Equatorial African stability is assailed by distantly related resistance elsewhere.
- The HNP wins a decisive victory in the South African general elections.
- Major sections of the Trans-Saharan Railroad (linking Algiers, Abidjan, and Dakar) are completed by forced African labor.
- The Congo State is reformed as the Republic of the Congo
- Eisenhower's state-building project.
- Is a major feature of the early OFN, a redemptive project for internationalist liberalism.
- European economic downturn begins, with consequences for African investments and administrative costs.
- Britain and South Africa engage in a standoff over control of the High Commission Territories. War is avoided thanks to Germany's refusal to alienate South Africa as a potential future partner.
- West Russia War
- The First Great Uprising in Britain caused a wave of unrest in British Africa, which was mostly put down, save for the Ghanaian Revolution.
- The HNP wins a referendum to transition South Africa into a republic. South Africa leaves the London Commonwealth on poor terms.
- 1956: The First Year of Africa
- The Ghanaian Revolution
- A wide wave of turmoil on the continent, filling newspapers.
- Equatorial Africa begins to buckle, the French State cuts its losses.
- French withdrawal, many resources refocused in West Africa.
- After the French withdrawal, US & Congolese forces sweep into Eq. Africa.
- The US & Congo engage in ongoing anti-insurgency actions in Cameroon
- Sharply sour relations between Ghana & the US.
- Multiple 'Commonwealth' governments are established in the region.
- Later, the governments are composed as the United States of Latin Africa
- It is a US-pushed move, bundles together the US's aligned client states.
- The Bloody Years begin in the Congo
- Force Publique soldiers realize that they have fewer rights than people in the client states they help to police.
- Similarly, Cameroon deployments are sharply unpopular in the Congo.
- Explosion of political action, civic & state violence
- Collapses the old political system, driving a Reform Coalition to power.
- UPC rebellion succeeds in overthrowing Cameroon's Commonwealth government.
- The USLA is on its last legs, as the US questions its old political model in Africa.
Africa & You
Superpower policies, interests, and narrative within Africa.
U.S. of A.
US policy, historically, centered on the 'Monrovia System' built around support for Liberia & the Congo. From the end of the Second World War until 1956, the United States' support for these authoritarian and minority-ruled states constituted Washington's leading role in fostering a "free" Africa against European colonialism.
After Ghanaian independence, Accra and Washington attempted to work together, with the former depending on the latter for financial backing, but Nkrumah's demands for reform in the American sphere and his independent posturing pushed the two apart. In addition to fostering a nation-building process in the Congo, after 1956 the US-backed Commonwealth governments of the USLA gained considerable investment and constituted an expansion of the "centrist" bloc of independent African states in which Ghana did not participate.
The challenge that the United States faces in DV is the partial collapse of European control in Africa and the rise of an independent, African-led bloc that contests American legitimacy as the principal supporter of African freedom on the continent. Furthermore, conflict within states previously thought to be firmly within the US sphere of influence put Washington on the defensive in the Congo, Equatorial Africa, and East Africa, while also making expansion into the freshly independent West African states more difficult.
Of the three superpowers, the United States has perhaps the most range in how it approaches Africa; the circumstances of the West African Independence Wars and the Congo Crisis are catalysts for a new American foreign policy dogma, which the player decides on. This is built on by later proxies, such as the liberation wars in Angola and Mozambique, and dealings with South Africa. Whereas Germany favors white-led minority rule states and select reactionary African dictatorships, and Japan favors African nationalists, the US can pull from both groups while avoiding both sides' extremes. This isn't to say the US is a champion of liberal democracy in Africa, but is instead the primary soft-power competitor for both of its Cold War rivals.
The United States is fully able to pursue a conservative policy, favoring strong, stable dictatorships and minority rule states at the expense of potentially amicable African partners. In the case of Angola, the US can back the Portuguese administration and non-socialist rebels to broker a negotiated settlement. The US can also compete with Germany for South African alignment, alienating potential African allies in the process. In addition, the US’ policy towards British-governed East Africa is often one that ends up in them favouring Britain.
In other cases, the US will work directly against white minority projects, working with African-led, democratic-oriented states, anocracies, and dictatorships so long as they uphold American interests. The US can push for a reformist outcome in the Congo, oppose Portugal in Angola (especially if Iberia is favorable to Germany), and stay cool on South Africa. More often than not, US foreign policy in Africa will be a careful balance of these options to maximize gains on the continent.
Germany
German policy in Africa is largely shaped by its other, ancillary interests. Broadly, Germany doesn’t prioritize Africa for building ties with African countries, nor even for its resources. However, Germany does care about what Africa means for its other interests; for the politics within Europe, and the geopolitics of the Cold War.
A good example is probably Germany's late 40s-early 50's policy - that is, one of wielding Africa as a way to control France and Britain. France and Britain, burdened by war-debts, are driven to attempt to turn their colonial holdings profitable, a process that is immensely disruptive and drives waves of discontent throughout the colonies. Their fragile post-war governments would simply not survive any abandonment of the colonies, nor would the idea be accepted easily within the frame of politics that now govern these countries. Thus, to meet their security needs, France and Britain have to rely on Germany, at least in part. Similarly, Germany will wield its old colonial claims for its political benefit, looming the threat of invoking said past claims. This is not an honest practice; German policy has simply moved past this by the late 40s, but it is an effective way to batter concessions out of its allies, and control their actions. Germany will support France & Britain, but it will do so on terms that benefit Germany. This has produced an Africa with, at times, a quite noticeable German presence, especially in areas of strategic importance or near to the OFN. But, ultimately, Germany acts in Africa in service of it's European political interests first and foremost.
As the 50s proceed, and European Colonial policy enters a sustained (and in 1962 largely unresolved) crisis, Germany will largely be of the mind that this is directly the fault of US interests in Africa. This isn't true, but it's also explicitly what the US is trying to do. This will drive an increasingly confrontational policy in early content, where Germany will challenge the US with two not-entirely-African projects in mind. For one, Germany wants to buckle US projects in Africa - for instance, the Congo, a product of US nation-building. For two, Germany wants to define the terms of US foreign policy in Africa - it wants to alienate the US from South Africa & Iberia by driving the US to prioritize positions that they won't like. Essentially, Germany is betting on being the bigger chud, and will try to create conditions that force the US to make choices that split its Foreign Policy down the middle.
As the 1960s proceed, European powers will be forced to address the institutional deficiencies of their old-style colonial policies, as they grapple with the continent-wide crisis. This is not an even process, and may not be in any sense progressive, but colonial policy will change in the 60s. While Britain & France are engaging with (or losing) their reformed colonial interests, Germany will begin to shift towards more stable partners, especially South Africa, and develop its Africa policy through a looser bloc of minoritarian projects. Germany may not control this bloc, but it doesn't need to, as geopolitical realities will bind them together. That said, Germany will never abandon French and British colonialism; it will instead seek to synthesize the two avenues wherever possible.
In-addition, it's perfectly possible that in late content Germany & the US end up on the same side of things more often than not - and this should have consequences. A natural US-German détente could reasonably grow from their converging policies in Africa. For a first release, this will likely mean flavor content for US-German relations, for later releases, this theme may become more central.
Japan
Japanese interests in Africa are relatively new, taking hold Japan will not actively seek client states or spherelings within Africa, but will instead seek to build a loose bloc of associated states which are economically available to Japan and amenable to Japan's diplomatic hegemony. Japan's main driving interest is distinctly economical, it seeks market expansion to release steam within the CPS's economy through Africa, and, to a lesser degree, to diversify its resource economy. However, Japan will also use Africa as a way to keep conflicts out of Asia - any conflict with the American or German sphere in Africa is one not occurring within Japan's backyard. If Japan can externalize these Great Power conflicts outside of Asia, it will.
Diplomatically, Japan will position itself as a 'post-colonial' partner. It will attempt to wield and take advantage of anti-colonial sentiment and language, but is ultimately not interested in humoring genuine expressions of anti-colonial politics. Conversely, there are groups in Africa that see Japan as a successful model of anti/post-imperial development – a model they wish to emulate in their states (“Asia for the Asians, Africa for the Africans!”). When Japan does act in Africa, it will often act along with, or through, its relevant partners - this is most often, but not exclusively, Tanganyika or Azad Hind.
However, Japan will act on its terms, especially when attempting to break American & German power blocks. One of the most consistent ways it will do this is through opposing the white-minoritarian governments in Eastern & Southern Africa. Japan's policy interests will drive it to splinter blocks that serve opposing interests, both making new available associates and externalizing Great Power conflicts out of Asia.
Parties that engage with Japan will often find themselves having to shift their political presentation to fit within 'comfortable' politics in Japan. Japan will not directly work with explicit Marxists (e.g., Cameroon, Ghana), and even non-Marxists will generally be incentivized (or pressured) to adjust how they present their regimes. This is something every Japanese-aligned country engages with at least in part, but at times, this design conceit may also carry mechanical consequences.
Baked in is that what Japan wants and what its African partners want will frequently not align, and conflict even within Japan's sphere is possible. While no sphereling will directly antagonize Japan, there is, for instance, a conflict between Uganda and Tanganyika where Japan and Azad Hind would support opposing sides of the conflict. This incongruence should be an additional defining feature of Japan's presence in Africa - it will associate with a web of pretty different states, even ones which may actively conflict with one another.
Non-Proxy Mechanics
Regional Trackers
As a way to condense the representation of pathing, and to simplify some of the design-end complexity, some skeletons & interactions have trackers - dynamic modifiers whose main purpose is to indicate the state of the skeleton or skeletons.
Two demonstrative examples;
The first is South Africa's Between Behemoth and Leviathan - a nat spirit covering South Africa's unique position between the United States and Germany. As South Africa's skeleton goes on, and it interacts with the regional skeletons & events, its alignment will shift along. Its alignment isn't so simple as pro-US or pro-German, South Africa's alignment with either Superpower may wax and wane between the two over the course of the game. This, at times, can be the product of player action.
The Congo Crisis is an important instance of this - a large portion of Germany's motivation for being involved in the conflict, and acting how it does, is in pressuring the US into alienating South Africa. A central aspect of this conflict is negotiation, which is not a binary state - parties will attempt to tilt negotiations into favorable conditions. South Africa strongly prefers an independent or autonomous Katanga, and will increasingly support Katanga in the Crisis. If the US takes a position antagonistic to Katanga, which it has reasons to do, it will worsen relations with South Africa. This outcome is one Germany is actively seeking, and is one of their goals with being involved in the Crisis.
The second is the West African Cold War, a wide regional 'skeleton' with multiple different tie-ins to other mechanics and interactions. Over the course of the game, the US, Germany, and others will have opportunities to influence the outcomes of the Cold War. This can be to the advantage of Ghana,or to Cote D'Ivoire, or otherwise. The conditions of the cold war inform succeeding content, and, further, summarize the 'state' of the wider regional skeletons. If Ghana is succeeding, the tracker will show it clearly in a way that the map can't always accomplish. And similarly for other involved parties.
Conflicts
Conflicts with bolded text are major, mechanical proxies
- Cameroonian Insurgency (1962)
- Angolan War of Independence (1962-196X, Proxy 1965-196X)
- West African Independence Wars (1963-1964)
- Senegal-Mali War (1963)
- Portuguese-Guinea Insurgency (1963)
- Nigerien Western Expedition (1964)
- Congo Crisis (1964-1966+)
- Phase 1 (64)
- Phase 2 (64~66)
- Phase 3 - Congo War (1966, 1~2 years)
- West African Cold War (1964-1969)
- Upper Volta Revolt
- Dahomeyan Tug-of-War
- Ghanaian-Togolese War
- West African War (1968)
- Mozambican War of Independence (1965-196X)
- FLR Invasion of Rwanda (1965 OR 1970)
- First Nigerian-Cameroonian War (1966)
- Kamerun Wars (1967-1970?)
- Kamerun vs. Central African Republic (~1967)
- Kamerun vs. Moyen-Congo (1967, 1969)
- Kamerun vs. Gabon (1967)
- Kamerun vs. Equatorial Guinea (~1970)
- Zanzibar War (1966)
- February Offensive (Kenya) (1968)
- Nigerian Civil War (1968)
- Rhodesian Disturbances (1969)
- Sahel Wars (1971)
- Operation Victoria OR Operation Vuiswys (1971)
- Second Nigerian-Cameroonian War (1972)
- Maquis Invasion (1973)
- Operation Uhuru (1974)
Proxy Overview

Collapse of French West Africa
- Germany
- France
- West African Rebels (various, non-tag)
- USA
- Brazil (via Lobster War)
- French West Africa is struggling through a second revolutionary wave in Africa.
- Pull out as much infrastructure as possible, while balancing control.
- Loss is a snowball, once you've lost one region it gets much harder.
- Mechanic is 95% done, though could use some finishing touches.
Malagasy Revolts
- Largely minor changes to the Madagascar outcomes & skeleton

Congo Crisis






Phase 1 - Hammer & Anvil
- 1964 (approx 10~12 months)
- USA
- Germany
- Congo - Leopoldville
- Katanga
- Sud-Kasaï
- The secession of Katanga has flung the region into a political crisis.
- The US objective is to ride & guide the wave of instability to remove Lumumba & mold the political field into something amicable to US interests.
- The German objective is to entrench Katanga's independence, and Germany's influence with it.
- The mechanical needs for Phase 1 are essentially done.
- Bug-fixes are needed, but in terms of structure it's largely ready to go.

Phase 2 - Bottled Lightning
- USA
- Germany
- Congo - Leopoldville
- Congo - Stanleyville
- Katanga
- Sud-Kasaï
- Brazil
- Iberia
- South Africa
- Cameroon
- CAR
- Moyen-Congo
- Rwanda
- Burundi
- Tanzania
- Cuba
- The proper war has begun, as the initial political crisis settles for the Congo & Katanga.
- A limited number of volunteer divs are now in play.
- But, the war is not only between the Congo & Katanga, Phase 2 is where the conflict grows immensely more complicated, and it only gets worse.
- Dynamic & Flavored Rebellions can occur as a consequence of political instability.
- Similarly, backlash to Phase 1's outcome will harshly define conditions in the East.
- Gizenga's abortive rival government, and its awkward relationship with Leopoldville are represented - and pathing-relevant.
- The later CNL & Simba Rebellion and its multitude of factions and leaders are also continuously relevant.
- As the war begins, tertiary powers will begin to pay a lot more attention, and express their own interests and perspectives in the conflict.
- Iberia & South Africa are particular focal points
- But, countries like Cameroon, Ghana and Tanganyika are also important.
- The main focus is on negotiations with Katanga and tension between the US/Germany
- Tension, Internal Politics, and the war's Condition cumulatively define the terms & grounds of negotiation.
- Negotiations are not binary, there are multiple different outcomes
- Negotiations, similarly, are not the end be all
- The US can push to just militarily win, but this usually isn't a good idea.
- Negotiations are only indirectly important to Germany, for them Katanga is a means, not an end. Still - Germany has good reasons to control the terms and timing of negotiation.
- Players, by controlling tension, internal politics and the war's condition, are seeking to define on what terms negotiations are held.
- Tension is a poisoned chalice - it's often to your benefit, and you are incentivized, even, to have it - but it can bring severe consequences.
- Tension is antagonistic to negotiations - it makes them harder.
- But - Tension is hard to avoid, it's often beneficial to have it, and avoiding it carries consequences.
- However - Tension can feed itself, and if let to it will spin out of control.
- The secondary focus is on the alignment of Iberia & South Africa
- Both are heavily invested in this conflict, both in favor of Katanga.
- The player is presented with multiple strategies, each catered to particular interests - and none of which plainly better than the other.
- The US may heavily favor negotiation, pleasing South Africa & Iberia.
- But, it also may seek to quash Katanga - securing the Congo.
- Germany, in delaying negotiations, can further weaken the US diplomatically.
- But, Katanga-friendly negotiations may entrench the power of Germany-friendly Moise Thsombe.
- The outcomes should be diverse - and the player is capable of switching tracks.
- Deliberately, they are also capable of failure
- There are two ways to fail - first, end up in a condition where you have to negotiate. E.g. just lose.
- Second, spin international tension out of control until the US directly declares war on Katanga.
- Germany will seek to delay negotiations, but it does get something out of negotiations.
- A strongly Katanga-friendly end is one where Germany-friendly Tshombe is politically entrenched - a key consequence for a Katanga-friendly US.
- Deliberately, the player can fail outright to stick the landing on their preferred approach - and there are consequences for doing so.
- Dynamic tension events as the US & Germany are drawn further towards confrontation.
- If all else fails, and tension reaches its cap - Well. I hope you like war.

Phase 3 - The Congo War / Pay the Piper
- USA
- Germany
- Congo - Leopoldville
- Congo - Stanleyville
- Katanga
- Sud-Kasaï
- Brazil
- Iberia
- South Africa
- Cameroon
- CA
- Moyen-Congo
- Rwanda
- Burundi
- Tanzania
- Cuba
- Occurs if tension spins out of control in Phase 2
- In the US, the public would be demanding blood for months.
- The conditions would be bad enough that, chickening out or god forbid losing would be political suicide.
- In Germany, this once small & distant war is now being taken very seriously, and failure would have sweeping political consequences.
- The German public is basically convinced that WW2 is on again.
- In South Africa & Iberia, this sharply sours relations with the US.
- The volunteer cap is raised significantly - this war is now conventional, and it will only become moreso.
- The Congo War is a bad thing, more or less for everyone.
- As stated in Phase 2 - the war can be sought out, and it's something the player in-the-moment benefits from and is often incentivized to do.
- However,
- For the US, it evaporates most of the benefits to winning, but losing is now way worse for the player.
- For Germany, the situation is certainly better than for the US - but it is still very problematic. What was a distant, cheap, war is now important, expensive, and painful to lose.
- That all said - Negotiations are still in play - and are still how the conflict ends.
- But, high tension will prevent even conciliatory negotiations
- People will have to die before a settlement can even be considered.
- Tension is now joined by Exhaustion, two interrelated & opposite variables.
- Generally, as exhaustion rises, tension falls.
- Higher tension will make the war easier to wage.
- But, you really won't gain tension at this point. It will almost always fall.
- Higher exhaustion will make negotiation more possible.
- But, it doesn't come cheap.
- The higher it gets, the more pressure there will be to make peace.
- Exhaustion doesn't come cheap.
- The higher it gets, the more the player will be pressured to make peace.
- And further - exhaustion is an antonymic pressure to Tension.
- Having a lot of it really isn't a good thing either.
- The player(s), now, has yet more choices.
- They can play to win, still, and try to explicitly defeat their opponent.
- The more people die the more exhaustion will rise.
- People may be raring to go at first - but will they be after the 5th offensive?
- You are gambling on how effectively you can fight the war.
- While your hands are now free, if you fuck it up it'll be for nothing.
- They can fight until conditions are favorable enough to concede w/o too much harm.
- This is the quickest way out - the "oh I fucked up" option.
- But, the higher tension is, the more trouble you'll be in.
- They can really slug it out and try to force negotiations towards more median options.
- This may represent a more realistic 'win'.
- But, the higher exhaustion is, the more trouble you'll be in.
- Materially, there exists an ideal way to avoid consequences.
- E.g. to peace out roughly when tension & exhaustion are equal.
- But - this may mean accepting a worse peace deal.
- Phase 3 will not always occur - and it should feel like it matters when it does.
Angolan & Mozambican Independence Wars
Pre-Proxy
- Iberia
- FDLA (Short lived revolt tag in Angola at game start)
- Brazil
- USA
- Japan
- Germany
- South Africa
- Congo
- Tanganyika
- Rhodesia
- Prepare for the inevitable revolts and invasions of a fading african colonialism by developing the Iberian colonies and attempting to build a lasting social and political order
- Build up development and pacification across the Iberian colonies by pursuing different projects and building infrastructure in a map based development mechanic. This will be the basis for the independence war proxies when they begin, with infrastructure development and defenses assisting in holding on.
- Adapt to conditions on the ground by managing Governors and Military Commanders with specific strategic focuses.
- Pursue two potential angles for the future, either integrating the the colonies into existing Portuguese political structures and promoting lusotropicalism or try to create a white minority rule settler state with regional autonomy.
- Balance the expenses and effort of the war effort against the greater needs of the Union as a whole.
- Other nations will have event chains dealing with economic and political interactions with the Portuguese colonies and the various independence movements.
- As the Congo crisis wraps up and Tanganyika becomes more aggressive the fight will move to the colonies themselves.
Proxy
- Iberia
- Angolan Rebels (FDLA)
- Brazil
- USA
- Germany
- Mozambican Rebels (FRELIMO)
- Guinea-Bissau Rebels (PAIGC)
- Congo
- Tanganyika
- South Africa
- Rhodesia
- Zambia
- Katanga
Angolan Civil War
- A mix of conventional and non-conventional conflict, it will, in later releases, be explicitly designed to last well into the 70s.
- For an initial release, it may well end up more simple, but it will likely rely on a similar mechanical basis as exists for the Indep. Wars altogether.
Zanzibar War
- Puerto Plata-style proxy which revolves around outfitting an invasion/defensive force. Due to the small size of Zanzibar, a hoi4 war there is impractical, so the proxy will be decided by who has prepared the most.
- Britain
- Tanganyika
- Azad Hind
- Japan
- Germany
- Zanzibar
- Sweden
- Pakistan
- South Africa
- Iberia
February Offensive (Kenya)
- Quick hoi4 war proxy where the KLFA and allies need to take Nairobi in a short amount of time to collapse the colony in a “lightning war” - guerrilla warfare is not feasible or sustainable for them by the 60s, so war is largely conventional. Proxy runs on a timer, KLFA need to take Nairobi in a certain amount of days, and if they do, the colony capitulates. Also determines the fate of British Uganda, with a collapse in Kenya leading to the same in Uganda.
- Britain
- Tanganyika
- Azad Hind
- Kenya
- Pakistan
- Rhodesia
- Japan
- Pakistan
- Sweden
- Uganda
- Germany
- South Africa
Operation Victoria/Vuiswys
- HOI4 war proxy where a victorious (in the sense of having done exceedingly well in previous conflicts) collab Britain/South Africa cements their power by launching an invasion of Tanganyika, either leading to a restoration of the protectorate in collab Britain’s case, or a regime change in South Africa’s case should they be victorious.
- Prelude/phase 1 to the proxy in the case of collab Britain (note: this would come only with collab Britain content; in the scenario where DV releases before full collab Britain, this would wait until then) would be a naval blockade, attempting to strangle foreign help to Tanganyika. Blocks the provision of aid to Tanganyika if it succeeds.
- South Africa’s build-up to Vuiswys would entail them building up a force of mercenaries, exiles and bandits, attempting to create an aligned Tanganyikan rebellion that will shoulder large parts of the fighting for them.
- Phase 2 entails a HOI4 war with a large coalition participating on the side of the settler powers and sending volunteers.
- Britain
- Tanganyika
- Azad Hind
- Japan
- Germany
- Kenya
- Uganda
- Pakistan
- Rhodesia
- South Africa
- Iberia
- Malawi
- Sweden
- Mozambique
- France
- Zanzibar
- United States
Maquis Invasion
- USA
- Congo
- CNL
- FLNC
- Rwanda
- Burundi
- Uganda
- The Proxy itself will be very simple for a first release, later releases will likely expand upon it.
- Largely is a US vs. the world kinda deal, other parties don't get too involved.
- The main crux of it is the skeleton content for the Congo.
- A consequence of the Congo Crisis' end and the now-locked-in political system in the Congo.
- This may involve very messy purges, or political restructurings that leave a lot of angry people outside of the system.
- The CNL, defeated but more tightly organized, retreats into the Great Lake States & comes to influence politics there.
- At this point it may have participated in a coup and essentially be part of the government in one of them.
- The FLNC, if Katanga was eliminated and/or Tshombe left politics on negative terms, will also be present & involved.
- Essentially is a new revolutionary wave, as radical movements leave neighboring states to renew insurgencies in the Congo.
- Largely for reasons similar to the MPLA's support for the FLNC in the Shaba Invasions
- Surrounding states, for a large (and varying) set of reasons, will often not have great relations with the Congo.
- Worst case, the Congo is weakened right as it was coalescing
- Best case, they knock out a major rival and put in someone they expect to be able to work with.
Operation Uhuru
- USA / Germany (whoever SAF is more aligned with)
- Japan
- South Africa
- Tanganyika
- Southern Rhodesia
- Bechuanaland
- Basutoland
- Swaziland
- South West Africa
- Angola
- Mozambique
- Northern Rhodesia / Zambia
- Sweden
- USA / Germany (whoever SAF is less aligned with)
- Iberia
- Brazil
- Congo
- Azad Hind
- Cuba
- Uganda
- Occurs if South Africa is in a weak position, and its opponents are in strong positions.
- Is a culmination of South Africa's defeat throughout the rest of content.
- Tanganyika/Tanzania will gather a coalition of countries opposed to South Africa, and proceed through Rhodesia to try and knock it out.
- As the conflict begins, South Africa will begin to push along its nuclear program - with increasing support from its preferred Superpower.
- A stopgap in the conflict may be the use of chemical warfare - CX & Mustard Gas
- The US and Germany will support South Africa in this conflict
- Only one of the two will take a prominent role, the other much less so.
- Tanganyika's goal is to pressure South Africa into a collapse before it is able to complete its nuclear program.
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