Walkthrough.

Here are strategies for Note gain, notable Legacies, and Expeditions. Each milestone is separated by a recommended Transcription Multiplier. Go to the menu Notes to see your Multiplier.

 

Society choices.

We use numbers instead of names, and use dashes to group them by tiers (top to bottom). For example, “2-1-3” would be “Solitary - Manor - Ascetic”:

  1. Social(1), Solitary(2).
  2. Manor(1), Sanctum(2).
  3. Tyrant(1), Prophet(2), Ascetic(3).


Early game.

(40) (Note gain) Society 1st tier.

  • Society 2.

(2M) (Note gain) Society 2nd tier.

  • Society 2-2.

(1e12) (Note gain) Use Library spell.

  • Society 2-1.
  • Tap followers with Library spell.
  • Tap runes with Ritual spell.

(1e14) (Note gain) Use 2 spells.

  • Society 2-1.
  • 1 Artifact.
  • Follower spells: [Read, Library].
  • Rune spells: [Read, Ritual].

(1e18) (Note gain) Society 3rd tier.

  • Society 2-2-3.
  • 1 Artifact.
  • Creations: Scrolls, Study, Magical.
  • Spells: [Read, Ritual].


Mid game.

(1e25) (Legacy) Alchemist.

  • Society 2-2-3.
  • Creations: 250 Potion Recipes.

 (1e25) (Note gain) idle Followers.

  • Society 1-1-1.
  • 2 Artifacts.
  • Creations:
  • 4 Enchantments, 4 Magical Foci.
  • Max out Scrolls, Study.
  • Follower spells:
  • [Read, Telekinesis, Commandment].
  • Rune spells:
  • [Ritual, Arcane, Commandment].

(1e35) (Legacy) Enchanter.

  • Society 2-2-3.
  • Creations: Scrolls, Study.

(1e35) (Note gain) Thaumaturgy spell.

  • Society 1-1-1.
  • 2 Artifacts.
  • Creations:
  • 8 Enchantments, 8 Magical Foci.
  • 2 Potion.
  • Max out Scrolls, Study.
  • Follower spells:
  • [Read, Telekinesis, Thaumaturgy].
  • Rune spells:
  • [Arcane, Commandment, Thaumaturgy].

(1e39) (Note gain) 4 spells.

  • Society 1-1-1.
  • 3 Artifacts.
  • Creations:
  • 4 Enchantments, 4 Magical Foci.
  • Max out Scrolls, Study.
  • Follower spells:
  • [Read, Telekinesis, Commandment, Shroud].
  • Rune spells:
  • [Ritual, Arcane, Commandment, Shroud].

(1e40) (Expedition) Sundered relic.

  1. Society 1-1-1.
  2. 2 Artifacts.
  3. Buy 10 Enchantments.
  4. Spells: [Read, Ritual, Telekinesis].
  5. Buy 10 Study Size.

(1e40) (Expedition) Leylines.

  1. Society 2-1.
  2. Tap with Library spell.
  3. Buy 40 Enchantments.
  4. Go to the menu Expeditions:
  • Complete (tap on) stages 1 and 2.
  1. Unlock Ascetic society.

(1e40) (Note gain) Society 4th tier.

  • Society 1-1-1-2.
  • 3 Artifacts.
  • Creations:
  • 4 Enchantments, 4 Magical Foci.
  • Max out Scrolls, Study.
  • Follower spells:
  • [Read, Telekinesis, Commandment, Shroud].
  • Rune spells:
  • [Ritual, Arcane, Commandment, Shroud].

(1e45) (Legacy) Theorist.

  • Society 2-2.

(1e45) (Legacy) Stenographer.

  • Society 2-2-3-2.
  • 2 Artifacts.
  • Creations:
  • 10 Potion, 10 Study, 10 Enchantments.
  • Max out Scrolls, Magical Foci.
  • Spells: [Read, Thaumaturgy, Shroud].

(1e45) (Expedition) Pull from beyond. 

  1. 20 taps max
  2. Society 2-2-3.
  3. 2 Artifacts.
  4. Creations:
  • 20 Potions, 20 Enchantments.
  • 40 Magical Foci.
  • Max out Scrolls, Study.
  1. Spells:
  • [Read, Ritual, Arcane].
  • Tap and switch Arcane for Thaumaturgy.
  1. Unlock Explore society.

(1e45) (Note gain) Thaumaturgy spell.

  • Society 1-1-1-2.
  • 3 Artifacts.
  • Creations:
  • 8 Enchantments, 8 Magical Foci.
  • 2 Potion.
  • Max out Scrolls, Study.
  • Follower spells:
  • [Read, Telekinesis, Commandment, Thaumaturgy].
  • Rune spells:
  • [Ritual, Arcane, Commandment, Thaumaturgy].

(1e56) (Note gain) 5 spells.

  • Society 1-1-1-2.
  • 4 Artifacts.
  • Don’t buy creations before the 4th Artifact.
  • Creations:
  • 4 Enchantments, 4 Magical Foci.
  • Max out Scrolls, Study.
  • Follower spells:
  • [Read, Telekinesis, Arcane, Commandment, Shroud].
  • Rune spells:
  • [Read, Ritual, Arcane, Commandment, Shroud].

(1e62) (Expedition) Magnum Opus.

  1. Society 2-2-3-1.
  2. No spells.
  3. Creations: 380 Scrolls, 380 Study.
  4. Go to the menu Expeditions:
  • Complete (tap on) stages 1 and 2.
  1. Activate Shroud spell.

(1e62) (Legacy) Seer.

  • Society 2-2-3-2.
  • 1 Artifact.
  • Creations: Magical Foci.
  • Spells: Read, Ritual.

(1e62) (Legacy) Wanderer.

  • Society 2.
  • Unlock Shroud spell.

(1e64) (Note gain) Thaumaturgy spell.

  • Society 1-1-1-2.
  • 4 Artifacts.
  • Creations:
  • 8 Enchantments, 8 Magical Foci.
  • 2 Potion
  • Max out Scrolls, Study.
  • Follower spells:
  • [Read, Telekinesis, Arcane, Commandment, Thaumaturgy].
  • Rune spells:
  • [Read, Ritual, Arcane, Commandment, Thaumaturgy].

(1e68) (Note gain) Society 5th tier.

  • Same build as above, but adding Life Extension society (1-1-1-2-2).
  • Idle for longer periods of time.


Late game cycle.

Increase Total Followers with Life Extension society, and use them later with Lichdom society.

Creation buying ratio:

When using “Ascetic” society, balance your non-artifacts creations like this:

  • 3 / 1 / 1 / 2 / 5.

It means:

  • 3 Scrolls, for every 1 Potion, for every 1 Enchantment, for every 2 Study, for every 5 Magical Foci”.

(1e75) (Expedition) Fantastical inquiry.

*1e24 Total Followers*.

  1. Society 2-1-3-2-3.
  2. 4 Artifacts.
  3. Creations: 3/1/1/2/5.
  4. Spells:
  1. [Read, Ritual, Arcane, Thaumaturgy, Shroud].
  2. After unlocking Lichdom society, switch Shroud for Commandment.
  1. Use this same build to reach 1e80 multiplier.

(1e80) (Note gain).

  • Society: 2-1-3-2-3
  • 5 Artifacts.
  • Creations: 3/1/1/2/5.
  • Buy only 100 creations before buying the 5th artifact.

(1e90) (Follower gain).

  • Only 1 run to reach 1e27 total followers.
  • Society: 1-1-1-2-2.
  • 5 Artifacts.
  • Creations:
  • 1 Scroll, 1 Study, 1 Potion.
  • Max out Enchantments, Magical Foci.

(1e90) (Note gain).

(1e98) (Expedition) Transfusion.

  1. Society: 2-2-3-1-1.
  2. Creations: Scrolls, Study.
  3. Spell: Shroud.

(1e98) (Note gain).

(1e100) (Follower gain).

  • Only 1 run to reach 1e30 total followers.

(1e100) (Note gain).

(1e108) (Expedition) Grimoire.

*No taps.*

  1. Society 1-2-3-1-3.
  2. Spell: Telekinesis.
  1. After unlocking Lichdom, switch to Commandment.
  1. Creations: 12 Potion, 8 Magical.
  1. Max out Scrolls.


Alternative late game.

Less active gameplay, but slower.

(1e90) (Follower gain).

  • Only 1 run to reach 5e29 total followers.

(1e90) (Note gain).

  • Society: 1-2-2-1-3
  • 4 Artifacts.
  • Creations: 1/5/1/1/5.
  • Spells: Read, Telekinesis, Arcane, Commandment, Thaumaturgy.

(1e98) (Expedition) Transfusion.

(1e98) (Note gain).

(1e100) (Follower gain) - Only 1 run to reach 5e31 total followers.

(1e100) (Note gain).