Final Fantasy IX (PC version)

Any% No Major Skips speedrun guide

written by Madelon

10 March 2025


A speed running community can be a place where a group of jointly-interested people come together, trade ideas, and work together to deconstruct a game to its very essence; where communal progress, not any one runner, is the point.

Or, it can be a place where those with outsized egos put others down, ignore the contributions and kindnesses of their peers, and lift up themselves alone; a place where women and queer people are routinely marginalized and functionally excluded from the community.

Among FF9 runners, I believe more people prefer the former conception, but when otherwise well-intended people fail to police the toxic types, the latter version tends to prevail.

Please know that a speed runner’s worth is not their PB; it is not their social clout; it is certainly not their bro-ness. What matters is whether and how you help create a space where others can feel at home, theorize, investigate, learn, improve, and thrive; where people lift one another up.

‘You don’t need a reason to help people.’ I’m trying to remember who said that. But it sure would be a good mantra to hold onto.”

--Keeper, as comment below his World Record on 7 December 2024


Introduction

This guide is for learning the Final Fantasy IX speedrun on the PC version. The route described is for the Any% No Major Skips category. The guide can be used for both the HD PC run without the Cutscene Remover installed, as well as the run with the Cutscene Remover. The Cutscene Remover mod (after this abbreviated as CSR) can be found here: FF9 CSR.

The route detailed in this guide is the no Tantarian Nightless route (meaning not fighting the optional boss Tantarian and not using Quina’s Night ability), sometimes also referred as Petro route (named after Petroesjka). This route was originally aimed at the PSX version of the game, and this guide contains a version of the route that is geared towards PC use. The route described here is very similar to Keeper’s WR run of 7 December 2024, so if you want to watch a run for reference I would recommend his: New FF9 PC World Record: 7:20:23.

The PC Petro route is also described in SherrifFalc’s notes: FFIX HDPC No Tant / Nightless - Modified Petroesjka Route by SheriffFalc. Those contain less details (such as no descriptions on where you need to go), but can be handy if you just want an overview of the menus and fights.  A condensed version was also created by grimsalad: FF9 HD PC Any% NMS shortened guide. Note that there are some slight differences between the route described here and those sets of notes (such as this guide using Blizzara instead of Bio against Hilgigars).

There also exists a beginner friendly guide for the Tantarian route written by walrusbeard: Beginner Friendly Speedrun Guide for FFIX PC HD No Major Skips. And for those running on PSX (including emulator, for which there also exists a CSR), there is Muttski’s guide: Final Fantasy IX Beginner Speedrun Guide (Petro Route).

The rest of the introduction gives some information that is good to know before starting to go through the run. I hope you will have lots of fun with this speedrun!

How to use this guide

This guide provides the necessary directions, menus and boss strategies to complete the run. For directions, I will often use right/left/up/down to indicate where you need to go on the screens you are passing through. However, on the overworld map which direction you are facing is inconsistent, and therefore I will use north/south/east/west on the overworld, corresponding to the directions on your minimap.

The guide will sometimes mention cutscenes (understood as text boxes you need to mash through). Such cutscenes mentioned might not be there if you run with CSR, but relevant dialogue options are kept in. The CSR also skips some dialogue options where you would select the default (as this would still mean you simply mash through). I tried to mention these between brackets, but if there is ever a dialogue option that isn’t mentioned in the guide, most likely you should go with the default. Also, as I run with CSR myself, not every cutscene in the game will get mentioned. I also won’t mention FMVs, but you can skip those whenever they occur (they are no longer present if you run with CSR).

Menus are formatted as the following example.

Hilda Garde Dock menu

Equip

Zidane

Optimise

Angel Bless / Ritual Hat / Egoist’s Armlet / Brigandine / Power Belt

Quina

Optimise

Fork / Lamia’s Tiara / Bone Wrist / Silk Shirt / Yellow Scarf

Ability

Quina

  • [R] Millionaire, Clear Headed.

Zidane

  • [scroll down] remove Undead Killer.
  • [R] remove Alert, Level Up.

For equipment menus, anything that you need to change is indicated in boldface, and sometimes it is indicated that you need to Optimise before making any other changes. In the example, this means you need to first optimise Zidane, then optimise Quina, and then you need to put the Yellow Scarf on Quina. The other equipment is also listed in case you want to check if everything is now correctly equipped.

For abilities, it will be listed in black what abilities to equip, and in red what abilities you need to remove. These are listed in the order it is expected to do this. If the line starts with [L] or [R] this means you need to go up or down a page (on a playstation controller you would use L1 or R1 for this).

A few menus are conditional on having a certain item you won’t always have (most notably the Rebirth Ring you can win in the card tournament). In this case, this is stated before the menu, and the parts that are different if you have the item are indicated in blue (or purple for removal).

For a beginner I would recommend making very sure you do menus correctly, as wrong equipment can mean you don’t learn the necessary abilities, and it can be very difficult to know how you should make up for this if you don’t know the run well. For battles, the guide will indicate if certain characters need to survive it (usually because they need the AP for learning abilities). Again, make sure these characters survive, as it can be difficult to know where to make up the AP if you don’t know the run well.

Random encounters

Unless otherwise indicated, you will typically want to avoid fighting any random encounters. When you get into a random encounter, you can keep the buttons for trying to escape pressed (L1+R1 on a playstation controller) in order to see if you can get away in this manner. A lot of the time, you should also make use of Zidane’s Flee ability to get away from battles. There are some portions where Flee is not available to you, when you don’t have Zidane or he hasn’t learned Flee yet and isn't wearing the equipment for it. In these cases it might be difficult to escape, and it becomes worth considering using Alt+F4 to close the game, and use Continue to start from the last autosave (the game autosaves on every screen transition).

Turbo and auto clicker

It is allowed to use turbo and/or an auto clicker during this run. Especially for runs without CSR I would highly recommend doing so (in order to not have to manually mash through cutscenes), but even for CSR runs it has its uses. Besides text box mashing, it's also useful for mashing results after battles, and a few other places such as the peek-a-boo minigame in Desert Palace (the one with frog Cid needing to get the key). I personally have turbo for the confirm button set up through the steam settings on the L2 button for my playstation controller (L2 isn’t used otherwise). For non-CSR runs, auto clicker would have the added advantage of being able to take some small breaks during cutscenes more easily (rather than having to hold a button).

Auto clicker can be found here: https://sourceforge.net/projects/orphamielautoclicker/

Turbo in steam can be set up as detailed in this video: How to Assign the Turbo Button on Steam [April 2023] Note that (counterintuitively) lower repeat means faster mashing, so repeat rate 10 has the most button presses per second.

Stutter stepping

When you are on the world map, it is possible to avoid random encounters by using ‘stutter stepping’. Basically, you only risk encounters when making full steps, and not for half steps. So if you repeatedly briefly press the directional buttons (I would use the keyboard for this), you move by half steps in a way that helps avoid encounters. As it is allowed to use turbo, the most easy way to do this is by using an AutoHotkey script that lets you set up the directional buttons on your keyboard as turbo buttons. You can then simply use these directional buttons as you normally would to do the stutter stepping for you. Instructions for setting up this AutoHotkey script can be found here: Turbo Macro Keys

Note that stutter stepping doesn’t protect you from friendly monster encounters, and for this reason you should usually try to avoid forests.

ATB waiting

We will have ATB on Wait mode throughout the run. This means that ATB doesn’t fill up whenever you go into a submenu during battle. Submenu means anything other than the main menu where you can select attack etcetera, so a submenu can be selecting a target for your attack, selecting a spell to cast, or selecting an item to use. Deliberately going into a submenu to prevent ATB from filling up is called holding ATB. Holding ATB can sometimes be used to our advantage, as it also stops the ATB from enemies from filling up.

The ATB of characters and enemies fills up according to their speed. When a character or enemy takes an action, ATB does not fill up, and the ATB bar only starts filling up again after the action and its animation are fully complete. As many actions take pretty long compared to the speed of filling up ATB, a lot of the time all characters and enemies would get an equal amount of turns in practice. However, if your character is faster than an enemy, it can be possible to use ATB holding to manipulate ATB such that your character gets two turns in a row compared to the enemy. The technique for this is called ATB waiting (e.g. if you make Zidane get two attacks in a row in between enemy actions, this is referred to as ATB waiting Zidane).

As ATB waiting can be difficult to explain without visual aid, I recommend watching a tutorial video: ATB Waiting: Part 1 - The Basics ATB waiting is crucial in the final boss fight against Necron, where the notes will give detailed steps for the instance of ATB waiting needed. There are many other fights where ATB waiting can be useful, but not necessary to be able to complete the fight. ATB waiting does not mean you should hold ATB whenever you can, if you do not know what you’re doing you’re usually better off not doing it.

Other tips & tricks

Here are some other useful tips:

  • There is an autosplitter available for this run, which also incorporates a load removed timer (the primary comparison on the leaderboard). See https://www.speedrun.com/ff9/guides/ixpuz for instructions on setting this up. You do still need to manually split for the end of the run, which is on the final hit against Necron.
  • You can sometimes use auto-battle (activated with R2 on a playstation controller) to have characters attack as soon as their ATB is filled. Be careful with this, as sometimes not all of your characters are meant to attack.
  • In the menu, you can use Square (on a playstation controller) to quickly switch between the equipment and ability menus.
  • It’s possible to use your mouse to click where you want your characters to go. This can sometimes help with more optimal movement, which helps reduce the risk of random encounters.
  • Especially in the later parts of the run, it is often useful to see what a boss does on its turn, before inputting your own actions, to ensure a better response (like immediately reviving a fallen character). In this case, make sure you make your inputs fast enough so as to not lose turns (can always ATB hold to think if needed).
  • If you hold the fleeing buttons (L1+R1 on a playstation controller), your characters will skip the ready animation they typically do before taking an action (like Freya first moving her spear around). Be careful that your characters take more damage from physical attacks while doing this, and that you risk actually fleeing if you try to do this against random encounters (although there are few where we prefer fighting over fleeing).
  • By default, the game uses Circle (on a playstation controller) as the confirm button. If you do not like this, you can either swap the buttons around in the steam settings, or in the first configure menu of the run choose different controls (causing some slight timeloss). Note that if you use the steam settings, this affects the buttons shown during the Nobles Minigame, which are shown as Xbox buttons, so you’ll have to memorize which button prompt corresponds to which button in that case.
  • Do not flee from Ragtime Mouse (the quiz enemy that can occur in forests)! You will lose way too much money. Just try to answer the question.

Acknowledgements

I would like to thank SherriffFalc for writing the notes that allowed me to learn the run, as well as walrusbeard for writing a beginner friendly set of notes that, although being for a different route, helped me learn the navigational aspects of the run. Much that ended up in this guide can be traced back to these two sets of notes.

There are also many others that provided learning materials this guide benefitted from, for which they have my gratitude: Muttski (PSX guides, mistodon skip tutorial), grimsalad (several sets of notes, diagram for Necron scenarios), Wisteria (card tournament guide), TheGreatJecht (notes on setting up turbo for stutter stepping), thebroodles (PSX video tutorial), reverv (ATB wait tutorial, Cage Swing tutorial), RoamingMyrk (ATB wait tutorial), fhelwanger (instructions for setting up autosplitter and load remover), Petroesjka (the route’s namesake, whom I understand has provided several foundational materials, among which the Necron scenarios chart linked at the Necron fight). I would also like to thank Tirlititi and bodcap for developing the cutscene remover, which seriously helped improve the accessibility of this speedrun, and I love the five minute break halfway in the run.

Special thanks go to Keeper, who provided the space in his discord server to ask questions about the run to my heart’s content. Keeper was very helpful in teaching me more about this run, going as far as creating a detailed write-up of the Black Waltz 2 fight when I wanted to learn more about it. And many thanks to others that helped my understanding of this run (in alphabetical order): CaptoftheDorks, ceaselessly, ChrisTenarium, grimsalad, hamfruitcake, jibben, KaguyaNicky, Kenorah, MrZwanzig, RoamingMyrk.

The ff9 speedrun community is quite a sizable one, and there are still many other wonderful people that might not have gotten a name drop in these acknowledgements, but that I am very glad are part of it. So to any past, current and future runners, as well as other community members, who contribute to a welcoming environment where we can enjoy this great game together: you have my sincerest thanks.

Update to V1.1

Many thanks to Jibben, whose various comments helped me make various small changes to improve the guide.


Before the run

You are required to do a hard reset of the game before starting your run. This means your video (if you wish to submit to the leaderboard) should show you quitting out of the game either by Alt+F4 or by quitting the game out of the title screen, and then you should relaunch the game. Then, the timer starts upon hitting New Game (autosplitter can do this for you).

Disc 1

Alexandria 1

Do the first menu as soon as you control Zidane.

First menu

Config

Cursor:

ATB:

Battle Camera:

Skip Battle Camera:

Movement:

Field Message:

Battle Speed:

Memory

Wait (this is already default)

Fixed

On

Run

Fastest

Fastest

Optionally other settings you wish to change (configure controls, window color)

Light the candle and name Zidane.

Boss: Masked Man

  • Steal with everyone until you get the Mage Masher, then suicide everyone.
  • You can try to use ATB waiting to see if a steal is successful before sending in the next steal, in order to more quickly start suiciding.

Select the second Dialogue option (Kidnap Garnet).

As Vivi, head up on the first screen, then left on the next, then up again. Now talk to the guy in the ticket booth (first dialogue options). Then go left, go down in the next screen (first dialogue option every time in cutscene with Puck). Then follow Puck into the steeple. Inside the steeple, pick up the Tent to the left of the entrance. Then go up the ladder (first attempt to get up you get a cutscene where you can pick the first dialogue option). Follow Puck on the rooftops and name Vivi.

Boss: King Leo (186 HP)

  • Kill off Benero and Zenero (one non-Cinna attack each), then have everyone attack King Leo.
  • It’s possible to use ATB waiting for the attacks of everyone but Cinna to get extra attacks in before King Leo gets another turn.

Nobles Minigame

This guide assumes that you manage to impress 100 out of 100 nobles in this minigame (we don’t care about Queen Brahne), where you have to press the shown buttons in a timely manner. The time you get to press each button is more lenient than on console, and you should prioritize accurately pressing the correct button over pressing it as fast as possible. You do get to retry the minigame if you fail it, but it can be worth practicing in order to not have to do this too often. After succeeding to impress 100 nobles, use the second dialogue option to be done. You will receive your reward of 10000 gil!

Menu after nobles

Equip

Zidane

Optimise

Mage Masher / Leather hat / Wrist / Leather Shirt / -

Run up the stairs (first dialogue option in cutscene), then name Steiner. Then go up, and in the next screen go around to the back and down the stairs and then down to leave the castle (as shown in the picture).

Continue down, and on the screen with the fountain go towards the left. Then enter the building, in the next screen go forward to the end, and continue up the stairs to the top of the tower.

As Zidane, go right, then in the next screen talk to Ruby and then go down the stairs. On the next screen, go left and through the next door.

Boss: Steiner 1 (169 HP)

  • Two Zidane attacks are usually enough, or one Zidane attack and two Blank attacks.
  • Steiner gets the first attack, and it’s often possible to use ATB waiting to have Zidane or Blank get two attacks in to end the fight before Steiner’s second turn.

Boss: Steiner 2

  • Have everyone except Garnet suicide themselves to end the fight.
  • You can also use Garnet to kill off someone with low ATB.
  • Be careful that the cursor for selecting a target can jump when someone just dies, you need Garnet to stay up!

Boss: Steiner 3

Have everyone except Garnet suicide themselves just like for the previous fight, then just wait until the fight ends.

Evil Forest

Watch the obligatory ATE, then go down as Zidane. In this next screen, go right and then up, but make sure you force an encounter before leaving this screen. Use an attack to kill the enemy so Zidane levels up to level 2. Run up on the next screen.

Boss: Prison Cage 1

  • Have Zidane use Free Energy (under Dyne) and Steiner attack. (Don’t ever use Tidal Flame as it will kill Garnet.)
  • On the next turn, have Zidane attack as well, or use another Free Energy if Steiner’s attack missed.

Boss: Prison Cage 2

  • On the first two turns, Zidane and Steiner should both attack.
  • Then on the third turn, have Zidane steal and Steiner attack. You can also attack with both to end the fight quicker if one of the previous attacks missed.
  • Note if you stole a Broadsword.
  • Optionally, you can also start with Zidane stealing until you get the Broadsword, and have him attack after you got it. This is slower overall, but means you will usually get the Broadsword.

After the cutscenes, leave the screen on the left. Go down the stairs and go through the door on the right. Open the Ether chest and talk to Vivi, then leave the room again. After the cutscenes (choose the first dialogue option) go left. Pick up the Ether Chest below you, then go down the stairs. Next screen, go right, and after another cutscene go left and talk to Baku.

Boss: Baku

  • Have Zidane attack (auto-battle) three times to end the fight.
  • If you are unlucky enough to miss a potion might be needed.

Go left, then enter the door to the left. After the cutscene with Steiner, go down right and then right through the door for a cutscene with Vivi. Then go back to where you fought Baku, and then go down.

After the cutscene, go down, then go right and up on the next screen. Then go up on the screen where you fought Prison Cages, then go up the wooden plank on the left and then to the top right. After the next cutscene, go up right, then up right on the next screen, and then just go up.

Boss: Plant Brain (916 HP)

  • Wait for Plant Brain to use Pollen.
  • Suicide Zidane. If he misses, have Vivi cast Fire on Zidane. Blank will arrive once Zidane is down.
  • Have Vivi cast Fire, Steiner use Fire Sword and Blank attack.
  • If Vivi dies you can also do another Blank attack instead of Vivi’s Fire.

Some more experienced runners might already suicide Zidane before Pollen if they can, but this has the risk to have Plant Brain start with more dangerous abilities than Pollen.

Now immediately do a menu. A few parts of the menu only need to be done if you stole the Broadsword from Prison Cage, these parts are in blue.

Menu after Plant Brain

Items

  • Phoenix Down and Potion on Zidane.
  • Phoenix Down and Potion on Vivi/Steiner if needed.
  • Eye Drops on Steiner.

Equip

Blank

Broadsword / - / - / - / - (remove all)

Zidane

Optimise

Mage Masher / Leather hat / (Leather) Wrist / Silk Shirt / -

Steiner

Optimise

Iron Sword / Bronze Helm / - / Bronze Armor / -

Ability

Steiner

  • Bird Killer.

After the menu, immediately go down.

Battle: Plant Spiders

The fight depends on how many spiders there are, as we need to make sure enough experience goes to Zidane to hit level 3 by suiciding enough of the other characters. Make sure the indicated characters are down before ending the fight.

  • 4 spiders: suicide Blank, and then have Vivi cast Fire on all the spiders. Make sure that Blank is indeed down (can use ATB wait) before confirming the Fire.
  • 3 spiders: suicide Blank and Vivi, while Zidane and Steiner attack.
  • 2 spiders: suicide Blank, Vivi and Steiner, while Zidane attacks.

Run down. Now there will be some cutscenes. In the Mog Teacher ATE (after three text boxes if running without CSR) select the last option in the list. Once you’re on the world map, run forward and very slightly right towards the Ice Cavern. You won’t get encounters as long as the Mist Continent text is on the screen, so we don’t have to worry about stutter stepping just yet.

Ice Cavern

In the first screen, be careful of the airstreams, as those will cause a random encounter when it hits you. The first one you can pass on the right, for the second one (on the right) you need to wait for it to stop blowing. In the next screen, make your way to the upper left exit, and in the screen after that to the upper right exit. On the next screen, it is sometimes possible to take the most direct path up, but it’s safer to use the winding paths on the right to avoid the airstreams. Then head to the upper right in the next screens.

Boss: Black Waltz 1 & Sealion

This can be a tricky fight, as you need to be careful to use potions in time when needed. You can use ATB wait to first see the incoming attacks before making a decision on whether you need a potion to make this a bit easier.

  • First attack Black Waltz 1.
  • It takes three hits to kill the Black Waltz, but beware of your health. Sealion deals a maximum of 36 HP per turn, use a Potion before killing of Black Waltz if it looks dangerous.
  • After Black Waltz 1 is dead we can start attacking Sealion. However, potion as needed, you always need to stay above 36 HP, as well as taking into account that Sealion uses counters on your 2nd and 4th attack.
  • On the 2nd attack, Sealion counters with Blizzara (and then also takes a turn as usual). Make sure you have at least 100 HP (after Sealion took its turn) before making this second attack.
  • On the 4th attack, Sealion counters with Tsunami (and then also takes a turn as usual). Make sure you have over 117 HP before making this attack.
  • Sealion dies after 6 attacks.
  • Critical hits can be both a blessing or a curse depending on when it happens. A critical hit should be counted as two attacks, and can trigger a counter before you’re ready if you are unlucky. Crits are too rare to prepare for this event, just reload autosave if you die to bad luck.

Summary of Sealion max damage:

  • Max 36 HP per regular turn, max 72 HP in two turns.
  • After 2nd attack: Max 99 HP for Blizzara counter plus regular turn.
  • After 4th attack: Max 117 HP for Tsunami counter plus regular turn.

After cutscenes, go top right back to where you fought Sealion, then go up the slope to your right and jump over the water stream. Continue up the slope towards the upper exit, then go up in the next screen. Name Dagger, and choose the first dialogue option to confirm.

Dali

On the overworld, stutter step towards the village. Although you usually should avoid forests, in this case it’s fine to go through the little forest.

After cutscenes, leave the inn, then go up and then right into a small garden. Immediately go back to the previous screen, then go up the door into the tavern and back out again twice (if you run CSR, you only need to do this once). Then talk to Vivi in the upper left. After that, go into the shop to the left for some cutscenes. Go for the first option in the first dialogue choice and the second option in the second dialogue choice. Then talk to the shopkeeper.

Dali Shop

Buy

  • 1 Iron Sword (unless you already have one)
  • 8 Wrists (for a total of 9, can buy 1 less if you already have 2)
  • 1 Leather Wrist (unless you already have one)
  • 3 Feather Hats

Leave the shop, go into the inn to the right, go up and talk to Dagger. Then leave the inn, go up to where you previously talked to Vivi. After a cutscene, go into the door on the left, and examine the hatch and choose the first option to go down.

Go down the ladder, go onto the platform slightly to the right and press the confirm button to go down, and then go forward. Go through the next three screens in the upper right direction, and then Vivi rejoins the party. Do a menu.

Dali Underground menu

Equip

Dagger

Rod / Feather Hat / - / Silk Shirt / -

Zidane

Mage Masher / Leather hat / Leather Wrist / Leather Shirt / -

Vivi

Mage Staff / Leather Hat / - / Silk Shirt / -

Go directly to the right to leave this screen, then just follow the path up.

Once you control Steiner, go down the stairs. At the bottom you can open a chest with 135 gil in the upper right, and you can find a Hi-Potion close to the bottom near the cart. Feel free to skip these chests if you run CSR, if not you will have to wait anyway so you might as well get them. Make sure you don’t forget to do the next menu, unless you stole the Broadsword from Prison Cage (in which case you already did this menu in Evil Forest).

Dali Steiner menu

Equip

Steiner

Optimise

Iron Sword / Bronze Helm / - / Bronze Armor / -

Ability

Steiner

  • Bird Killer.

Now enter the house on the left and talk to the old guy. Then leave the house and go down. During the cutscene with the barrel choose the second option to observe the barrel.

Boss: Black Waltz 2 (1,030 HP, Zidane needs to survive)

This is a rather difficult fight, as there are several options of what can happen and you need to quickly respond correctly to each scenario.

  • Have Zidane attack and Steiner use Fire Sword. Ideally you can ATB wait to make Zidane attack twice before the Black Waltz gets another turn, but if you have trouble with this one attack is also fine. You can use Vivi or Dagger to use a Potion if Zidane or Steiner was hit, don’t bother healing Vivi.
  • Now pay attention to the target of Black Waltz for his attack/spell, as he will counter with Fira after his health drops below 50% unless his last target is KO:
  • If Vivi was hit, have him kill himself to skip the Fira counter, then attack with Zidane and Steiner.
  • If Steiner was hit, have Vivi use a potion on Steiner, attack with Zidane and Steiner, and queue up Dagger to Cure on all. One of the attacks will trigger the Fira counter, but Dagger will immediately heal afterwards.
  • If Zidane was hit, have him kill himself to skip the Fira counter, attack with Steiner, and let Dagger and Vivi use a Phoenix Down and Potion on Zidane (select this after selecting the attack from Steiner). You can also treat Zidane being hit the same as Steiner being hit if three different options to take into account are too overwhelming for you.
  • Now after Fira is skipped or survived, continue attacking with Zidane and Steiner, while Dagger can heal if needed. Zidane is safe if he has above 80 HP. Don’t bother healing or reviving Vivi.

In the next cutscene, choose the second option (depart) during the first dialogue option (and the first option after that). On the airship, go up the ladder in the back, then go left towards Steiner, then go into the cabin on the left. After the cutscene, leave the cabin on the left.

Boss: Black Waltz 3

Follow the exact order of actions stated here, and the fight should always go similar:

  • Zidane attacks, Steiner uses Fire Sword, and Vivi casts double Fire. Make sure you input Zidane’s attack as fast as possible, as he needs to get his turn before the Black Waltz (causing the Black Waltz to use his turn to get into the air).
  • Zidane (optionally) steals (note what you stole), Steiner uses Fire Sword, and Vivi casts double Fire. (Technically Thunder Sword is faster than Fire Sword here if you take care to input it during one of Vivi’s Fire animations from his first turn.)

Black Waltz 3 will use Thundara between your first and second turns, which everyone should survive. Usually the fight will end after Vivi’s last Fire. If you’re lucky it will end a spell earlier and you won’t get to see Vivi’s detrance animation.

Lindblum 1

After the cutscenes, follow (or overtake) Artania down right into the elevator. There will be more cutscenes, you will get to name Freya, then more cutscenes, then during the Mog Teacher ATE choose the last option (skip) in the list. As Zidane, leave your room and go down the stairs on the right. Leave the inn, and on the streets go up. In the next screen, go to the upper right. Then go into the weapon shop directly to the right of the fountain (up the small set of stairs). Talk to the shopkeeper.

Lindblum Weapon Shop

Sell

  • All Ethers and Phoenix Pinions.
  • The equipment you stole from Black Waltz 3 unless it was a Steepled Hat.

Buy

  • 2 Mage Mashers
  • [R] Glass Armlet
  • [R] Leather Plate
  • Iron Helm
  • Headgear
  • 11 Steepled Hats (or 10 if you already have one)

Now leave the shop, and this time go towards the upper left. Talk to the shopkeeper.

Lindblum Synth Shop

  • The Ogre
  • 9 Cotton Robes
  • 2 Yellow Scarves

Leave the synth shop, then leave the screen on the bottom left. Next screen, also go to the bottom left. Then go down, and enter the station on the right, across from the inn you left earlier. Take the cab towards the Theater District.

At the Theater District, leave the station, then go down the stairs on the left. Enter the door you can see (with the clock above). Go back out again, and head back to the station. Take a cab towards Lindblum Castle.

Go down to leave the station. Go up the stairs, and then go towards the exit on the right. Then go up the stairs on the right of the fountain, and then go through the opening on the left. Walk upstairs for a cutscene with Steiner, then walk out again and go back to the screen with the fountain. Attempt to go the elevator down the screen, where you will be stopped by a guard. Now go back up the stairs right of the fountain. In the next screen, go down the stairs and talk to the guard in the bottom left. After the cutscene, go back to the screen with the fountain, and this time you will be able to go down towards the elevator. Leave the elevator, and go up the stairs on the left. Next screen, go left and then take the stairs. Then go left up the stairs to the top of the tower.

In the telescope minigame, find the following landmarks as follows:

  • Go a bit right for the Ceebell River.
  • Go a bit right for the ??? Forest.
  • Go a bit up for the Aerbs Mountains
  • Go a bit left for South Gate.
  • Go a bit left for the Aerbs Mountains.
  • Go down and left for Marshland.

After the cutscenes, leave the room, go back left to the screen with the fountain, and go up. Then go left and down the stairs towards the station, and then take the cab. Leave the station, and go towards the Mu circling the old guy.

Battle: Mu

Have Zidane suicide to end the festival of the hunt.

After cutscenes, go down towards the elevator, and use the elevator to go to the Bottom level. Take the cart on the left towards Dragon’s Gate, and talk to the guy on the left.

Dragon’s Gate Shop

Sell

  • 9 Cotton Robes

Buy

  • 23 Potions
  • 21 Phoenix Downs

Now go right behind the platform to open a hidden chest for a Tent. Then go up outside.

Gizamaluke’s Grotto

On the overworld, stutter step in the eastern/northeastern direction (but don’t go through any forest). You should pass between mountains on the left and a forest on the right, then see a bridge you use to get over the river, and then a forest (path is also indicated in green on the map above). Enter the Chocobo Forest, and leave after the cutscene. Walk towards the chocobo tracks, and go into the items menu to use Gysahl Greens.

Chocobo menu

Items

Use Gysahl Greens.

Then use the chocobo to go back over the bridge, then go right and follow the path towards a door in the mountain (see the yellow path in map above). Dismount and enter Gizamaluke’s Grotto.

Talk to the soldier on the right, then use the bell on the door on the left, and menu before going through the door.

Gizamaluke’s Grotto entrance menu

Equip

Zidane

Optimise

The Ogre / Headgear / Glass Armlet / Leather Plate / Coral Ring

Freya

Optimise

Javelin / Iron Helm / Bronze Gloves / Linen Cuirass / Yellow Scarf

Ability

Freya

  • Bird Killer.
  • [R] Level Up.

Zidane

  • Undead Killer, Man Eater.

Now go through the door.

Battle: Black Mages

Have Zidane attack the mages to kill them (one attack per mage). Freya and Vivi can be used to ATB wait Zidane’s attack or defend (or heal up if necessary, Freya in particular can use the experience).

Use the menu to heal up with Potions if needed. We want Freya in particular to be in good health, as she can use the experience from the next fight. Then walk towards the black mage in the middle of the room for another fight, which is the same as the previous fight. Then use the bell on the door on top of the stairs and go through.

Walk towards the big bell for a cutscene (choose the first dialogue option during it), then open the chest for another bell. Go through the door on the upper right (use the bell). Talk to the closest moogle and choose the first Dialogue option. Then go back out (the moogle will give you another bell). Go around the area with the big bell towards the door and use the bell on that door. Do a menu before going through the door.

Gizamaluke’s Grotto menu before Gizamaluke

Items

Use Potions to fully heal everyone.

Equip

Zidane

Optimise

The Ogre / Headgear / Leather Wrist / Leather Plate / Yellow Scarf

Vivi

Mage Staff / Leather Hat / Glass Armlet / Silk Shirt / -

Ability

Zidane

  • Bird Killer.

Order

Freya

Front Row

Boss: Gizamaluke (3,175 HP, Zidane needs to survive)

  • Use Vivi and/or Freya to throw a Tent on Gizamaluke, or use Zidane if his ATB is much higher or the first two Tents miss. Each Tent has a 50% of inflicting both Silence and Darkness (you’ll see the message “Bitten by Silence/Darkness/Poison Snake!”). Hold ATB wait to see if a Tent hits before throwing the next one to avoid throwing more than needed.
  • After you manage to inflict Silence and Darkness, you can attack with Zidane and Freya while Vivi uses Potions to keep the party healthy.
  • Gizamaluke tends to do counterattacks, which can make things tricky. It can sometimes be useful to hold ATB to see if this happens and on whom before deciding where healing is most needed.
  • If all three Tents miss, you’ll need to play more defensively. You can still have Zidane use Soul Blade to inflict Darkness. After that, attack with Zidane and have both Freya and Vivi ready to heal.
  • If you are lucky enough to have Zidane Trance, use his Shift Break ability for some very good damage.

 

As Steiner, walk up to the guards. Once inside, pick up the chest directly on the left with the Multina Racket. Then talk to the leftmost person (the anteater) and choose the second dialogue option. Then talk to the guy in the front right, and then to the gal in the top right (first dialogue option for both). Try to leave through the top right exit, then walk back to the guard. Once you have your gate pass, leave through the top right exit.

Choose the first dialogue option during the cutscene, then as Dagger run up the stairs and talk to the train conductor. Choose the first dialogue option twice. Inside the train, go to the bottom right.

Burmecia

Back as Zidane, stutter step in the northern (and slightly western) direction towards Burmecia, and enter.

Run forward through the first screen, then do a menu.

Burmecia menu start of second screen

Equip

Zidane

The Ogre / Leather Hat / Leather Wrist / Leather Shirt / Coral Ring

Ability

Zidane

  • Man Eater.
  • [RL] Protect Girls.

Run forward to trigger another fight with Black Mages.

Battle: Black Mages

Similar to the previous fights with Black Mages. Have Zidane attack the mages to kill them (one attack per mage). Freya and Vivi can be used to ATB wait Zidane’s attack or defend (or heal up if necessary, Freya in particular can use the experience).

Burmecia menu after Black Mage fight

Equip

Zidane

Mage Masher / Leather Hat / Leather Wrist / Leather Shirt / Coral Ring

Run up the stairs on the right and go through the door. Inside, go up the stairs and enter the door on the left. Next screen, just run to the left. The screen after that, you need to make sure the walkway doesn’t collapse when you run over it by running in the up left direction (rather than simply left). This way, you can open the chest on the other side with the Germinas Boots. Use autosave to try again if you make the walkway collapse before crossing it and getting the boots, as we do really need those. Alternatively, if you have trouble getting over the walkway without collapsing it, you can also walk (rather than run) over it to avoid the collapse.

Now go back (this time the walkway collapses) the way you came until you’re back where you fought the Black Mages. Now go through the door on the left, then up the stairs through the door on the right. Then go right and jump over the balconies. At the other side, talk to the soldier, then go behind the bed to find another bell.

Now go back again (jump over the balconies and down the stairs) to where you fought the Black Mages. Again, go up the stairs on the right, and inside go up the stairs and through the door on the left. This time, go to the door in the middle of the screen and use the bell to go through it.

Go forward, and then into the door on the ground level. After the cutscene, go up the stairs on the right, then over the fallen statue to the left, and enter the doorway. Then go up to the next door, and then past the fountain up the stairs. In the next cutscene, choose the second dialogue option (Leave her alone).

Boss: Beatrix 1

  • Beatrix does 10 attacks before the end of the fight, we merely have to survive this.
  • Use Phoenix Down to revive any characters that are KO.
  • Count the attacks, so you know when you no longer need to revive. Beatrix only has single target attacks and one person standing after 10 attacks is enough.
  • A more advanced technique is having Freya jump over the last two attacks. The idea is to, after 8 attacks from Beatrix, suicide any remaining among Zidane and Vivi and have Freya jump. If Freya is already the only one standing, you also need to wait a little bit before jumping (Beatrix should bend her knees up and down three times after being back in her idle animation). I’d recommend only learning to do this after you have the basic run down, as trying to go for this is not without risk, and depending on ATB you can’t always go for it.

Disc 2

Station

Go over the closest bridge towards the right. Next screen, talk to the person behind the left desk, then talk to the shopkeeper behind the lower desk.

Station Shop

Buy

  • [RL] 2 Mythril Gloves
  • [R] Iron Helm
  • [1 down] Barbut

Station menu

Equip

Dagger

Multina Racket / Feather Hat / - / Silk Shirt / -

Steiner

Optimise

Iron Sword / Barbut / Mythril Gloves / Bronze Armor / Yellow Scarf

Ability

Steiner

  • Remove Bird Killer, Man Eater.

Now go through the lower left exit, and after the cutscene go back. Talk to Marcus, then Steiner, and then go through the upper left exit. Cross the bridge to the left and enter the train. After the cutscene, talk to Marcus.

Boss: Black Waltz 3.2 (1,292 HP)

  • You can’t lose this fight unless you deliberately try, as Black Waltz will never attack Dagger and starts cracking (dealing damage to himself) when the others are KO.
  • Attack with everyone. Only Dagger is fast enough to potentially ATB wait.
  • If Steiner dies, it can be worth to suicide Marcus so Black Waltz starts cracking.

After the cutscene, go up, then take the path on the right. Jump over the gap, then go down to pick up the 1600 gil chest. Then continue right, run into the gate, then go out the gate.

Treno 1

Outside on the world map, stutter step towards Treno (you should soon see it if you start following the only available path).

In Treno, watch the first ATE called “Treno Tradition”. During this ATE, a thief will walk up to Dagger, and you will need to press confirm when he reaches her and an “!” appears. You will lose 500 gil if you succeed at this (instead of 1000 gil). Do not forget this ATE!

Afterwards, go to the left, then in the next screen enter the first opening in a little tower to go down some stairs. Then go up and to the doors on the left. Go a bit to the left and make sure to talk to the thief from the previous ATE to get the Power Belt. Make sure you do this, you do not want to miss this Power Belt!

After getting the Power Belt, leave the building again, and go down (leave the screen to the right of the little tower, we don’t go through it this time). Now go to the right, then the next screen go up left. To the left of the big door, pick up 2225 gil, and then enter this big door.

As Dagger, leave the screen on the right, then enter the door on the right and talk to the shopkeeper.

Treno Weapon Shop

Buy

  • Mythril Dagger
  • Mythril Sword
  • [R] Ice Staff
  • [R] Bone Wrist
  • [2 down] Magus Hat
  • [1 down] 2 Bandana
  • [R] 2 Chain Mail
  • Chain Plate

Leave the shop, then go down and right up the stairs through a little tower and then down to leave the screen. Then enter the house on the left, go down the stairs and talk to Marcus. Follow the path and talk to Baku. Do a menu after the cutscene.

Treno menu

Equip

Marcus

Iron Sword / Bandana / - / - / - (remove rest)

Steiner

Optimise

Mythril Sword / Barbut / Mythril Gloves / Chain Mail / Power Belt

Ability

Steiner

  • HP+10%, MP Attack.

Cure Steiner with Dagger.

Leave the house and go down. You’ll be back in the entrance screen of Treno. Go left, and this time go further left and enter the big tower. Follow the stairs up, and after the cutscene talk to Doctor Tot, then go up the ladders and go down the hole to enter Gargan Roo.

Take the left exit, and go up and activate the lever. Then go back and take the right exit, go up and pull the lever. Then go down and activate the switch on the left.

Boss: Ralvurahva (2,296 HP)

  • Steiner should attack, while Marcus and Dagger should use Phoenix Downs to revive party members where needed. Dagger can also use Cure to keep Steiner healthy.
  • This fight takes 5 hits from Steiner, but sometimes some attacks from the others combined can make up for a Steiner attack.
  • Ralvurahva will flee on its next turn once taken enough damage, so avoid overdamaging (which just delays this).
  • If there are two characters poisoned, Ralvurahva will use Night, putting your party to sleep, which most likely means game over. This is highly unlikely to happen due to Dagger’s and Marcus’ HP being so low, but note that it is possible to cure poison with a Remedy.

Cleyra

After cutscenes you will control Zidane. Stutter step in the southwestern direction towards the big sandstorm, and enter.

Go up, then next screen use the lever on the right and go through the door, and then go up in the next screen. Now you will be in a screen where there is an obscured chest at the bottom with Magician Shoes. Pick this up, then menu.

Cleyra menu after picking up Magician’s Shoes

Equip

Zidane

Optimise

Vivi

Optimise

Ice Staff / Magus Hat / Glass Armlet / Silk Shirt / Magician Shoes

Freya

Optimise

Javelin / Iron Helm / Mythril Gloves / Chain Mail / Coral Ring

Zidane

The Ogre / Bandana / Bone Wrist / Chain Plate / Germinas Boots

Ability

Zidane

  • [R] Insomniac.

Freya

  • [R] Man Eater.

Note that if you get a random encounter from now until you reach Cleyra village, you have the option of killing enemies with Vivi’s Blizzara (use multi-target for groups of multiple enemies), whenever that will be faster than fleeing. In the case of the sand golem, you should aim at the red core.

Now leave this screen on the right, then go up the next screen. Go down and examine the hole and choose the second option (put hand in hole). You can optionally pick up the chest for an Ether. Go back to the previous screen, go down and climb the vines (if you go down too far there is a short animation of Zidane almost falling). Next screen, go left, and the screen after that go up. Then take the rightmost path, cross the bridge, and then take the leftmost path, and again the leftmost path. Carefully walk between the first two sand pits (you need to mash the confirm button to get out if you fall in). For the third sand pit, you need to deliberately walk in and mash the confirm button to hope you jump out on the other side. Then follow the path, go up the ladder, and continue until you enter the Cleyra Settlement.

During the cutscene, choose the second dialogue option (declining the tour). Go up two sets of stairs and then go right. Go up the stairs to the family from Burmecia and talk to the guy on the left.

Cleyra Shop

Buy

  • Partisan
  • [R] Thunder Gloves

Go over the bridge on the left, then go up the stairs, then into the building and talk to the person on the right. Go out again, and pick up Gysahl Greens hidden behind the direction signs (to the right of the top of the stairs).

Then go down the stairs, and back over the bridge to where the family was.

After the cutscene, go down the stairs, and back more stairs to the entrance of the settlement, while picking up a hidden chest with a Phoenix Pinion between the last two sets of stairs closest to the entrance. At the entrance, go to the right.

Boss: Antlion (3,938 HP, Zidane and Freya need to survive)

  • You need three Blizzaras from Vivi and one or two Lancers from Freya to kill.
  • It is possible to ATB wait the Blizzaras from Vivi.
  • After two Blizzaras (and one Lancer) Antlion’s next attack will typically be a Sandstorm, which can’t kill you.

There will be some cutscenes. When Dagger is talking to Brahne, choose the second dialogue option (don’t believe her). When Zidane talks to Freya, choose the first dialogue option. Menu once you are in control of Freya.

Cleyra Freya menu

Equip

Freya

Partisan / Iron Helm / Mythril Gloves / Chain Mail / Yellow Scarf

Then go down, and keep going down the stairs until you are back at the entrance. After the cutscene, go down the ladder, then pick up the Gysahl Greens chest on the left. Then go right, down and right in the next screen, and right until you trigger a fight. This will be the first of several fights.

Battle: Alexandrian Soldiers

  • Whenever you underdamage a soldier, she will run away and you will miss the experience. We would like this to not happen too often. One or two fleeing soldiers is fine (and you are allowed one extra fleeing soldier per extra encounter you killed on the way to the village). Make note if you had two fleeing soldiers.
  • The chance of underdamaging depends on the characters level:
  • Freya: 25% chance on level 6, 0% chance on level 7 onwards.
  • Zidane: 50% chance on level 5 and 6, 25% chance on level 7 and 8, and 0% chance on level 9 onwards.
  • We want to kill soldiers with attacks from Freya and Zidane. You can use Vivi to attack Zidane’s target (before Zidane’s attack) to prevent underdamage.
  • We want Freya and Zidane to survive these fights, Vivi is somewhat less important.

After the first fight, go right then down to trigger the second fight (same notes on strategy as above). Then go down for another fight. Then down for a cutscene (choose first dialogue option). Then a fight against a single Black Mage starts.

Battle: Black Mage

  • Attack with Zidane or Freya, or use Blizzara with Vivi if he has much better ATB than the others.

After the single Black Mage fight, use Potions to fully heal your party.

Menu after first Black Mage

Items

Heal everyone.

Then go up to trigger two back-to-back fights.

Battle: Black Mages and/or Alexandrian Soldiers

  • Freya and Zidane attack enemies, and Vivi uses Blizzara.
  • Prioritise enemies that didn’t have a turn yet, and prioritize Black Mages over Alexandrian Soldiers.
  • We want Freya and Zidane to survive these fights, Vivi is somewhat less important.

In the cutscene after these two fights, pick the second dialogue option (go right).

Cleyra Bridge menu

Items

Heal everyone.

Equip

Zidane

The Ogre / Bandana / Bone Wrist / Leather Shirt / Yellow Scarf

Freya

Optimise

Partisan / Iron Helm / Thunder Gloves / Chain Mail / Coral Ring

If Freya missed AP in one of the earlier fights (both soldiers in a single battle ran away or Freya was KO), you need to also get Man Eater as an ability again.

Then go up the stairs to the center to trigger another cutscene. Pick the first dialogue option (go left). You will trigger another fight (follow the same strategy as outlined above). Then walk forward, and in the next cutscene, pick the second dialogue option (go right). There will be a last fight. If you had two soldiers run away previously, and Vivi stayed alive during all fights, make sure you KO Vivi before the end of the fight so Freya still gets enough experience.

After the cutscenes where Beatrix steals the jewel, talk to all the people on the left for some rewards (you can skip the children if you plan on getting cards from Tot for the card tournament, which is slow to do but can be a reasonable option for a beginner). Then do a menu.

Cleyra menu before Beatrix

Items

  • Arrange Auto.
  • Heal everyone with Potions, and use an Ether on Vivi.

Then leave the building to fight Beatrix.

Boss: Beatrix 2 (4,736 HP)

  • Zidane and Freya attack, and Vivi uses Blizzara.
  • Pay attention to what Beatrix does each turn before inputting your own commands, and make sure to revive fallen characters unless you are close to ending the fight.
  • Ideally you don’t overdamage, as you can still do more attacks after hitting the threshold where she will end the fight, and these take time.

After the cutscenes, on the ship, go up the stairs, then to the left. After the cutscenes where you’re overhearing Queen Brahne, go back to the teleporters that you entered the ship with, and talk to Vivi (first dialogue option during cutscene).

Alexandria 2

Cage Swing Minigame

For this minigame, you need to press the directional buttons in the same direction as the cage is swinging. The fastest way is to start going left, and use a pattern of 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3 times swinging in the same direction the cage is going (so after 4 times you increase the number of button presses per direction). Don’t worry too much if you mess this up, just continue pressing buttons in the correct direction.

Next, you will need to make your way towards a ladder on the left side of the screen. Two soldiers will try to catch you as you do so, try to run around them if you can. If you get caught, attack the soldiers with Steiner. If there is a chance to get caught by the second soldier as well, it can be worth using potions on Steiner before that to make sure he survives. Then go up the ladder and exit left.

After the cutscenes, go down and then left, and up on the screen with the fountain (you shouldn’t get caught by soldiers if you’re reasonably fast). Go up, then up the stairs and left then down into the exit at the bottom of the screen. (Here it can be more tricky to be fast enough for the soldiers, fight them if you get caught. It’s also possible to go in and out through the door on the left on the bottom level to reset the soldiers and make it more difficult for them to catch you.) Then immediately go left up the stairs and take the upper exit. Continue running forward in a straight line, which should prevent you from getting caught by soldiers.

Next, examine the candles to the left of the fireplace to make a secret entrance appear, and go through that entrance. Go towards the swinging platform, and wait for the piece that can go towards the upper chests before jumping on. Jump off at the chests and pick up the chests (left has Ice Brand and right has Tent). With turbo you should be able to grab both before the next opportunity to jump back on the platform (if you can’t do this the Tent isn’t all that important). Jump off at the right this time, then continue down the stairs and do a menu.  

Alexandria menu after Ice Brand pickup

Equip

Steiner

Optimise

Ice Brand / Barbut / Mythril Gloves / Chain Mail / Power Belt

Continue all the way down the stairs, until you see a wooden door, and go through the door.

Boss: Zorn & Thorn (2,984 HP on Thorn)

  • Attack Thorn (the red one, default target) with Steiner, Zidane and Freya.
  • After Thorn gives Meteor power to Zorn, attack Zorn with Vivi to neutralize it. Queue this attack after the others as sometimes the three attacks of the others will already end the fight.
  • Use more attacks from Steiner, Zidane and Freya on Thorn if needed.


After the fight, go forward to pick up Dagger (literally), then go back. Go fully back up the stairs, and use the rotating platform to go back to the room that had the secret entrance.

Boss: Beatrix 3 (5,709 HP)

  • Steiner, Zidane and Freya should attack.
  • Vivi can revive characters if necessary, and otherwise use Blizzara.
  • Just as in the previous Beatrix fight, ideally you don’t overdamage.

Battle: Bandersnatch (Freya needs to survive)

  • Use Climhazzard with Beatrix.
  • In some cases it’s also possible to attack with both Freya and Beatrix instead, but it’s not worth risking the Bandersnatch getting a turn between them.

As Zidane, take the swinging platform to the other side, and menu before descending the stairs.

Alexandria menu after first Bandersnatch fight

Equip

Steiner

Ice Brand / Barbut / Mythril Gloves / Bronze Armor / Yellow Scarf

Zidane

Optimise

The Ogre / Bandana / Leather Wrist / Chain Plate / Power Belt

Ability

Zidane

  • MP Attack, Beast Killer.

Now go down the stairs until you trigger another fight.

Battle: Black Mages

  • Have Steiner and Zidane attack, and let Vivi use Blizzara.
  • Prioritise Black Mages that didn’t have a turn yet.
  • Ideally Dagger survives at least two out of three fights in this section, for experience (can revive her between battles if needed).

Now further descend the stairs.

Battle: Bandersnatches

  • Have Steiner and Garnet attack one Bandersnatch, and have Zidane and Vivi attack another Bandersnatch.
  • Ideally Dagger survives at least two out of three fights in this section, for experience (can revive her between battles if needed).

Continue descending the stairs.

Battle: Bandersnatches

  • Let Zidane attack, and use Dagger or Vivi to also attack in case he underdamages.
  • Ideally Dagger survives at least two out of three fights in this section, for exp.

The scene will change to Beatrix and company, and you will have two battles in a row.

 

Battle: Bandersnatches (Freya needs to survive)

  • Use Climhazzard with Beatrix.
  • In the second fight you will have Steiner as well, you want him to survive as well for experience.

Back to Zidane, Dagger and Vivi, menu to heal up.

Alexandria menu before leaving

Cure everyone with Dagger.

Now go down to descend even more stairs, and even more stairs until a gate blocks your way, then run back to find another gate pop up, and there will be some cutscenes.

Boss: Ralvuimago (3,352 HP, Zidane needs to survive)

  • Have Vivi cast Blizzara twice, then attack with Zidane once afterwards.
  • Pay attention to what Ralvuimago does, sound wave inflicts mini. If this happens on Vivi or Zidane, then Dagger needs to use a Remedy on them.
  • It can happen that Zidane underdamages, causing Ralvuimago to curl up. Wait for it to unfurl before attacking again.

Once in control of Dagger, go left, click through some dialogue and leave the screen left. Next screen, go up, over the bridge, then down the slope and to the left. In the dialogue, select the second dialogue option to give up, and then confirm with the first dialogue option of yes.

Lindblum 2

Stick to the left side (to avoid a little cutscene) while going up. Next screen, go right and up. After the cutscenes, go left up to visit the synthesis shop.

Lindblum synth shop

  • Exploda

Leave the shop and talk to the guy close to the fountain and say you’re ready. After more cutscenes, talk to the guy on the left for some shopping.

Dragon’s Gate Shop

Buy

  • [R] Mythril Helm
  • [R] Adaman Vest
  • [R] 3 Softs

Now go through the door to the overworld, and stutter step north to enter the marsh.

Qu’s Marsh and Fossil Roo

In Qu’s Marsh, go up three screens, then catch the frog in the upper right, and give it to Quina and name them. After some cutscenes (choose the first dialogue option), do a menu.

Qu’s Marsh menu

Equip

Zidane

Optimise

Exploda / Bandana / Bone Wrist / Adaman Vest / Power Belt

Quina

Fork / Headgear / - / - / -

Order

Quina

Back Row

Now leave the screen on the right, then after the cutscene go through the entrance and right down the stairs.

Follow the path to the right, until you start getting chased by a monster. You have to dodge swinging axes while being chased, the easiest way to do so is to stick to one side of the path and move further on that side whenever you can. If you get caught, flee. After three screens of swinging axes, you will find the next boss fight.

Boss: Lani (5,708 HP)

  • You need three attacks from Zidane and two Blizzaras from Vivi.
  • You want to queue the first attack from Zidane before the first Blizzara from Vivi.
  • Lani always starts with attacking Dagger.
  • Dagger and Quina can defend, and Quina can Hi-Potion on Zidane if he takes a lot of damage. Don’t bother healing Dagger or Quina.

Menu after Lani

Equip

Zidane

Exploda / Bandana / Bone Wrist / Adaman Vest / Germinas Boots

Heal Zidane if he took 200+ damage on Lani.

Now descend the stairs on the right. This next area can feel a bit like a maze at first. The steps of making it through Fossil Roo are as follows:

  • Go to the left, pick up a flower, and go slightly right to use the flower to lure a Gargant to ride on.
  • Go up, then take the upper path at the next split, and get a flower to lure another Gargant on the right.
  • Go to the right, flip the switch, then go fully left for another flower, and a bit to the right to use it to lure a Gargant.
  • Go up, follow the winding path, flip a switch, and go back over the winding path. Pick a flower, and go left up the stairs to lure another Gargant.
  • Go to the right, flip the switch (this is the first switch we’ve already switched once before), then go fully left for a flower and slightly right to lure a Gargant.
  • Go left, then this time at the split take the downward path, and leave the screen on the right of the moogles. Pick up a flower, and lure a Gargant on the right.
  • Go up the stairs, pass the switch without flipping it, pick another flower and lure a Gargant on the right.
  • Go to the right, then start climbing the wall of vines. Take the path indicated in red to make your way to the upper left switch. When taking this path, stay below the yellow line from the picture (can be recognized by the head in the wall having a sort of triangle directly beneath it), and take a straight path to the right when going underneath this head in the wall. If you do it wrong, you get blasted in the water. In that case, use the confirm button to jump out of the water, and climb the vines again, and take the rest of the path as indicated to make your way to the switch.

  • Now flip the switch, and climb down on the vines. You will get blasted by water, press the confirm button to get out, and leave to the right. Get a last flower, go to the end of the path and lure a last Gargant.
  • Now just go to the exit in the top right.

Conde Petie and Black Mage Village

As long as the Outer Continent text is displayed, you can run to the north without worrying about encounters, and after the text disappears you will need to start stutter stepping. You will be going north through a canyon, passing under some buildings (Conde Petie) spanning over it. Then turn to the right (east), keeping the coast on your left, and pass the marsh on the left to find chocobo tracks behind it. Go into your menu.

Chocobo menu

Items

  • Arrange Auto.
  • Use Gysahl Greens.

Now, on the chocobo, go back in southwestern direction towards Conde Petie (the buildings you passed underneath), and enter.

After the cutscene, pick up a chest with 2700 gil in the dark corner on the left, behind the guy. Then go through the opening above it to the left, and then go up the stairs. Then go between the two people towards the middle platform shaped like a boat, and pick up a Diamond in the front side of it. Go back left of the platform, then go down and talk to Vivi, then take the down right exit. After the cutscene, go down to leave Conde Petie.

Mount your chocobo, and head directly east towards a coastline. At the coast, turn right through a big patch of forest, and at the end dismount and enter the highlighted part of the forest.

To go through this forest and find Black Mage Village, you need to go right, right, left, left, right. The way I remember this, is that I go right whenever Zidane appears on the downward path, and I go back left whenever Zidane appears on the left path.

Once inside Black Mage Village, go to the left and pick up an Elixir near the basket directly to the right of the door. Then enter the door and shop with the Black Mage.

Black Mage Village weapon Shop

Sell

  • All Potions
  • All Phoenix Pinions
  • All Tents
  • The Ogre
  • Iron Sword
  • Mythril Sword
  • Javelin

Buy

  • Mage Masher
  • 3 Mythril Dagger
  • Gladius
  • [R] Lightning Staff
  • [R] Magic Armlet
  • Bone Wrist
  • Glass Armlet
  • [RR] Ritual Hat
  • 2 Lamia’s Tiara
  • Mage’s Hat
  • [RR] Magician Cloak

Leave the shop, and go to the upper left exit of the screen. Then go to the left and watch the obligatory ATE. Afterwards, go into the door of the hut on the right. Pick up the Ether on the left, then go through the door on the right, continue over the little bridge and go into the next hut. Go right towards Vivi for more cutscenes (first dialogue option).

After these cutscenes, you’ll be back at the entrance. Again go to the upper left exit of the screen. Now, go into the door of the hut on the left. Pick up a hidden chest with 2000 gil in the back of the room, then talk to the Black Mage closer to the entrance.

Black Mage Village synth shop

  • Butterfly Sword
  • Rune Tooth
  • [R] Desert Boots
  • [R] Gold Choker
  • Coral Ring

Now go back to the entrance and leave the village. Take the chocobo back in the direction of Conde Petie, but leave the chocobo behind in the location indicated in the picture below, as circled in yellow (in red is Conde Petie, which you should see in the distance).

Stutter step the rest of the way to Conde Petie (avoid forest as usual).

Go forward, then take the opening to the left, go up the stairs, and then go to the right (over the upper platform) and talk to the guy in the upper right of the screen. Go back left, and down the stairs to talk to the old priest (first dialogue option). After the marriage, go down and descend the stairs on the right. Then continue going right, and at some point you will get to name Eiko. Continue the path to the right, until you see two moogles. You can optionally buy the deal from Stiltzkin (left moogle), which has an Ether, Tent, and Magic Tag (useful in case Zidane gets Zombie in any of the upcoming battles). Go up the ladder on the left, then down and right into the next screen. Menu before continuing further.

Menu before Hilgigars

Equip

Zidane

Optimise

Rune Tooth / Ritual Hat / Bone Wrist / Adaman Vest / Power Belt

Dagger

Multina Racket / Feather Hat / - / Silk Shirt / Gold Choker

Vivi

Optimise

Ice Staff / Mage’s Hat / Magic Armlet / Magician Cloak / Magician Shoes

Eiko

Golem’s Flute / Feather Hat / Glass Armlet / Silk Shirt / Desert Boots

Ability

Zidane

  • MP Attack.
  • [2 down] Undead Killer.
  • [1 down] If it is here, remove Beast Killer.

Now go to the right.

Boss: Hilgigars (8,106 HP, Zidane needs to survive)

  • After Hiligigars’ first move, Zidane should attack and Vivi should use Blizzara unless Zidane’s attack was a crit (can ATB wait to check). Eiko uses Cura on the party (unless everyone other than Dagger is still in full health).
  • Next turn, Vivi uses Blizzara and Zidane attacks (in this order). Eiko uses Cura again (unless everyone other than Dagger is still in full health).
  • Third turn, Zidane attacks and Vivi uses Blizzara (in this order). If Zidane never missed, you can also send in an attack with Eiko (or Dagger if still alive) in case you underdamage. If Zidane missed any of his attacks, Eiko continues Cura.
  • If this goes as planned, Hilgigars will be dead. If not, it will use Curaga, and you need to continue attacking with Zidane and casting Blizzara with Vivi.
  • Don’t try to ATB wait, as it can ruin the Curaga skip.
  • Don’t bother reviving Dagger.
  • In summary:
  • Zidane attack then Vivi Blizzara (if no crit).
  • Vivi Blizzara then Zidane attack.
  • Zidane attack then Vivi Blizzara.

Menu after Hilgigars

Equip

Zidane

Butterfly Sword / Ritual Hat / Bone Wrist / Adaman Vest / Germinas Boots

Ability

Zidane

  • [RR] Alert.

Now go right, and in the next screen take the bigger (leftmost) branch. Continue until you are on the world map.

Madain Sari and Iifa Tree

Make your way to the rubble-like structure that is Madain Sari (with the mountain path you just left at your back, it should be directly forward).

After the initial cutscene, take the path down right, then immediately return to the previous screen (with the fountain) to trigger another cutscene (first dialogue option each time). Next, go left for a cutscene with Vivi, then try to enter the door. Go back to the fountain screen, go down right and go down to talk to Dagger. Then go back up to the fountain screen, and take the up right path and go towards the moogles for another cutscene.

Now go back to the fountain screen, go left and enter the house for another cutscene. Pick up the pot, go left and give it to Eiko. Go back to the dinner table screen, and pick up a chest with a Phoenix Pinion to the right of Dagger. Then try to exit the house and choose to sleep.

Afterwards, you will be back on the world map. Stutter step back to the mountain path you came from. Go left for two screens, then left and up, and you will again appear on the world map. Stutter step to the giant tree.

In the cutscene, choose the last dialogue option (Ask Eiko). Then go forward and follow the path. For encounters against a Stroper, you can use a Soft to kill it, otherwise flee from encounter as usual. During the cutscene at the platform, choose the second dialogue option (try standing on it). Continue following the path winding downwards until you trigger an obligatory fight.

Battle: Zombies (Zidane needs to survive)

  • Use Cura on all zombies from Eiko, Fira on all zombies from Vivi, and Cure on all zombies from Dagger.
  • The Cure from Dagger might not be needed if there are only 2 zombies. For 2 zombies, it’s also possible to attack one with Zidane and kill the other with single target Cura/Fira.

Talk to Vivi.

Battle: Dracozombie (Zidane needs to survive)

Use Life with Eiko on the Dracozombie, or possibly throw an Elixir on it with someone else depending on ATB (as preferably the Dracozombie doesn’t get a turn).

Go down the stairs and to the right, and pick up a chest with an Elixir at the bottom of the stairs. Then pass in front of the trunk towards the left, and pick up a chest with a Brigandine hidden behind the trunk. Do a menu (and check Zidane’s level).

Menu before Soulcage

Equip

Zidane

Butterfly Sword / Ritual Hat / Glass Armlet / Brigandine / Germinas Boots

Ability

Zidane

  • [RR] remove Insomniac, Ability Up.

Heal as needed.

Now go examine the left of the screen, then run up towards Dagger.

Boss: Soulcage (Zidane needs to survive)

  • You can kill Soulcage with Life from Eiko or an Elixir.
  • If Zidane is level 15, you need to be careful as Soulcage can use lvl 5 death (killing everyone with level divisible by 5). Make sure that Soulcage isn’t about to take an action before using Life/Elixir, as Zidane being alive at the end of the fight is extremely important.

After the cutscenes, do a menu.

Outside Iifa Tree menu

Equip

Zidane

Optimise

Rune Tooth / Ritual Hat / Bone Wrist / Brigandine / Power Belt

Eiko

Golem’s Flute / Bandana / Glass Armlet / Adaman Vest / Ruby

Ability

Eiko

  • [R] Antibody, Insomniac.

Zidane

  • MP Attack.
  • [R] Counter.

Vivi

  • Insomniac, Antibody.

Now leave the Iifa Tree, stutter step back to the mountain path. On the path go back right, then stutter step back to Madain Sari.

Go forward, then go left on the fountain screen and enter the house. Go left, and enter the opening you see underneath the kitchen. After the cutscene, go back out of the house, back to the fountain screen and then to the upper right. Talk to the moogle closest to the opening, and choose the option to heal. Then choose the first option each time.

Boss: Scarlet Hair (Amarant, 8,985 HP)

  • This fight takes five attacks from Zidane.
  • Once Amarant starts jumping around, don’t attack him, as he is both likely to evade and can counter. Wait until you see “Here I go!” appear before attacking again.
  • When Amarant starts jumping around a second time, use a Hi-Potion to heal up, unless you need only one more attack. Again, wait for “Here I go!” to appear.
  • If Zidane happens to trance on this fight, you can attack and hit even when Amarant is jumping around (but beware of counters).

Now go back to the left into the house, and back to the room underneath the kitchen. After the cutscene (first dialogue option), leave the house, and press the confirm button in the area directly in front of the house where “!” appears. This will trigger some cutscenes and the option to name Amarant. Then you get into the party select menu.

Party Select - After Amarant joins

Zidane / Amarant / Vivi / Eiko

Now stutter step to the mountain path again, and menu once you’re on the path.

Mountain Path menu

Eiko Cura on Zidane.

Order

Amarant

Back Row

Now go left over the path, and stutter step again to the Iifa Tree. Choose the bottom option to keep your party as is, then follow the path on the tree, and again choose the bottom option to keep your party as is when prompted.

Battle: Mistodons (Zidane and Amarant need to survive)

  • Use Life with Eiko and Attack with Zidane to kill the Mistodons.
  • Zidane can sometimes underdamage, in that case use Amarant to finish off the Mistodon.
  • It’s also possible to kill Mistodons with a Phoenix Down plus attack in case Zidane’s and Eiko’s ATB is bad.

There will be another against a Mistodon (same strategy). Then after more cutscenes, you need to run to the left down a branch. You will get at least one more encounter against Mistodons, and sometimes you will get another one.

Disc 3

Alexandria 3

Once you control Vivi, go left. Then go up in the next screen, then left, and then go down the stairs behind Blank and Marcus (choose the first dialogue option). Once you control Eiko, go through the door slightly to your left and up.

Once you control Zidane, leave the tavern, then go left, and then up in the next screen. Now enter the synthesis shop on the right and talk to the old guy.

Alexandria synth shop

  • Angel Bless
  • [R] Glass Buckle
  • [RR] Power Belt

Now leave the shop, then go towards the upper bridge, and pick up a Phoenix Pinion at the cartwheel on the left before the bridge (see picture).

Now go up, and in the screen with the gondola pick up a Phoenix Pinion and 3927 gil behind the soldier platforms, then ride the gondola.

On the other side, pick up an Ether hidden behind the pillar directly to your left, and pick up a Phoenix Pinion behind the pillar on the far right. Then pick up the Lapis Lazuli directly behind the fountain, and then go up.

Treno 2

Optionally, it is possible to delete all your cards now and get new ones from Tot (which includes the Save the Queen if you have no cards). You can even repeat this if you aren’t content with the arrows on your cards. It is generally faster to just roll with the cards you got rather than doing this, so I would recommend only using Tot’s cards if you are a beginner that isn’t used to playing Tetra Master at all, and really want to have the better cards Tot gives (Save the Queen is quite good).

Descend the tower, and once outside, go to the right and enter the opening in the little tower to descend some stairs. Then leave the next screen in the down right direction. Talk to the person behind the counter to register for the card tournament (optionally you can buy some goblin cards in case the arrows on your current cards are bad), and enter the big opening to start the tournament.

Card Tournament

You need to win the first two matches. If you lose a match, you will lose a card but can try again. After winning two matches, you need to enter the opening again for the finale. It is preferred to win this match in order to get the Rebirth Ring, but it is perfectly fine if you don’t. You can use a screen transition before the final match if you insist on getting the ring, but I would rather take the loss than retry. The ring is nice to have and makes things a bit safer and faster, but isn’t necessary.

For a more in-depth discussion on Tetra Master strategies, see Card Tutorial【Eng】 (written by Wisteria). Here are some general tips:

  • Hope that you go second, as the last card played can be quite influential.
  • Try to avoid card battles, it tends to be better to flip over cards without a battle than risk the heavy RNG involved with card battles.
  • Try to get cards in positions where it is impossible for your opponent to flip them (so without open spaces around it or cards pointing towards it that can be battled.
  • Try to avoid giving your opponent cards in positions where it is impossible for you to flip them. For example, if you put a card in a corner with only one empty space next to it, your opponent can block off that card by taking that empty position while winning over the card in the corner.

Make note of whether you won and got the Rebirth Ring, as it will affect some later parts of the run.

Alexandria 4

During the next cutscenes, you will have to give instructions to 4 pairs of soldiers. Give the first set of instructions to the third pair of soldiers. After that, you can just mash through as it’s just the first set of instructions to the first pair of soldiers each time. It is important to give the instructions correctly, as you’ll receive Angel Earrings as a reward.

Once you control Steiner, do a menu.

Steiner/Beatrix menu

Equip

Beatrix

Save the Queen / Rubber Helm / Thunder Gloves / - / - (remove rest)

Steiner

Optimise

Ice Brand / Cross Helm / Mythril Gloves / Plate Mail / Power Belt

Ability

Steiner

  • MP Attack.
  • [R] Counter, Devil Killer, Undead Killer.

Order

Beatrix

Back Row

Now lure the mistodon until it is just past the barrel next to the ticket booth, as shown in the picture. Then pass the ticket booth on the left, and go down the screen. In the next screen, you will trigger if you would run through normally. To skip this, carefully position Steiner as in the below picture (pay attention to where his sword is in comparison to the cross in the fence). Once in position, go directly left, and you should enter the next screen without an encounter. If you didn’t go far enough, you will stay on the screen but can try again, but if you go too far you will trigger the encounter. If you make a mistake in this or the previous screen, just fight the encounter using the battle strategy below.

Now after this Mistodon skip, go right to trigger a Mistodon fight that can’t be skipped.

Battle: Mistodons (Steiner needs to survive)

  • Each mistodon can be killed with either an attack from Steiner or Life from Beatrix.
  • Note that both attacks and life have a chance of missing, so it can be worth still queueing up further actions in case of a miss.

Do a menu after the first unskippable mistodon battle.

Alexandria menu during mistodons

Have Beatrix use Cura on all to be fully healed up.

Now go to the right, then down in the next screen. There will be three more fights against a single mistodon (use the strategy above), then a last fight in which Steiner trances.

Battle: Mistodons (Steiner needs to survive)

  • This is for the fight in which Steiner trances.
  • As soon as you can, use Life with Beatrix on the leftmost mistodon, which is the one on top in the list when selecting a target. This should kill this mistodon before it gets a turn.
  • Attack with Steiner.

Once you control Dagger, go left up the stairs, then go down into the bottom exit of the screen. Take the stairs and take the upper exit. Now take the door on the left (up some small stairs), and go up all the stairs. Continue following the path.

Once you control Zidane, take the same path that Dagger just took.

Lindblum 3

After the cutscenes, once you control Zidane, pick up the chest to your right with an Egoist’s Armlet. Then try to leave the room, which will trigger a conversation with Blank. Choose the first dialogue option.

Descend the stairs and talk to the guard on the right in front of the opening (don’t forget this, as it will allow you access to Cid’s royal chambers). Then go back up the stairs and go to the left. In the screen with the fountain, go down into the elevator, and use the elevator to go to the upper level. Leave the elevator, then go up, and go up the stairs and talk to one of the guards, then proceed to the door.

After the cutscenes, go down into the elevator, and take the elevator to the mid level. In the fountain screen, go to the right and then back into the guest room (where you started). In runs with the cutscene remover, I use the change of music as the reminder that I need to go back to the guest room to check up on Dagger.

After more cutscenes, again go down and take the elevator to the mid level. In the screen with the fountain, this time go left. In the red carpet screen, descend the stairs, and take the cab to the Business District.

Leave the station, then go up. Go up right in the next screen, then enter the weapon shop on the right. Talk to the shopkeeper, and choose the second option to be able to shop.

Lindblum Weapon Shop

Buy

  • Coral Sword

Leave the shop, and talk to the woman in white to acquire the Beautiful Potion. Now go back to the station, and take a cab to the Theater District. Leave the station, and take the down left exit to trigger a cutscene in which you acquire the Unusual Potion. Then enter the house in the down right corner, and open the chest with Lapis Lazuli. Talk to the painter and ask about the potion, then check the left corner to get the Strange Potion.

Now go back to the station and take the cab to the Castle. Leave the station, go up the stairs, and then go towards the exit in the bottom right. Go to the bottom right to enter the elevator, and go to the upper level. Leave the elevator, go up, and go up the stairs and talk to one of the guards, then proceed to the door.

After the cutscenes, go down and enter the elevator again, and this time go to the base level. Take the cart on the right towards the harbor, and go to the ship and enter.

Party Select - Blue Narciss

Just select any party as fast as possible, it doesn’t matter.

Now, as indicated in the map above, go south. When nearing the outer continent, you can turn left/eastwards to go below the mountain path, then land on the nearest beach on your right, and you should be close to your chocobo.

Black Mage Village and Desert Palace

Now stutter step to your chocobo, and make your way to Black Mage Village. In the village, go to the upper left, then left in the next screen for a cutscene. Then go back to the entrance and take the path to the upper right. Go into the hut to see little Bobby Corwen, then leave the village.

Take the chocobo back to the boat. Once on the boat, go left (east) and follow the coastline on your right, and land on the next beach. Stutter step over the small piece of land between mountains and sea, and towards the desert area in the east. Then enter the closest sand pit in the desert.

After the cutscenes (first dialogue option), go down towards the black mages, then go right after being teleported.

Party Select - Desert Palace

Zidane / Quina / Freya / Amarant

Hilda Garde Dock menu

Equip

Zidane

Optimise

Angel Bless / Ritual Hat / Egoist’s Armlet / Brigandine / Power Belt

Quina

Optimise

Fork / Lamia’s Tiara / Bone Wrist / Silk Shirt / Yellow Scarf

Ability

Quina

  • [R] Clear Headed, Millionaire

Zidane

  • [scroll down] remove Undead Killer.
  • [R] remove Alert, Level Up.

You are now on the Hilda Garde Dock screen, where you need to follow the path toward the airship (Hilda Garde) and then enter it. It’s quite likely to get a random encounter. If you get an encounter against a single ogre (not two), it is worth fighting the encounter. In this case, attack with Zidane and Freya and throw an Exploda with Amarant.

Oeilvert

The ship will bring you to the outer continent. Now stutter step in the opposite direction compared to where the ship is facing (so go to the north). Then stutter step around the forest to the chocobo tracks. Go to the menu.

Chocobo menu

Items

  • Arrange Auto.
  • Use Gysahl Greens.

Now go back to the ship and continue onwards past it. Inside the mountains, go right, then left, then right. Follow the path until you see the sea, then continue hugging the left wall (you follow a path that spirals inwards) until you find a building.

Inside, talk to the moogle for some shopping.

Oeilvert Moogle Shop

Sell

  • All Phoenix Pinions
  • All Tents
  • Butterfly Sword
  • [RRR] All gems except Diamond and Lapis Lazulis
  • Angel Earrings
  • Yellow Scarfs
  • Germinas Boots
  • Desert Boots
  • Chain Plate
  • Leather Plates

Buy

  • Trident
  • [R] 2 Silver Fork
  • [scroll down] Egoist’s Armlet
  • 2 Diamond Gloves
  • Mantra Band
  • Dark Hat
  • 2 Green Beret
  • [RL] Judo Uniform
  • [scroll down] 11-21 Hi-Potions

Now follow the path until you enter the actual building. Inside, go up the stairs and then left. Examine the blue orb to turn it red, and pick up the chest with an Elixir. Go back right, down the stairs, and to the left. Pick up the chest in the lower right for a Diamond Sword. Now take the lower left exit. Pick up the chests with the Power Vest and Feather Boots while following the path upwards. In the top left exit and immediately re-enter the screen (to minimize the odds of a random encounter). Examine the four hologram points while making your way back down, then leave the screen down left.

You are now back on the screen where you previously picked up the Diamond Sword. Pick up the chest behind the hologram for a Shield Armor, then do a menu.

Oeilvert menu after Shield Armor pickup

Equip

Zidane

Optimise

Angel Bless / Green Beret / Egoist’s Armlet / Judo Uniform / Lapis Lazuli

Freya

Optimise

Trident / Lamia’s Tiara / Diamond Gloves / Shield Armor / Power Belt

Amarant

Optimise

Cat’s Claws / Green Beret / Egoist’s Armlet / Adaman Vest / Lapis Lazuli

Ability

Amarant

  • Accuracy+.
  • [RR] Ability Up, Level Up.
  • [R] Clear Headed.

Freya

  • MP Attack.
  • [RR] remove Level Up (if present), Ability Up.
  • [R] Clear Headed.
  • [LL, 1 down] Counter.

Zidane

  • [R] remove Counter.
  • [R] remove Level Up.
  • [R] Clear Headed.
  • [LLL] Bird Killer, Accuracy+.

Items

Use Hi-Potions to heal if needed (want to be close to full HP).

Now go through the yellow door. Then go to the right, examine the orb, and go back to the left. Once back in the room with the big hologram, this time take the blue door.

After the cutscene, pass the big hologram and exit on the right. Next screen also go right. Then go towards the right, and pick up a chest in the back with the Gaia Gear before leaving the screen on the right. Use the platform, then examine the triangle.

Boss: Ark (20,002 HP, Zidane, Freya and Amarant need to survive)

  • Amarant throws two Silver Forks, then Diamond Sword.
  • Zidane and Freya attack.
  • Quina throws Hi-Potions where needed. In case of doubt, priority goes to Freya, then Zidane, then Amarant.

Oeilvert menu after Ark

Equip

Quina

Optimise

Fork / Dark Hat / Bone Wrist / Gaia Gear / Coral Ring

Now (after the menu) examine the triangle again.

Desert Palace

Once you control Cid, go down and to the right.

Peek-a-boo Minigame

For this minigame, you need to mash the confirm button (or use turbo to mash it for you) when the hedgehog pie isn’t looking. When you get caught by the hedgehog pie, you need to start over. If you are good at the minigame, it’s slightly faster to do this first try. If not, you can deliberately fail the minigame 5 times (just mash until you get caught). After this, the minigame will become significantly easier.

After getting the key, choose the third option (put weight on scales), then the last option (B, C, and D), and then choose the second option (climb on the scales).

Once you control Eiko, go left and then up. Then light the candle on the left and examine the bloodstone on the right for a Promist Ring. Then go up, and left in the next screen.

In this screen, we need to light all the braziers as follows:

  • First light the three braziers in the left section.
  • Use the door above you to make your way to the right section.
  • In the right section, light the brazier in the down left, which makes the statues on the left disappear.
  • Now use the pathway above to go back to the left section.
  • Light the two braziers in the middle section to make the statues on the right disappear as well.
  • Now light the brazier in the down right corner. Then shortly go into the pathway above (to reduce chances for an encounter) before lighting the last brazier (next to the door) in the right section.
  • Now go to the middle and down to light the final brazier, which will open the door on the upper right.

Now go through the aforementioned door on the upper right, then light the next candle (on the right by the second statue). Go slightly back to examine the bloodstone for a Shield Armor. Then follow the path, where you will have to make a sharp turn at the end to ascend the stairs. At the start of the next screen, light the candles, then follow the path.

Now in the screen with the bookcases, do the following:

  • Light the candles on the left.
  • Go up the stairs on the right, and light the candles in the upper left.
  • Go through the opening that just appeared, and examine the bloodstone for a N-Kai Armlet, then menu before going back to the bookcases screen. (The menu is slightly different if you got the Rebirth Ring from the card tournament, as indicated in blue.)

Desert Palace menu after N-Kai Armlet pickup

Equip

Vivi

Ice Staff / Mage’s Hat / N-Kai Armlet / Magician Cloak / Magician Shoes

Steiner

Optimise

Coral Sword / Cross Helm / Diamond Gloves / Chain Mail / Power Belt

Dagger

Multina Racket / Feather Hat / - / Silk Shirt / Rebirth Ring or Feather Boots

Ability

Dagger

  • Auto-Life or Auto-Float.

Steiner

  • Bird Killer.
  • [RR] Ability Up.

  • Back in the bookcases screen, go down the stairs, then take the other stairs on the left, and light the candles on the right of the middle level.
  • Go through the opening that appeared, follow the path, light some candles on the way and more candles at the end of the path. Then go back to the bookcases screen.
  • Go down the stairs, and light the candles on the right.
  • Go through the opening, and light the candles, then go back.

Now go to the left and past the moogle. In the next screen, light the two candles, then examine the bloodstone for a Black Hood. Then unlight the leftmost candle, and go through the door to follow a path to the other side. On the other side, light the rightmost candle to make some stairs appear. Then go back to the initial side (where you picked up the Black Hood), and ascend the newly appeared stairs. Then go up and attempt to light the candles.

Boss: Valia Pira (12,120 HP, Steiner needs to survive)

  • First you want to have Eiko summon Carbuncle to get Reflect on the whole party. Make sure everyone is alive when you do this. (Be careful that Dagger can fail to throw a Phoenix Down.)
  • Then Vivi casts Water on your own full party twice, and Steiner attacks Valia Pira.
  • You need to hold ATB during the Water casting, to make sure the Reflect doesn’t wear off too soon.

Now light the candle above, then use the glowing area to teleport.

Once you control Zidane, do a menu.

Hilda Garde Dock menu

Equip

Zidane

Angel Bless / Black Hood / Egoist’s Armlet / Brigandine or Judo Uniform* / Diamond

*If you already learned Ability Up you can leave Judo Uniform on.

Freya

Trident / Iron Helm / Diamond Gloves / Shield Armor / Lapis Lazuli

Ability

Freya

  • [RR] Level Up.

Zidane

  • [RR] Level Up.

Now follow the path towards the teleporter. Between crossing the screen now, and the next time we cross it, we want to kill at least one ogre for the AP. If you come across a single ogre, use attacks from Zidane and Freya and possibly throw an Exploda with Amaramt to kill it. Once through the teleporter, go through the door opening on the left towards a cutscene with Kuja.

Party Select - Desert Palace

Zidane / Freya / Steiner / Amarant

Now go right and back to the teleporter screen, and take the teleporter on the left. Cross the Hilda Garde dock screen again (although this time the ship is gone). If you still need to kill an ogre, Steiner can now help attacking as well, and an encounter with two ogres becomes an option to meet the quota of one ogre killed as well now.

As the ship is no longer there, instead just go forward to leave the screen. Activate the lever on the right, then descend the ladder on the left. Now go to the exit in the upper left of the screen, and your boat will bring you to the Lost Continent.

Party Select - Blue Narciss

Zidane / Vivi / Steiner / Amarant

Esto Gaza and Mount Gulug

Stutter step to the west to the nearby town. Enter the building, and after the cutscene go to the right, and talk to the shopkeeper behind the counter.

Esto Gaza Shop

Buy

  • [RR] 3 Rising Sun
  • Octagon Rod
  • [LL] Flame Saber

Now leave the shop, and this time go up. On the next screen go right, and then up through a door to enter Mount Gulug. Go into the building on the left, and pick up 9693 gil in the bottom right corner. Now go right, through another building, until you find a well. Go down the rope of the well, then examine the lever on the left and pull it down three times. Then do a menu.

Mt Gulug menu before Red Dragons

Equip

Vivi

Octagon Rod / Mage’s Hat / Magic Armlet / Magician Cloak / Magician Shoes

Steiner

Coral Sword / Iron Helm / Thunder Gloves / Bronze Armor / Power Belt

Amarant

Cat’s Claw / Green Beret / Egoist’s Armlet / - / Promist Ring (remove Adaman Vest)

Zidane

Angel Bless / Black Hood / Egoist’s Armlet / Judo Uniform / Gold Choker

Ability

Zidane

  • Distract, remove MP Attack.
  • Remove Bird Killer, remove Man Eater.
  • [R] Antibody.

Steiner

  • [R] Remove Counter, remove Man Eater if it is here.
  • [R] Level Up.

Now go down the rope and move down.

Battle: Red Dragons (Zidane and Steiner need to survive)

  • Have Zidane use Soul Blade (to inflict confusion) on one Dragon (preferably one that didn’t have a turn yet).
  • Meanwhile, one Blizzaga from Vivi plus an attack from Steiner (or Amarant throwing a Rising Sun) should kill the other Dragon.
  • Once one Dragon is dead, Vivi should cast Blizzaga on the remaining Dragon (which should not yet kill it).
  • We want all the experience to go to Zidane and Steiner, so we want Vivi and Amarant KO before ending the fight. For this, Amarant attacks himself, and Zidane attacks Vivi. Then Steiner can attack the Dragon for the finishing blow.
  • Zidane attacking Vivi and Steiner attacking the Dragon should happen in the same turn, as the Dragon getting a turn in between can mess things up.

Now do another menu, and do not bother healing (you are about to get a free heal).

Mt Gulug menu after Red Dragons

Equip

Zidane

Optimise

Angel Bless / Black Hood / Egoist’s Armlet / Power Vest / Power Belt

Steiner

Optimise

Flame Saber / Cross Helm / Bronze Gloves / Shield Armor / Lapis Lazuli

Amarant

Optimise

Cat’s Claw / Green Beret / Egoist’s Armlet / Judo Uniform / Power Belt

Ability

Zidane

  • Accuracy+, MP Attack.
  • [R] Devil Killer.

Steiner

  • HP+10%, Accuracy+, Distract.
  • [RR] Antibody.

Now go to the left.

Boss: Meltigemini (24,348 HP)

  • Attack with Steiner and Zidane, and throw Rising Suns with Amarant.
  • If Eiko somehow survives for a bit, you can use her for healing.
  • It can sometimes be worth using a Hi-Potion on Steiner (with another character) if he took a lot of damage, as he is our best damage dealer.
  • Don’t bother reviving Amarant.

Lindblum 4 and Ipsen’s Castle

Go down the stairs to leave the guest room, then left, and on the screen with the fountain go to the down right exit. Take the elevator to the upper level. Now go up. This time, we don’t need to go up the stairs, and can just take the lower door. If you are not using the Cutscene Remover, you get about 8 minutes worth of cutscenes to mash through (use turbo or autoclicker for a nice break).

Party Select - Hilda Garde

Zidane / Vivi / Freya / Steiner

Go straight ahead until you see a valley with a castle in it. Land in the valley and enter the castle. Choose the second dialogue option (don’t let him leave) during the cutscene, and dismiss the party selection option. Then go up the stairs. Go through the upper right opening, then talk to the moogle to shop.

Ipsen’s Castle Moogle Shop

Buy

  • [RR] Golden Hairpin
  • Red Hat
  • Venetia Shield
  • Jade Armlet
  • [R] Gaia Gear
  • 2 Diamond Helm

Go to the pole on the right and slide down. Then go up the ladder in the back right, then go left. In the next screen, go through the other door opening. Then go down the ladder, to the right up the stairs, and up on another ladder. Continue up the ladder until Zidane automatically jumps off, then go through the door opening. Go in the elevator, and menu.

Ipsen’s Castle menu before Taharka

Equip

Zidane

Optimise

Rune Tooth / Golden Hairpin / Jade Armlet / Power Vest / Power Belt

Vivi

Octagon Rod / Red Hat / Magic Armlet / Magician Cloak / Ribbon

Freya

Optimise

Trident / Diamond Helm / Diamond Gloves / Shield Armor / Diamond

Steiner

Flame Saber / Cross Helm / Thunder Gloves / Shield Armor / Lapis Lazuli

Ability

Steiner

  • [R] Add Status, remove Devil Killer.
  • [R] Ability Up.

Freya

  • Accuracy+, Distract.
  • [R] remove Man Eater.
  • [R] Ability Up.

Order

Freya

Back Row

Steiner

Back Row

Go to the back of the room and pick up the four mirrors on the wall, then walk back.

Boss: Taharka (29,186 HP, Zidane, Steiner and Freya need to survive)

  • Have Zidane use Soul Blade (inflicting poison) and Vivi cast Firaga for damage.
  • Attack with Steiner for a chance to inflict Heat. If successful, Taharka will turn red and die on its next turn. Wait (while holding ATB if needed) to see if this is successful before queueing other actions, as you don’t want Heat to wear off.
  • Freya can use Hi-Potions to keep people healthy. Make sure Freya, Steiner and Zidane are healthy enough to survive an attack (you don’t want Taharka to kill someone and then die of poison before you can revive).
  • Overall, less ATB waiting means more poison damage on Taharka.

Now go back to the entrance of the castle with the following directions. Go down the elevator, then take the upper right exit. Go down the ladder and jump off at the start of the next screen. Go to the left and get on the ladder, and jump off at the next opening. Go through the other door opening, then go to the right, down the ladder, and up the pole. Then exit the next screen on the left, and then go down. Outside, do a menu before descending the stairs.

Ipsen’s Castle menu before leaving

Equip

Vivi

Mage Staff / - / - / - / - (remove all)

Zidane

Optimise

Angel Bless / Golden Hairpin / N-Kai Armlet / Gaia Gear / Ribbon

Steiner

Coral Sword / Iron Helm / Diamond Gloves / Shield Armor / Coral Ring

Ability

Steiner

  • [RR] Ability Up, Level Up.

Zidane

  • [RR] remove Antibody, remove Ability Up.
  • [L] If you are level 27 Counter (or High-Tide if close to trance).
  • [L] Auto-Regen.

Now descend the stairs, and after a cutscene you will find yourself back inside the castle. Go again through the top right door opening. Now deliberately fall through the most upper trapdoor in the floor (see picture copied from Muttski’s guide).

You will be on top of a reversed chandelier. If you did not get the Rebirth Ring from winning the card tournament, pick up the chest here with a Maiden Prayer before jumping off. Then go down to find Amarant.

Ipsen’s Castle menu with Amarant

Equip

Amarant

Cat’s Claws / Green Beret / Egoist’s Armlet / Judo Uniform / Lapis Lazuli

Now make your way back to the entrance (up the pole then the left exit, then down), and leave the castle.

Party Select - Hilda Garde

Zidane / Amarant / Vivi / Quina

We need to drop off pairs of people at the various shrines, as indicated by the following map (copied from Muttski’s guide).  

We start at X. First, go forward a bit to the water shrine (1), and dismiss the party select after dropping off Dagger and Eiko. Then, go forward and a bit to the left inside the volcano for the fire shrine (2), where Freya and Amarant get dropped off. Then go north to cross the map boundary for the wind shrine (3), where Steiner and Vivi get dropped off. Finally, go southeast (crossing the north-south boundary of the map) to the earth shrine (4).

In the earth shrine, follow the path, and mash the confirm button when walls threaten to crush Zidane and Quina. Examine the pedestal, and a fight will start.

Boss: Earth Guardian (15,567 HP to Eat, Zidane needs to survive)

  • You need 6 or 7 attacks from Zidane, then Quina can Eat the boss.
  • Quina can Defend while Zidane is attacking, or use healing items if Zidane gets very low on HP.
  • Quina is protected from various elements, only physical attacks or Firaga can kill them. If Quina gets killed, revive them with a Phoenix Down.
  • Quina will Eat once you have dealt enough damage.

In the cutscenes, pick the last dialogue option when talking to Amarant.

Party Select - Hilda Garde

Zidane / Dagger / Eiko / Quina

Fly forward (and slightly left) to an ice island (shimmering island) and use it to transport to Terra.

Terra

Dismiss the party selection option. If you get a random encounter against Hecteyes, you can kill it with a Phoenix Down plus any attack. Go to the right, go forward on the next screen, then take the rightmost path. Continue right until you can climb down a sort of web, then go left, jump over and climb down another web. Pick up the chest with a Demon’s Vest, then follow the path to the left. Go forward, and then up some stairs, but make sure to menu before leaving this last screen. The blue parts indicate parts of the menu that only need to be done if you have the Rebirth Ring (otherwise you already did these parts in the Desert Palace).

Menu before Bran Bal

Equip

Quina

Fork / - / - / - / - (remove all)

Eiko

Golem Flute / - / - / - / Ruby (remove all except Ruby)

Dagger

Multina Racket / - / - / - / Feather Boots (remove rest)

Ability

Dagger

  • Auto-Float.

Items

Arrange Auto

After the menu you can exit the screen (up the stairs).

Party Select - Bran Bal

Zidane / Vivi / Eiko / Quina

Go left, and then into the leftmost house. After the cutscenes, go into the house in the back. Then go right and down the stairs. A bit to the right of Mikoto (girl in pink) there is hidden Elixir to pick up. After picking this up, talk to Mikoto. Then go back up the stairs.

Once you control Eiko, you can optionally pick up another Elixir in the chest to the left of Steiner, then leave the house. Then pick up the Angel Earrings in the spot circled in yellow in the picture below, and then go right.

 

Enter the rightmost house, pick up the chest with the Wing Edge, then examine the wobbling basket and shop with the moogle that comes out.

Bran Bal Moogle Shop

Sell

  • All Phoenix Pinions
  • All Weapons except Partisan and Broadsword
  • [RRR] Wing Edge
  • All accessories except Diamond, Maiden Prayer/Rebirth Ring, Power Belt, and Pumice Piece.
  • Plate Mail, Chain Mail and Bronze Armor.

Buy

  • [R] Orichalcon
  • [R] 2 Coronet
  • [L, 1 down] Bistro Fork

Now leave the house, go down and leave the screen. Now go up through the glowing gate, then up and talk to Mikoto. Once you control Zidane, do a menu.

Zidane Pandemonium menu

Equip

Zidane

Optimise

Orichalcon / Coronet / Egoist’s Armlet / Power Vest / Pumice Piece

Ability

Zidane

  • If level 26, remove Distract.
  • [R] If level 27, remove Counter / High-Tide.
  • [R] Level Up.
  • [L] Remove Devil Killer, Bird Killer.

Then just go forward and follow Garland for some cutscenes, and the You Are Not Alone (YANA) sequence will start.

Battle: Amdusias (Freya and Amarant need to Survive)

  • Do nothing until Freya arrives.
  • Attack with Zidane, and with Freya in case Zidane’s attack isn’t enough, to make Amarant appear.
  • After Amarant appears, have Zidane KO himself (so all experience goes to Freya and Amarant) and have Amarant throw the Bistro Fork.
  • Have Freya attack in case the fork doesn’t kill.

Battle: Abadon (10,926 HP, Zidane and Steiner need to survive)

  • Change Steiner to back row, and possibly Defend.
  • After two turns Zidane will show up.
  • Attack with Zidane twice, and queue an attack with Steiner after those in case Zidane’s attacks don’t kill.
  • Make sure Quina is dead before the end of the fight (usually they will die quickly).
  • Note that Steiner can attack himself to heal himself, as his equipment deals and absorbs thunder damage. This can sometimes be helpful, although it can miss.

Battle: Shell Dragon (10,921 HP, Zidane needs to survive)

  • We first need to get Zidane in critical HP to get Dagger to show up, but we do not want to get Zidane killed. Use the following guidelines for what to do to try to make this happen as soon as possible:
  • More than 1638 HP: flee.
  • 1092 - 1638 HP: do nothing.
  • 882 - 1092: defend + flee.
  • 439 - 882: defend.
  • Less than 439: heal.
  • At the latest Shell Dragon will use smash at the 5th turn, guaranteeing the critical HP. After getting in critical HP, Dagger shows up and fully heals Zidane.
  • After Dagger shows up, Zidane needs to do 4 attacks to kill Shell Dragon.
  • You can use Dagger for healing when needed as long as she’s alive.
  • If Dagger is already KO, you might sometimes need to use an Elixir to keep Zidane alive when he is low health.
  • Make sure Dagger is KO before ending the fight (have her attack herself if needed).

Menu after Shell Dragon

Equip

Dagger

Multina Racket / - / - / - / - (remove Feather Boots)

Go to the right until you get a cutscene and get to select your party.

Party Select - Pandemonium

Zidane / Freya / Steiner / Amarant

Now do a menu before doing a big shopping menu at the moogle.

Pandemonium menu before Shop

Equip

Zidane

Orichalcon / Coronet / - / Power Vest / Pumice Piece (remove Egoist’s Armlet)

Freya

Partisan / - / Diamond Gloves / - / - (remove rest)

Steiner

Optimise

Broadsword / Diamond Helm / Venetia Shield / Shield Armor / Ribbon

Amarant

Optimise

Cat’s Claws / Coronet / - / Demon’s Vest / Power Belt (remove Egoist’s Armlet)

Order

Freya

Front Row

Items

  • Arrange Auto.
  • Use Hi-Potions and Ether, or an Elixir, to fully heal Zidane.

Pandemonium Moogle Shop

Sell

  • [RRR] All accessories except Rebirth Ring/Maiden Prayer, Power Belt, and Diamond.
  • All body armor pieces of all kinds.
  • All helms except Cross Helm, Mythril Helm, and Barbut.
  • All other head pieces except Mantra Band and 1 Lamia’s Tiara (can sell the other).
  • All gloves except Diamond Gloves.
  • All other arm pieces except Jade Armlet, N-Kai Armlet, and 2 Glass Armlets.
  • All weapons.

Buy

  • [R] Avenger
  • Holy Lance
  • Defender
  • [RR] Minerva’s Plate
  • [down] Platina Armor
  • 41 Phoenix Down
  • Hi-Potions as many as you can

Now there is a big menu. There are some slight differences in Freya’s part of the menu depending on whether you won the Rebirth Ring in the card tournament, as indicated in blue.

Pandemonium menu after Shop

Equip

Zidane

Optimise

Freya

Optimise

Steiner

Optimise

Defender / Diamond Helm / Venetia Shield / Platina Armor / Ribbon

Amarant

Optimise

Avenger / Coronet / Glass Armlet / Demon’s Vest / Power Belt

Zidane

Orichalcon / Coronet / Glass Armlet / Power Vest / Power Belt

Freya

Holy Lance / Lamia’s Tiara / Diamond Gloves / Minerva’s Plate / Rebirth Ring or Maiden Prayer if you don’t have Rebirth Ring

Ability

Freya

  • [R] Man Eater.
  • [R] remove Ability Up, remove Level Up.
  • [LL] Auto-Life or Auto-Regen.

Steiner

  • Accuracy+.
  • [R] Counter, Man Eater.

Amarant

  • Accuracy+, MP Attack, Bird Killer.
  • [R] Man Eater.
  • [RR] Locomotion, remove Clear Headed.
  • [LL] Counter.

Zidane

  • Distract.
  • [R] Counter, Man Eater.

Now go left, and left again in the next two screens.

In this screen, you first have to activate the switch, which will start a 30 second timer and a pattern of lights will appear. Go to where Zidane is standing in the picture above, then wait until the light pattern goes to the next stage where you can follow the rest of the path as indicated in red.

Now go left over the light bridge. On the next screen, activate the device and set it to 4. Then go left, and in the next screen follow the path as indicated in the picture below (copied from Muttski’s guide).

Now follow the path to a transporter. Then follow the route indicated in the picture below (again copied from Muttski’s guide).

Note: You should be doing this already, but the following is going to be even more important in the late parts of the run. Check what the boss is doing before inputting your own commands! You want to make sure characters that get killed get revived immediately, rather than the boss getting more turns in between at which point your fights get more difficult to recover. Steiner will also start using Charge!, which makes characters in low health get an attack, and you’d rather revive characters before the Charge! gets used, so as to have as many characters attack as possible. Also make sure to make your commands quickly (you can hold ATB if you want a chance to think), so as to not lose turns when the ATB from the boss is filled already again.

Boss: Silver Dragon (24,055 HP, Steiner needs to survive)

  • This fight takes 5 attacks from your characters.
  • Try to end the fight with all your characters alive (use Phoenix Down where necessary), to help with the next fights.

Boss: Garland (40,728 HP)

  • Again, you want to end the fight with all characters alive to help with the next fight, so use Phoenix Down where necessary.
  • If there are multiple characters in critical, Steiner should use Charge! Other than that, characters should attack (or use Phoenix Down where needed).
  • Garland only has single target attacks.

Boss: Kuja (42,382 HP)

  • This time, it’s perfectly fine if some characters are KO at the end of the fight.
  • If there are multiple characters in critical, Steiner should use Charge! Other than that, characters should attack or possibly revive others with Phoenix Down.
  • Kuja only has single target attacks.
  • If you feel spicy and everyone is sufficiently healthy, Freya can use Luna at the start of the fight. This casts Berserk on all your characters, making them stronger but also making you lose control over them.

Whenever you control Zidane, just follow the path, until you reach the end of the Disc.

Disc 4

Memoria

After some cutscenes there will be a party select.

Party Select - Invincible

Zidane / Freya / Steiner / Amarant

Just fly directly forward to the purple orb above the Iifa Tree, and enter it.

Boss: Nova Dragon (54,940 HP)

This can be quite a tricky fight, as the dragon can hit pretty hard and also tends to counter attacks with its own attack.

  • Let Zidane use Phoenix Downs on any characters that need it, while the others attack. Prioritise Steiner over Freya over Amarant for reviving.
  • Steiner should use Charge! if there are any characters in critical HP (which avoids the counters from the dragon).
  • If the initial attack from Nova Dragon was something relatively tame, you can also go for casting Luna with Freya (make sure to hold ATB while she does so), and then hope for the best.

Cancel the party select option, then menu.

Memoria menu after Nova Dragon

Items

  • Phoenix Down on any dead.
  • Hi-Potion Zidane to full HP.
  • Ether on characters with low MP.

Note on Ethers: From now to the end of the game, we can use our ethers to fill up MP to fuel the MP attack ability. Steiner also uses MP for Charge!, so he generally needs more than the others. You do need a few left to use directly before Trance Kuja, so if you have fewer Ethers you might want to use them more sparingly.

Follow the path, until you get to the area in the picture below. Pick up The Tower at the point where Zidane is standing in the picture, then menu.

 

Memoria menu after Tower pickup

Equip

Amarant

Optimise

Avenger / Coronet / Jade Armlet / Demon’s Vest / Power Belt

Steiner

Defender / Diamond Helm / Diamond Gloves / Shield Armor / Diamond

Freya

Holy Lance / Cross Helm / Venetia Shield / Minerva’s Plate / Rebirth Ring or Maiden Prayer

Zidane

Optimise

The Tower / Coronet / N-Kai Armlet / Power Vest / Ribbon

Ability

Zidane

  • remove Bird Killer.
  • [R] remove Counter, Protect Girls.
  • [1 down] Body Temp.
  • [L] remove Man Eater, Devil Killer.

Freya

  • remove Auto-Regen if you don’t have Rebirth Ring.
  • remove Distract.
  • [R] Devil Killer, remove Bird Killer.
  • [R] Ability Up, Body Temp.

Steiner

  • [R] Devil Killer.
  • [R] remove Ability Up, Body Temp.

Amarant

  • [R] remove Counter, Devil Killer.
  • [R] Body Temp.

Follow the path until you start the fight against Maliris.

Boss: Maliris (59,497 HP, Freya needs to survive)

  • Count the damage you do! You need to at least roughly know your damage (I go for multiples of a 1000).
  • Once Maliris dies, she will use Raining Swords. The way to survive this is to either have Auto-Life active on Freya (only if you have the Rebirth Ring), or to have her jumped in the air once the fight ends (if you don’t have the ring or Auto-Life triggered earlier).
  • Attack with your characters and have Steiner use Charge! while reviving with Phoenix Downs when necessary. If Freya doesn’t have Auto-Life, make sure to have her jump before getting in the final attack.

Memoria menu after Maliris

Items

  • Phoenix Down on any dead.
  • Hi-Potion Zidane and Steiner to full HP.
  • Ether on characters with low MP.

Continue the path until you are on the screen with stairs going into a red eye. Then pick up the Rune Claws on the left, and do a menu.

Memoria menu after Rune Claws pickup

Equip

Amarant

Optimise

Rune Claws / Coronet / Jade Armlet / Demon’s Vest / Power Belt

Freya

Holy Lance / Barbut / Venetia Shield / Minerva’s Plate / Rebirth Ring or Maiden Prayer

Ability

Freya

  • [R] remove Man Eater, remove Devil Killer, Dragon Killer.

Now go up the stairs for the next boss fight.

Boss: Tiamat (59,494 HP)

  • In general, you want to attack and use Charge! with Steiner.
  • If Tiamat uses Float on anyone, that character isn’t allowed to directly attack (as they will get snorted out of the fight). Such characters can still get an attack in through Charge! and Steiner can still use Charge!
  • Revive characters with Phoenix Downs where needed. Freya deals the most damage, attack with her when you can.

Now do a menu. There are some parts of the menu that you only need to do if you won the Rebirth Ring from the card tournament. These parts are indicated in blue and purple (for removal instead of red).

Memoria menu after Tiamat

Items

  • Phoenix Down on any dead.
  • Hi-Potion Zidane to full HP.
  • Ether on characters with low HP.

Equip

Freya

Holy Lance / Mythril Helm / Diamond Gloves / Minerva’s Plate / Power Belt or Maiden Prayer

Zidane

The Tower / Mantra Band / Glass Armlet / Power Vest / Rebirth Ring or Ribbon

Ability

Zidane

  • remove Auto-Regen, Auto-Life (if you have Rebirth Ring).
  • [R] remove Protect Girls.
  • [R] Ability Up.

Freya

  • Auto-Float, Distract.
  • [R] Devil Killer.
  • [R] remove Ability Up, Antibody.

Steiner

  • remove HP+10%, Auto-Float.

Continue the path until you meet Kraken.

Boss: Kraken (59,496 HP, Zidane needs to survive)

  • Start by taking out the tentacles with attacks. Zidane and Amarant can take out one, and Freya and Steiner can take out the other.
  • After that, use Freya to revive fallen characters, have Steiner use Charge!, and Zidane and Amarant can attack.
  • Note that Kraken counters direct attacks by using Leg.
  • Steiner and Freya are immune to Waterga.

Memoria menu after Kraken

Items

  • Phoenix Down on any dead.
  • Hi-Potion Zidane to full HP.
  • Ether on characters with low MP.

Then continue the path, and take the upper left door in the next screen. Continue up some ladders until you fight Lich.

Boss: Lich (58,554 HP, Zidane needs to survive)

  • Attack and use Charge! with Steiner, while using Phoenix Downs where necessary.
  • Can also use a Remedy where needed.

While still in the same room, go a bit to the right to pick up the Excalibur II (you need to be here within 12 hours to get it). Then menu, which again has slight differences depending on whether you have the Rebirth Ring (as indicated in blue/purple).

Memoria menu after Excalibur II pickup

Equip

Zidane

Optimise

The Tower / Coronet / N-Kai Armlet / Power Vest / Rebirth Ring or Pumice Piece (if you have no Rebirth Ring)

Freya

Holy Lance / Cross Helm / - / Minerva’s Plate / Power Belt (remove Diamond Gloves)

Steiner

Optimise

Excalibur II / Mythril Helm / Venetia Shield / Platina Armor / Ribbon

Ability

Steiner

  • remove Auto-Float, HP+10%.
  • [RR] remove Body Temp if it is here.
  • [L] Counter.

Freya

  • remove Auto-Float, remove Distract.
  • [R] remove Devil Killer, Bird Killer.

Zidane

  • remove MP Attack.
  • remove Accuracy+ (if you have Rebirth Ring).
  • [RR] remove Ability Up, remove Body Temp.
  • [L] remove Devil Killer.
  • [L] HP+20%, Auto-Regen.

Order

Zidane

Back Row

Items

  • Phoenix Down on any dead.
  • Hi-Potion everyone to full HP.
  • Ether Steiner if his MP is low.

Now go through the arch, and hold forward until you enter Crystal World.

Crystal World

Follow the path until you fight Deathguise.

Boss: Deathguise (55,535 HP)

This is another rather tricky boss, and sometimes you will just die and there’s nothing you can do about it.

  • Deathguise will open with Meteor, likely killing several (but hopefully not all) characters.
  • Prioritise getting Zidane fully healthy, then Steiner, with help of Phoenix Downs and Elixirs. Other characters can stay dead if killed, but can help stabilize Zidane and Steiner as long as they are alive.
  • Deathguise has two phases it switches between: open and close. The fight always starts in the open phase.
  • In the open phase you need to play defensively:
  • Zidane should be able to tank attacks from Deathguise once healthy, but use another Elixir on him if his HP gets low.
  • Then try to have Steiner attack while Zidane can use restorative items (Phoenix Down/Elixir) on himself or Steiner as needed. You need 6 attacks from Steiner to defeat Deathguise.
  • At some point, Deathguise will go to the closed phase:
  • With the exception of Death, Deathguise doesn’t have any effective abilities during this phase, so don’t worry about HP being high enough.
  • During the closed phase, Steiner attacks, and Zidane can revive Amarant with a Phoenix Down. Amarant can throw the Orichalcon, which counts as 1 of the 6 needed attacks to kill Deathguise.
  • If Deathguise goes back to the open phase, you need to play more defensively again (having Zidane heal where needed).
  • Ideally, you end the fight with only one character above critical HP (for a better setup for the next fight). This means it can sometimes be beneficial to deliberately suicide Zidane before ending the fight, but only do this if you are sure you are about to kill Deathguise.

Now do a menu. There are a few parts you only need to do if you won the Rebirth Ring from the card tournament, as indicated in blue.

Memoria menu after Deathguise

Items

  • Phoenix Down on any dead.
  • Hi-Potion Zidane or Steiner to full HP (want one full and ideally the other in critical).
  • Ether on all characters, prioritize low MP if not enough.

Equip

Zidane

The Tower / Coronet / N-Kai Armlet / Power Vest / Pumice Piece

Freya

Holy Lance / Cross Helm / - / Shield Armor / Rebirth Ring or Maiden Prayer

Ability

Freya

  • Auto-Life (if you have Rebirth Ring).

Zidane

  • remove Auto-Regen, Accuracy+, MP Attack, Bird Killer.

Order

Zidane

Front Row

Run forward for the final two fights.

Boss: Trance Kuja (55,535 HP)

  • After having lost over 27,767 of his HP, Kuja will start countering with Flare Star, which we really do not want to see.
  • Initially, you can get three attacks in before hitting the threshold. Usually, you would use this to have a few other characters attack before having Steiner queue up his first Charge!
  • Once you can no longer directly attack because of the threshold, all your damage comes from Steiner using Charge! This avoids the Flare Star counter. The other characters can use Phoenix Downs to revive fallen characters.
  • Ideally you have three characters in critical (for better Charge! damage), and one character in good health (in case Kuja uses Flare Star in his turn to give you a chance to still recover the fight). If you have the choice, Zidane healthy and Steiner in critical is better than the other way around, as Steiner deals more damage.
  • If you count your damage, you might still be able to use a direct attack from a non-Steiner character as the final blow.

Dismiss the party selection and menu.

Boss: Necron (54,100 HP)

The final fight! It is a bit of a more technical fight, and it’s the one fight where you should learn to do ATB waiting correctly, and the details will be given in the below notes for this one instance of ATB waiting.

  • Start by suiciding everyone but Freya.
  • Pay attention to when Necron first uses Shockwave. If this happens while other characters are still alive, have Freya queue a jump after all the remaining suicide attacks. If this happens when only Freya is still standing, jump 8 seconds after the Shockwave text (a bit later is fine, too early is disastrous). I personally check this by counting Freya bend her knees up and down 3 times after the Shockwave is complete.
  • If timed correctly, the jump should skip Grand Cross and Neutron Star, and Necron will use three more Shockwaves before the next Grand Cross.
  • Now use the turns you have as follows to kill before the next Grand Cross:
  • First (after first Shockwave), use a Phoenix Down on Steiner.
  • Next turn (after second Shockwave), have Freya use a Phoenix Down on Zidane and then have Steiner use Charge!
  • Have Zidane and Freya queue up attacks when their ATB is full (can use auto-battle) while this Charge! is in action.
  • While the third Shockwave starts, hold ATB with Steiner. Then after the Shockwave is fully done, quickly leave and enter the battle menu to give Zidane a chance to attack, and so you are holding ATB again as soon as Zidane attacks. This is to ATB wait Zidane’s attack, and is the single most important use of ATB waiting in the run.
  • After Zidane’s attack is fully complete, you can have Steiner use Charge! Then use auto-battle so Zidane queues his next attack as soon as possible.
  • If done correctly (and none of the exceptions described below occurred), this strategy should kill Necron before the next Grand Cross. If you made a mistake (most likely not correctly ATB waiting Zidane), try to see if you get lucky and you can still attack after Grand Cross.
  • In the following scenarios you need to deviate from the usual strategy:
  • Necron casts Protect (yellow glow). In this case you will not be able to deal enough damage between the first and second Grand Cross. Therefore, you need to jump over the second Grand Cross as well. After coming down the first jump, there will be three Shockwaves before you need to jump again. Attack after the first and second Shockwave, then jump 8 seconds (same timing as for the first jump) after the third Shockwave. From there, follow the usual strategy again.
  • Freya’s Trance triggers before her jump. This is a problem, as Trance changes how her jump ability works. She will stay in the air until her Trance runs out, causing there to be only one Shockwave until the next Grand Cross. Jump again after this Shockwave (8 seconds or 3 times Freya bending her knees up and down), then resume the usual strategy.
  • Necron casts Protect AND Freya’s Trance is triggered (before she still needs to do either her first or second jump). This is the nightmare scenario, and if you are a beginner it’s worth considering just reloading the autosave and hope you do not get unlucky again. If you do wish to attempt this, you can use either this spreadsheet Protect/Trance Necron Strategies.xlsx or this diagram to help guide you through the different scenarios.

Congratulations! You have beaten Final Fantasy IX!


Appendix: How to deal with problems

It can be difficult to deal with menu mistakes, especially as a beginner. Not having the correct equipment, or having a character dead in a fight where they were supposed to get AP, can cause you to not learn the abilities you need for the run. Be careful with your menus! If you make some mistakes, you might need to adjust your equipment to still learn the desired abilities, or forgo certain abilities altogether. Some abilities are more important to learn than others, e.g. you can finish runs without learning Distract. For a few cases, the backup for still learning needed abilities is given below.

Steiner doesn’t know Charge!

Charge! is very important for a couple fights on Disc 4, especially for Trance Kuja, as it doesn’t trigger any counters. Steiner learns this from the Coral Sword, but by the time you realize you didn’t learn it, you probably already sold this. The backup I would recommend is to go to Treno to buy another Coral Sword. If you notice Charge! is missing at the end of Disc 3 (against Garland or Kuja), finish the Disc and go to Treno once you have the Invincible. If you notice Charge! is missing on Disc 4, you will have to leave Memoria again to go to Treno and then reenter Memoria. The map below shows where to find Treno on the Mist Continent. It’s on a more elevated patch of land.

 

In Treno, go to the same shop where you also bought some stuff as Dagger early on Disc 2, and buy the Coral Sword. Now have the Coral Sword (instead of Defender) equipped on Steiner for as many bosses as is needed until you have learned Charge!

Zidane died against Gizamaluke

The only ability affected by this is Bird Killer. This is learned from the Yellow Scarf. You can equip the Yellow Scarf on Zidane before the obligatory fights on your first visit to the Iifa Tree to make up the AP for Bird Killer. This is also what you can do if you missed AP for Zidane’s Bird Killer in any other way.

You don’t have enough money for the Oeilvert shop

If you pick up all the Phoenix Pinion and money chests this guide tells you to (and you don’t buy anything extra), it is highly unlikely that you are short on money. However, many runners choose to pick up less chests than detailed in this guide. If you do end up short for the Oeilvert shop, you can do a combination of buying less Hi-Potions (you can get by with only having 5 or 6 given currently being healthy), selling a few Ethers (so you might need to use them more sparingly in Memoria), and/or selling the Coral Ring for 2000 gil. If you sell the Coral Ring, you cannot equip it on Steiner when leaving Ipsen’s Castle. In that case, you equip the Power Belt on him instead. This will make the Abadon fight (during YANA) more difficult, as Steiner will not be able to absorb thunder damage.