Low Elo Drafting Tips (Comp)
This is only applicable to IBS games. Anything above this level functions entirely differently.
The enemy team does not matter. The current patch meta does not matter. The two main factors are: “Do my players play this champ?” and “What do these champs do during team fights?
This is simple. Your players should have 3-5 champs and ONLY ever play those champs. There are only exceptions if a new champ is released and is GOATed. Those champs can be off-meta; it does not matter. They just need to know how to play them. Garen support will work if they have 500k points on him. The champs that the players practice should serve two roles. For example, a support player should know at least 2 tank/engage type supports and 2 enchanter mage champs. They can also choose to go all in on one particular type of champ i.e. mages such as ahri, lux, syndra, zyra. The goal is to be able to create a cohesive comp that can make it through the ban phase.
Notice how I don't care about laneing. I really don't. Team fights are what make low Elo games because there are like 30 of them by 20 minutes. They need the tools to be able to create space in the river during Dragon/Baron and to peel for the carry.
There are some general rules that streamline the process, but they are just guidelines. A comp that is easy to play needs at least:
1 tank
1 control mage
1 adc
It is also nice to have a bruiser and at least 2 sources of AD and 2 AP. When crafting comps, think of 3 different comps with at least 1 alternate champ per role. This will allow you to follow a template of your own when drafting.
This looks like:
Malphite/Ornn
Jarvan/Xinzhao
Lux/Veigar
Kaisa/Xayah
Zyra/Rakan
The most important rule is DRAFT YOUR COMP! What matters is that your team works well together, not how they counter. THE ENEMY TEAM DOES NOT MATTER!
These are my general rules when considering player champ pools
This is the easiest part IMO
Game 1: Ban their most played champs/ most impactful. Look at their past games in the season, not just their soloque!
Game 2: Same concept, but consider banning the champ that made the game difficult last game. Do not ban more than 1 champ this way per rotation.
Game 3: Same as game 2.
This is the true difficult part to understand, but there are some easy rules. First terminology
B= Blueside
R= Redside
1 Firstpick, 2 Seconedpick, etc.
Rotation/Round 1 = first 3 picks
Rotation/Round 2= second 2 picks
Here are some guidelines:
There are hundreds of variations, but most drafts end up looking something like this.