Smash Bros Ultimate Rules

Duos

1. OKSE Handbook

All non game specific rules and regulations referenced here can be found in the

OKSE High School Rules Handbook

2. OKSE Title Type

“Smash Bros Ultimate” is a Travel game during the Spring 25’ Season of OKSE.

Held on Jan. 27th in several locations, with the top teams qualifying for State at Bixby on April 19th

*Reference Section 3 “Types of Tournaments” in the handbook for additional information

3. Match Procedure

  1. Stage List - Get On My Level 2022 Stagelist
  1. 3 BANS | Character selection BEFORE bans | 1-2-1 Striking
  2. Starter Stages:
  1. Town and City
  2. Battlefield
  3. Small Battlefield
  4. Smashville
  5. Pokemon Stadium 2
  1. Counterpicks
  1. Final Destination
  2. Hollow Bastion
  3. Kalos Pokemon League

  1. Important:Characters are declared before map bans.
  2. Stage Striking(Round one only): Players play a best-of-1 Rock-Paper-Scissors, and the winner may choose to either strike a stage first or select a port first. Stages are struck in a 1-2-1 order from the starting stages, meaning Player A bans one map, Play B bans two maps, Player A bans one map. This should leave one map left.
  3. Stage Bans(rounds 2 and 3): After each Game of a Match, before selection of stages and/or characters, the player who won the previous game may ban three stages from either the starter or counter pick list. This ban does not persist throughout the Match. The loser of the previous match then picks from the rest of the available stages from the starter and counter pick list.

*Reference Section 14 “Matches-Results/Communication/Disputes/Rules” in the handbook for additional information

3.1 Series Length

All Matches will be played as a best of 3 series

  1. Best of 5 will only be played in the Grand Final at State.*

(Best of 5 matches can be played at each Grand Finals during the season, but only with the permission of the site host and only if BOTH players agree. Default will be best of 3 if any party disagrees.)

*Reference Section 3 “Types of Tournaments” in the handbook for additional information

3.2 Settings

  1. Stock: 3  
  2. Time Limit: 7 Minutes
  3. Handicap: Off
  4. Team Attack: On
  5. Launch Rate: 1.0x
  6. Items: Off and None
  7. FS Meter: Off
  8. Damage Handicap: Off
  9. Custom Balance: Off
  10. Spirits: Off
  11. Pause: Off
  12. Stage Selection: Loser’s Pick
  13. Stage Hazards: Off
  14. Stage Morph: Off
  15. Underdog Boost: Off
  16. Score Display: Off
  17. Show Damage: Yes

3.3 Coaching/Help during play

During matches, there is to be no coaching of players in any capacity until the match is over. Once the match is done, coaches can briefly coach their own players until the next round starts again. First offense of this violation will incur an official warning. Any other instances will lead to match forfeiture by offending player/school

*Reference Section XV a iii in the handbook for additional information

4. Streaming

*Reference Section 7-G  “Match Broadcasting” in the handbook for additional information

5. Stoppage of Play

*Reference Section 14 “Matches-Results/Communication/Disputes/Rules” in the handbook for additional information

6. Player Counts

Titles with 2 players are limited to 3 teams per school.

Each team has to have the following criteria.

  • Teams consist of 2 players.

*Reference Section 11 “Team Information” and Section 12 “Player Counts for Each Game” in the handbook for additional information

6.1 Substitutions

*Reference Section 12-D “Substitutions” in the handbook for additional information

7. Platform     

Eligible platforms include: Nintendo Switch

7.1 Input

Input is determined by platform (controllers on console)