2.5 Dev Server 1+2 +2.5.0.4 datamine
Tank Changes
- Changed tank_steel_wheels armor class parameters: genericEffectiveThicknessMax added of 15mm, armorQuality changed from 0.6 to 0.45.
- tank_traks (gaijin can spell)changed armorEffectiveThicknessMax to genericEffectiveThicknessMax and value from 50mm to 15mm.
- Changed every crewmember damage model.
- Changed every track armor thickness.
- M774 penetration increased overall on flat armor (not sure about angled).
- Shell explosions now create a small black spot or something.
- Changed armor “armor_tank_engine”: changed armorQuality to genericArmorQuality, reducing from 0.15 to 0.1, added cumulativeArmorQuality of 0.15.
- Changed low caliber APFSDS secondary shatter parameters.
- DM11 HE now has proximity fuse, 10m radius.
Air Changes
- Aircraft will one “oneShot” event sounds now (instead of a loop, it's a single shot)
- Slight FM changes to Ka-29, Ka-50 and Ka-52, it has to do with airflow.
- Many FM changes to Ki-32.
- Added nozzle animations to F-104’s.
- F-86K received coefficients for afterburning at different speeds/altitudes.
- Many changes to Wirraway’s FM.
- New nuclear bomb loadouts for killstreak planes.
- External GSh-23 weapons fixed for heli loadouts, changed from GSh-23 to GSh-23L.
- High tier planes like MiG-21bis, F-4E, etc got chaff as countermeasures.
- Increased the G limit for launching R-3R’s and R-3S’s to 4G’s.
- Completely changed A6M5c Hei FM, same for F-8C, and somewhat for Su-17M2.
- Saab Sk 60b added thrust reverse control.
- Su-9 and Su-11 added cockpit canopy control.
- More vehicles received the new high quality tracks.
- MARS 15 armor layout changed.
- Various tanks now use a new engine sound: engine_leo1
- Leopard 2 PL changes:
- Armor layout changed
- Weapon changed to 2 A5’s gun
- Thermal resolution for gunner increased to 800x600(Gen II)
- Added CITV with 800x600 res(Commander thermals, Gen II)
- Increased tank mass from 55.1 tons to 59.2.
- Ikv 105 can now float.
- Challenger (low tier), Avenger, Charioteer, Tortoise now use cromwell engine sounds instead of M4 sherman.
- All M1 Addams, increased cumulative armor on hull and turret.
- The following vehicles now use PT-76 engine sounds instead of the Stugs:
- The following vehicles now use Panzer6(Tiger) engine sounds instead of the M4 shermans:
- AMX 50 Foch
- AMX 50
- AMX M 4
- ARL 44
- ARL 44(ACL-1)
- Flak.Pz. 341, Bfw. Jagdpanther and Jagdpanther now use Panther sounds instead of Panzer6 (Tiger).
- Olifant Mk. 2 changes:
- armor values changed
- reduced turret yaw speed from 30 to 22.5
- mass increased from 56 tons to 60
- changed sight FOV from 6.0 to 5.0
- received NVD upgrade
- gen 2 gunner thermals
- Changed sight name from generic to 9p157_sight and changed field of view values.
- Rooikat ZA 35, radar changed to ADATS radar.
- TTD armor values changed, mass increased from 58.3 to 60.5 tons.
Naval Changes
- Naval Damage change (1 notable is the Hyuga)
- Hyuga got a SAP shell and removed HE shell.
- North Dakota got a HE shell.
- Baltimore got a crew increase to 1500+.
Helicopters
- AH-64A, AH-64D, AH. Mk. 1, AH-1S, AH-1Z, G-Lynx, Ka-29/50/52, Mi-24 (D,P,V) /28/35, Tiger HAD/HAP, Tiger UH, Sa 341/342
- The following helicopters have been given Chaff as countermeasures:
- AH-64A
- AH-64D
- AH.Mk.1
- AH-1S
- AH-1Z
- G-Lynx
- Ka-29
- Ka-50
- Ka-52
- Mi-24D/P/V
- Mi-28
- Mi-35
- Tiger HAP/HAD
- Tiger UHT
- SA 341/342 “Gazelle”
Sensor/Weapon Additions
- M39A2 (F-5A cannons)
- Oerlikon FF (Fokker cannons)
- Browning M36 (Fokker 12.7s)
- Every plane weapon hit effect changed to the new ones.
- New bombs added:
- Limbo Nuke(Killstreak)
- Mk7 Nuke(Killstreak)
- AN52 Nuke(Killstreak)
- 100mm PTP-86
- 105mm Bofors
- 105mm GT-3
- 105mm GT-8
- 105mm PZK m57
- Canon de 120mm Schneider-Canet Mle. 1989
- ZT3A1 Swift
- ZT3A2 Ingwe
- 20mm GI-2
- 35mm GA-35
- 90mm GT-2
- 105mm GT-3 (DM33)
- BGM71 TOW (M3A3 specific)
- 90mm CN90/52 F4
- Added “pressure” damage to more HE shells.
- New naval cannons:
- Cannone OTO da 100/47 Mod. 28
- Minizini 100mm-50
- 65mm/64 Ansalado-Terni Mod.1939
- Flare
- CMS Launcher
- Chaff
- Chaff Launcher
- Chaff Launcher Jet
- Chaff Bullet Jet
- CMS Launcher Jet
- Flare Bullet Jet
- AIM-9C (SARH AIM-9, only on F-8s)
- KH-25ML
- AGM-65A
- KH-29L
- KH-25
- Avionics Damage Threshold
- Added new weapon presets:
- F-104J:AIM-9P
- F-104J:AIM-9P and Hydra
- F3H-2: AIM-7C and Aero 6*
- F3H-2:AIM-7C and Aero 7*
- F3H-2:AIM-7C*
- F3H-2: M117 and AIM-7C*
- F3H-2:MK83 and AIM-7C*
*AIM-7C is currently a copy paste of the AIM-9B, most likely temporary.
Global Changes/Additions
- Modified World War Mode Fulda Gap map.
- New effects for smoke pertaining to wings.
- New instructor parameters:
- minOnGroundSpeed(Minimum ground speed)
- ailDegToPredict(aileron deflection degree prediction)
- elevonDegToPredict(elevon deflection degree prediction)
- maxCvtAngle (continuously variable transmission)
- instructorSmoothness(smoothness of movements)
- instructorAlphaPrediction(Angle prediction maybe)
- instructorCritAngleK.
- Many new GUI elements.
- Added new file “protection map.blk”.
- Added the 3 new decorations from battle pass.
- Added new damage system parameter: splashPenetrationPrecheck and new ranges for kinetic energy to damage (from 3 to 20, not sure what unit its using, probably megajoules)
- New explosive type added, minol.
- Massively changed explosive damage.
- Removed the normalization.blk file.
- Added new airfields.
- Added new F-5A loading screen.
- Changed plane bullet explosion FX
- Added new 3d decorations:
- 53k (What)
- Danforth Anchor
- Matrosov Anchor
- Chrysanthemum Emblem
- Diver Suit
- German Cross Navy
- Soviet Star Navy
- US Navy Emblem
- USS North Carolina Anchor
- Yamato Propellor
- Added new 25mm thick glass armor.
- Some AA guns (airfield) got a new line of code: preciseAim:b=yes
- Added new login layers, Su-17 and “RSA (South Africa)”
- Changed fire parameters for ships
- Increased the max number of bullet FX from 70 to 120.
- Added new FX:
- aerobatics_smoke_fireworks_”color”_fx, smoke_wrecked_vehicle
- Fires_rocket_tail_short_doubleside_smoked
- more cannon hit effects
- aerobatics_smoke_grass_fx
- Changed some “bistaticRadarRangeGate” parameters.
Vehicle Additions/Removals
Some of these may or may not be inside the dev server and assume TT unless otherwise stated.
Air
(things in yellow are kill streak vehicles, not researchable)
- A6M5c Hei
- B-29 France
- B-29 Germany
- B-29 Italy
- B-29 France
- B-29 Japan
- B-29 Sweden
- B-29 UK
- Taiwanese F-5A
- Fokker D.XXI-3(Premium)
- IL-28 China
- Jaguar
- Me-262A-1a/R6
- Su-11 (WWII)(Premium)
- Su-9 (WWII)
- Su-7BKL China
- Su-7BKL
- Su-17M2
- Tu-4
- Tu-4 China
- Supermarine Attacker FB. 2(Premium)
- F-8C
- Mirage III E
Armor
- PTL-02
- Leopard 2 A4 PL (AMAP)
- Ja.Pz. K. A2 (Germany)
- Pz. III N (Italian)(Premium)
- Pz. IV G (Italian)(Premium)
- Stu.G. III G (Italian)(Premium)
- Hiro-Sha
- Ikv 105
- Eland 90 Mk. 7
- Herrington 2pdr
- Herrington 6pdr
- Olifant Mk. 1A
- Olifant Mk. 2
- Ratel 20
- Ratel 90
- Ratel ZT3A2
- Rooikat MTTD
- Rooikat ZA-35
- TTD
- M3A3 Bradley
- M5A1 Stuart (Twitch Drop)
- BT-7M
- T-28 (with T-26-4’s cannon)
- MARS-15
- Ja.Pz. K. A2 (French)
Naval
- SMS Kaiser
- Z 25 (1945)
- Etna
- Isuzu (1944)
- Mooring Buoy(OP event vehicle)
- Whitby Class Frigate
- Rosomakha (1968)