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Guillotine Cross
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Guillotine Cross

Venom Impress

Poison resistance reduction: - (10 * Skill Level) %

Global Skill Delay: (3.5 - 0.5 * Skill Level) seconds

Cast range: 10 cells

Cross Impact

ATK [{Skill Level x 100) + 1000} x (Caster's Base Level / 120)]

Global Skill Delay: (3 - 0.5 * Skill Level) seconds

Dark Illusion

Damage: ATK 100%

Global Skill Delay: 1.5 second

Cross Impact Activation chance: (4 * Skill Level) %

New Poison Research

Brew Success Chance:

A + B = (Total Success Chance %)

Where A = (30 + 5 * Skill Level) % , B = (Dex/30 + Luk/10 + Job Level/10)%

Guillotine Cross Poison Resistance: (5 * Skill Level) %

Enchant Deadly Poison duration increase: (3 * Skill Level) seconds

Create New Poison

Global Skill Delay: 0.5 second

Guillotine Cross Poison skill duration is reduced by 1 second for every 2 stat points, calculated VIT + LUK.


Types of Poisons

Nerve paralyzing poison - Toxin

300 second base duration; inflicts damage on a target causing it to flinch every 10 seconds. Flinching prevents the target from casting skills and Phen card option (special.sc command) will not prevent skill cast interruption.

Paralyzing poison - Paralyze

300 second base duration; Attack Speed -10%, FLEE -10%, Movement speed reduced in half. (AGI down, Quagmire, Marsh of Abyss, Freezing cannot bring the target's movement speed down lower than 50% on a target inflicted by Paralyze.

Weakening poison - Venom Bleed

300 second base duration; Max HP decreases by 15%.

Hallucinogenic Mushroom - Magic Mushroom

300 second base duration; forces a target to use <laugh> emoticon, and a random skill is used every 4 seconds. Target loses 3% HP every 4 seconds.

High fever poison - Pyrexia

300 second base duration; inflicted a target with Blind and Hallucination status effect that cannot be recovered with recovery items. Hallucination caused by this poison will not shake the player's screen, but display a largely over exaggerated damage taken over the target's head. If a target is damaged while inflicted by the poison, the player will be remain in flinching motion, which will interrupt skill casting.

Oblivion - Oblivion Curse

300 second base duration; forces the target to use <?> emoticon and causes status effect: Oblivion. Status Effect: Oblivion will prevent natural SP regeneration and prevent all skill usage during the status effect duration. Oblivion curse is different from Silence; it cannot be cured by Lex Divina, Green Potion etc. Target has a chance of resisting Oblivion curse.

Target has a chance of resisting Oblivion Curse poison. If this number is represented by a, 100% - (100 - 0.8 x INT) = a, where if a < 5%, poison resistance is set to 5%.

Leech - Leech End

300 second base duration; deals certain amount of damage every second.

Damage formula: Damage per second = {Target VIT x (New Poison Research Skill Level - 3)} + (Target HP/100)

*** Boss Monsters are not affected by Guillotine Cross Poisons.

Poisonous Weapon

Poisoning Rate: (2 + 2 * Skill Level) %

Global Skill Delay: 1 second

Weapon Blocking

Activation Chance: (10 + 2 * Skill Level) %

Global Skill Delay: 2 seconds

Counter Slash

ATK [{(Skill Level x 100) + 300} x Caster's Base Level / 120]% + ATK [(AGI x 2) + (Caster's Job Level x 4)]%

Weapon Crush

Damage: 100% ATK

Strip Chance: same as Rogue skill: Divest weapon

Duration: Player = 60 second + (Skill Level x 15) second + {(Caster's DEX - Target's DEX) x 1} second.

Monster = 60 seconds + (Skill Level x 30) second + {(Caster's DEX - Target's DEX) x 0.5} second.

Venom Pressure

Poisoning Chance: (70 + 5 * Skill Level) %

HIT bonus: + (10 + 4 * Skill Level)

Global Skill Delay: 1 second

Poison Smoke

Poisoning Chance: 50%

Duration: (8 + 2 * Skill Level) seconds

No longer consumes Poisonous Weapon buff

Fixed Cast Time: 2 seconds

Global Skill Delay: 2 seconds

Cloaking Exceed

Movement Speed: (90 + 10 * Skill Level) %

Number of Hits before being taken out of Cloaking:

Level 1~2: 1

Level 3~4: 2

Level 5: 3

Global Skill Delay: 2 seconds

Phantom Menace

Damage: 300% ATK

Global Skill Delay: 1 second

Will not deal damage to non-hidden targets.

Hallucination Walk

Skill re-use Delay: 300 seconds

Duration: (25 + 5 * Skill Level) seconds

Flee bonus: + (50 * Skill Level)

Magic avoidance: (10 * Skill Level) %

Prevents Extreme Vacuum from affecting Guillotine Cross.

- 50% ASPD after skill duration.

Rolling Cutter

Damage: ATK [{(Skill Level x 50) + 50} x Caster's Base Level/100] %

Global Skill Delay: 0.2 second

5x5 AoE at level 5

Max Counter: 10

Cross Ripper Slasher

Total Damage = A + B

A = ATK [{(Skill Level x 80) + 400} x Caster's Base Level / 100] %

Rolling Cutter Counter damage bonus

B = ATK [(Rolling Cutter Counter x Caster's AGI)] %

Global Skill Delay: 1 second

Cast Range: (8 + 1 * Skill Level) cell