Curriculum Planning K-12 Scope & Sequence Chart
Lab C
Designing Downward!
Prescription for Success!
Curriculum Committee Members
1 2 3
4 5 6
NY State Standards - End of Unit Performance Task (What can the students do at Commencement Level?)
Type in: At the end of the krumping unit, students will be able to show an understanding of Krumping by developing their own two minute krump dance. Studets will also be able to perform the krumping skills with minimal errors and be able to recite cues to the teacher.
The following activities should be sequenced and represent a progression from the end of the Unit Performance Task down to the 12th grade, then 11th grade, 10th grade etc. all the way to and
Concluding at the Kindergarten level. Activities should be developmentally appropriate at each level.
Grade | Activity Description | Equipment Needed | Rules/ Modifications | Number of players
|
12th
| Students will show an understanding of Krumping by developing a two minute krump dance using the skills they have learned over the years. | Music, sneakers | Dance off at the end of the unit.
| Can be done with any class size
|
|
|
|
|
|
11th
| Introduce and teach expert level krump moves. Introduce and teach the buck bang, moonwalk, toe walk, double kick, and front flip ending. Teach students how to put multiple moves together. | Music, sneakers | See how many different krump moves the students can do in one minute |
|
Grade | Activity Description | Equipment Needed | Rules/ Modifications | Number of players
|
10th
| Continue teaching students hard level krumping skills. Introduce the chest pop, leg pop, 180 jump, and the knockdown. | Music, sneakers | Increase pace of skill movements. |
|
|
|
|
|
|
9th
| Introduce students to hard level krumping skills. Teach students the single leg jump, knee drop, and the jumping leg split | Music, sneakers | If students are easily performing the skills, increase skill level |
|
Grade | Activity Description | Equipment Needed | Rules/ Modifications | Number of players
|
8th
|
Continue to teach students intermediate krumping skills. Introduce the crisscross jump, Knee hold, and the MJ kick
| Music, sneakers | See how long they can do a knee hold for, see how many crisscross jumps they can do in one minute |
|
|
|
|
|
|
7th
| Introduce students to intermediate krumping skills. Teach students the sliding side step, heel to toe, and the side jump | Music, sneakers | Speed up the pace of the skills |
|
Grade | Activity Description | Equipment Needed | Rules/ Modifications | Number of players
|
6th
| Teach students how to combine moves. Have students develop their own krump dance using the skills we have learned so far. | Music, sneakers | Have students perform a dance off at the end of the lesson. |
|
|
|
|
|
|
5th
| Teach students jumping, backwards walk, and heel turn. Teach students how to start developing their own krump dance. | Music, video | Have the students be creative and see how many krump moves they can do in one minute. |
|
Grade | Activity Description | Equipment Needed | Rules/ Modifications | Number of players
|
4th
| Teach Students hat turn, hat toss, and the spike | Music, sneakers, hats | See how many hat throws and turns the students can do in one minute. |
|
|
|
|
|
|
3th
| Demonstrate and teach new krumping skills, brushback, knee lift, shoulder roll. | Music, sneakers | If students are mastering the skills, speed up the motion of their moves. |
|
Grade | Activity Description | Equipment Needed | Rules/ Modifications | Number of players
|
2nd
| Continue working on beginner level skills, and begin learning new skills. | Music, sneakers | As students improve, introduce them to harder skills. |
|
1st
| Develop a better understanding of Krumping styles. Show students a video on krumping. | Music, projector, laptop, sneakers | Let students experiment and start working on their own krumping style |
|
K
| Introduction to Krumping, very basic skills like foot stomp and punch. Letting the students get used to Krumping skills and their motions. Scarf juggling, | Music, sneakers | Start with easiest skills, as students improve increase difficulty |
|