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SS PBP - Jask Derindi
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Jask Derindi

LN Garundi Cleric of Nethys 3

Jask is a middle-aged, plain-looking Garundi man with hair starting to gray and watery eyes.

Defense

HP: 11 (3d8-6)

AC: 13 (+2 Armor, +1 Shield)

Touch AC:  10

Flat Footed AC: 13

CMD: 11

Fortitude: +1

Reflex: +1

Will: +8

Offense

Initiative: +0

Speed: 30’

Melee: Mwk Dagger +1, 1d4-1, 19-20/x2

Ranged: Javelin +2, 1d6-1, 20/x2

Special: Hand of the Acolyte +5, 6/day

Base Attack Bonus: +2

CMB: +1

Spells Prepared

Level 0: Detect Poison, Light, Mending Read Magic

Level 1 (3+1): Comprehend Languages(D)

        Knowledge Domain: Comprehend Languages

        Magic Domain: Identify

Level 2 (2+1): NONE PREPARED

        Knowledge Domain: Detect Thoughts

        Magic Domain: Magic Mouth

Statistics

STR  9

DEX 11

CON  7

INT 16

WIS 16
CHA 15

Feats: Extra Channel, Iron Will, Eclectic (Wizard) 

Skills:

3 Heal +9

3 Knowledge(Arcana) +9

3 Knowledge(Geography) +9

3 Knowledge(Local) +9

1 Knowledge(Nature) +7

3 Knowledge(Religion) +9

2 Spellcraft +8

3 Survival +6

Class Abilities

Channel Energy 2d6, Moderate Aura of Law, Lore Keeper domain power, Hand of the Acolyte 6/day

Equipment

Weapons: Mwk Dagger, Dagger (Glows Orange), 3x Javelin

Armor: Leather Armor, Light Shield

Body: Ragged clothes

Backpack: Documents proving innocence, 2x Potion of Cure Light Wounds, Manacles, Manacle Keys

Belt: Spell Component Pouch

Neck: Heavy gold locket