Jask Derindi
LN Garundi Cleric of Nethys 3
Jask is a middle-aged, plain-looking Garundi man with hair starting to gray and watery eyes.
Defense
HP: 11 (3d8-6)
AC: 13 (+2 Armor, +1 Shield)
Touch AC: 10
Flat Footed AC: 13
CMD: 11
Fortitude: +1
Reflex: +1
Will: +8
Offense
Initiative: +0
Speed: 30’
Melee: Mwk Dagger +1, 1d4-1, 19-20/x2
Ranged: Javelin +2, 1d6-1, 20/x2
Special: Hand of the Acolyte +5, 6/day
Base Attack Bonus: +2
CMB: +1
Spells Prepared
Level 0: Detect Poison, Light, Mending Read Magic
Level 1 (3+1): Comprehend Languages(D)
Knowledge Domain: Comprehend Languages
Magic Domain: Identify
Level 2 (2+1): NONE PREPARED
Knowledge Domain: Detect Thoughts
Magic Domain: Magic Mouth
Statistics
STR 9
DEX 11
CON 7
INT 16
WIS 16
CHA 15
Feats: Extra Channel, Iron Will, Eclectic (Wizard)
Skills:
3 Heal +9
3 Knowledge(Arcana) +9
3 Knowledge(Geography) +9
3 Knowledge(Local) +9
1 Knowledge(Nature) +7
3 Knowledge(Religion) +9
2 Spellcraft +8
3 Survival +6
Class Abilities
Channel Energy 2d6, Moderate Aura of Law, Lore Keeper domain power, Hand of the Acolyte 6/day
Equipment
Weapons: Mwk Dagger, Dagger (Glows Orange), 3x Javelin
Armor: Leather Armor, Light Shield
Body: Ragged clothes
Backpack: Documents proving innocence, 2x Potion of Cure Light Wounds, Manacles, Manacle Keys
Belt: Spell Component Pouch
Neck: Heavy gold locket