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Dwarf Fortress patch notes
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“Patch Notes” for the next Dwarf Fortress

As of the release

Cities

Cities have gone through a major change, both in their size and function. Ideally an adventurer will be able to start the game in a city and have an entire playing arc without ever leaving.

Layout

The undercity, dungeons and monuments

Buildings

Farmland

Interactions

In general, interactions refer to the notion of one creature somehow affecting another. This has opened up a whole range of gameplay possibilities

General

Curses

Secrets

Animals

Creatures

A great many new types of creatures now inhabit the game, ranging from “boss” enemies like the necromancer, hoards of new undead and night creatures, and of course mundane “donation” animals

Undead

Necromancers

Mummies

Were-Critters

Vampires

General

Identities

Justice

Other