Dawn of the Dragons Beginner Guide
created by cryophallion, sairuh_angry, and Steendor
v. 1.1.4 - January 26, 2014
URL for Chat Posting: http://tinyurl.com/dotd-beginners
Do All Normal First
Get some decent armor
Don’t try to solo a raid
Summon only Nightmare Difficulty Raids for now
Upgrade your Legions
Join a Guild
Hit Rhalmarius whenever you can
Levels 1-150 - Initial Work
Levels 150-300 - Additional Leveling Gear
Levels 300-500 - Gaining Strength
SP: Stat Points. These are what you use to increase your core stats (Attack, Defense, Health, Energy, Stamina, Perception). You get 5 free per level. More can be gained through crafting or as direct loot from some Event Raids or World Raids.
LSI: Leveling Speed Index. It is an indicator of how quickly you can level-up. It is displayed on your character’s portrait in your profile. You want this to be 7 as soon as you can (although it can be higher up to level 100)
BSI: Battle Strength Index. This is an indicator of how powerful you are for your level. It is also displayed on your character’s portrait. When you can maintain your LSI at 7, you want to start making this as high as you can.
TNL: The amount of experience left To your Next Level. Players will frequently complain that they have a high tnl number. If you want to auto-level, but you have several hundred (or thousand) tnl, you will complain too. However, it gives you more time to chat, and also get some new raids ready to be be hit after you do finally level.
AP: Achievement points are awarded for various accomplishments. You can see them under your character’s portrait on the profile tab. When you accumulate enough points, you can use them to purchase rewards. The accomplishments include killing various raids n times. AP can also refer to the amount of damage required to get credit for a kill; it is ½ FS, and only applies to Nightmare raids.
FS: Fair Share. The raid boss Hit Points divided by the maximum number of attackers. This is how much everyone would have to do in order to beat the boss with all slots full.
OS: Optimal share. This is the point
at which you get the best ratio of epic loot items from a raid for the damage you dealt. Cryo is now of the opinion about that term: Optimal can mean 1 epic for beginners, 2 for farmers, and 3 for people hitting their 100th bloodmane for the map.
MS: Maximal share. When you get the most epic drops you can get for a raid. Generally not worth it. Stick with OS. In fact, forget you ever even read this. It really is just a waste. Pretend it doesn’t exist. The rest of us don’t think about it much, neither should you.
Tiers: Some raids are strictly tiered. You will not get epic loot unless you reach the minimum tier for epic loot. Additionally, you will always get the same number of epics within each tier. World raids and Dragon’s Lair are examples, as are raids Zone 10 and up. Other raids have tiers as well, but they are less strict. That means there are certain points when you will generally get more epic items.
WR: World Raid. It's a timed raid that you get the equipment at the very end. You can pummel it with energy, stamina, and honor, and they are usually big events. There will be a table that posts what the damage tiers are. Get as high as you can, but if you can't make the next level, focus on other things. More detailed info on world raids can be found later in this document.
ER: Event Raid. These are like world raids, but are limited to only 24 hours. 5PG has stated that if an ER is summoned during a maintenance window (Friday to Friday, noon PST), there will be at least two during that window, to enable players who may have missed one to get benefits (these are not always the same ER however).
DL: Dragon's lair. It's a tiered loot raid. You have to do a certain level of damage to get loot from them. They are only 5 hours long though, so if you aren't strong yet, you either need a Normal one, be auto-leveling, or have really good gear to get a lot from it. Normal and Hard DLs give some really nice loots for lower level players, nightmares have the best leveling gear in the game (to date).no
N,H,L,NM: These are the levels of difficulty on a raid. Generally, people keep to N or NM. DLs are also frequently summoned on H. Avoid L DLs like the plague. AP credit only comes from NM raids, and NM raids have more/better epic drops. However, for SP farming and for some special events, the extra Epic items in that loot table will compete with those items, so Ns are preferred for those situations. Plus, you can hit more of them since the OS stamina requirement is lower.
Tagging: This typically entails hitting a raid with 1 stamina and then running away screaming and possibly giggling like a little girl. If you are new to the game, you may want to spend some time tagging a bunch of large raids so you can quickly get decent equipment. This is most often done on the z9 dragons (Mesyra, Nimrod, Phaedra, Tenebra, Valanazes) to get cyan armor, and those tags are generally acceptable. Pay attention to the maximum number of people allowed in a raid, and NEVER tag small raids (maximum 10 people) or DLs. Tagging a DL is a terrible thing to do, and will earn you the label ”F-ing tagger.” F-ing taggers get a few drops for their effort, but sometimes they do it to fill up the slots so a raid will fail. Please don't do it. It's just mean.
Proc: Short for “Programmed Random OCcurance”. These are the texts that show up on certain hits that appear before your damage number (also used to sometimes drop items with certain magics, for certain items, and during some World Raids). Items will often have text after their stats, which shows you what the proc name will be for that item. There is also a table that is linked in the additional resources that has more info on each proc item and its damage.
SoCK: Sword of Conquered Kingdoms. It is a Legendary crafting item, and there are 3 versions of it.
SoR: Shield of Ryndor. Again, a legendary crafting item.
SoD: Scrolls of Dahrizon. This is a special area opened up by beating Bloodmane in Ryndor on Hard difficulty and crafting a specific legendary item. Also can be used for Simulacrum of Dahrizon -- one of the personal raids you can obtain in this area.
z1...z10: The various questing zones; they are numbered on the main quest map. Officially, z10 is the new crypt zone (pumpkin got demoted to 9,5). However, some people refered to SoD as z10, but the new numbers on the areas should clear up this issue.
IGN: In Game Name. Since your username and Game name can be different, people may want to know your ign to connect with you inside the game.
PC: Planet Coins. The premium item currency.
CD: Cool down. The timer that makes you wait a while before summoning a new raid.
Potting: The use of Volatile Stamina or Energy Potions to help level. These potions return 25% of your base energy or stamina when used. After level 500, there is an additional xp requirement per level, and the use of a pot can get you over that hurdle. After level 1000, multiple pots are required.
Farming: Attacking raids to get easier to obtain crafting loot for extra SP or to get achievement points. The common Farming raids for SP are General Grune, Erebus the Black, and Zone 7 raids.
Expeditions: These are not high level raids or anything. Basically, they are a gamble for a random item using PC. If you are new, don’t do them. It is best to wait for new item sales no matter what, but just save your PC until you know better what to spend them on.
(Please note: The UI is subject to change slightly from time to time, but the basics remain the same.)
1. Character Portrait
The + sign denotes the presence of surplus stat points. The portrait is a handy reference to see which gear you are currently wearing, which is important when you learn about item sets, etc.
These bars are the main focus of the game. Once a bar has been depleted from its maximum, it will have a timer next to it. When the timer expires, the bar will refill 1 unit and restart the timer.
Health: Your life force. You cannot attack in a raid or pvp unless you have more than 10 health. If you click this bar, you will have the opportunity to buy a health refill, assuming you have sufficient gold.
Energy: You’ll use this to complete quests (also for World Raids and Tisi/Serpina raids, which are very rare). This is the solo portion of the game.
Stamina: You’ll use this to attack general raids. This is the cooperative portion of the game.
Honor: You’ll use this to attack guild raids. Unlike general raids, they are only accessible to the members of the guild that summoned them (If you are not in a guild, you should be. Ask around in chat to try and find one, and tell them your level when you ask.)
Experience: Your level and how much experience you need to level again. Each time this reaches zero, you have proven yourself worthy of the next level. Quests and Raids both provide experience.
This shows you at a glance how many Planet Coins you have available (PC are the premium game currency, purchasable with real-life money, occasionally obtainable in-game via a variety of means, just because the devs don’t want the free players revolting) and how much gold you have unstashed (gold is the “other” game currency, see: Gold Stash).
The main menu to access the game’s various features.
5. Home Link
This is a link on the Home page that will show you the most important things currently happening. This is where special raids (such as world raids and one-day event raids) and generally important news are advertized. Special event and World Raids can be joined if they are active using this link as well. It is advised you look here every time you log in to see if something important is going on that you may not want to miss. Event Raids are rarely pre-announced, and missing most of one because you didn’t look here is frustrating. Since this is the first thing you see when you log in, you really should pay attention to it.
This is a scrolling version of the new features of the game. It usually changes only with the weekly updates, but it could change at any time, so check this out every time you log in too. This will tell you about new items, upcoming events, etc.
7. Special Purchases
These are two ways you can spend your Planet Coins. If you are new, avoid expeditions until you know more about the game. Discuss with people in chat whether the starter packs are a good idea for you (generally they are, but not always).
8. Patch Notes
This is a link to the forum post that details the most recent changes to the game, bugs, and often upcoming events. You should read these after every scheduled maintenance to stay informed. (Scheduled maintenance normally occurs at noon Pacific time (GMT-8) on Fridays. When Daylight Saving Time is in effect, maintenance still happens at noon Pacific time (GMT-7), but the GMT offset is different.)
9. Featured Items
These are the special items for the current time period (usually one to two weeks); these items are usually part of a larger item set that is introduced over the course of five to six weeks and are much more powerful when combined with all the other items of the set. Like expeditions, do not buy unless you know what you are doing.
10. Daily Reward Day
The game gives you rewards for each day you log in. It is therefore recommended that you at least log in for a moment every day to get these bonus items, as some of them are exceptionally useful to game progress. If you miss a day, your rewards are set back to Day 1. Items gained are added to your inventory automatically.
1. Gold Stash
This area shows the gold you have stashed and how much you are making per hour. It also provides buttons to stash gold and to access the land-purchasing feature.
When spending gold, it comes first from your wallet, then from your stash. Gold is valued equally whether it is stashed or not. Stashed gold, however, is protected from would-be thieves. (That just means it cannot be taken from you in Player vs. Player battles.)
Stashing incurs a fee, which is a percentage of the amount you’re stashing. The percentage can be reduced by obtaining and leveling Ruth the Miser, a general you can find early in the game, so it is highly recommended you level her quickly. Once she is leveled, you don’t need to have her in your legion for the reduction to take effect, you just need to own her.
There is no such thing as too much gold, so buy land whenever you have the opportunity. However, remember to keep a bit of gold on hand to refill your health bar when necessary.
Early on, you may reach a “gold bottleneck” when your expenditures (health refills, items from a newly unlocked area) are more than your income; there are several ways to get more gold fast (Joust and Skirmish in PvP and Dragon’s Lair raids are two popular ways). As you progress in the game, gold becomes a non-issue for most players.
2. Special Services
Don’t waste your money on these. None of them are worth it. Too many players buy a full Stamina refill by mistake from the popup menu, and it’s a complete waste.
This is where you will find new equipment. New equipment becomes available as you finish each questing zone and each week for special items. Unless you know precisely what you are doing, it is not advised to spend your PC on any of the premium items. Gold items are a different story; some are items you will need to advance in the game, whereas others are less important to a new player.
1. Legion Name
Name of the currently active legion. (The legion that accompanies you in raids, and applies its generals’ and troops’ active bonuses to your character in all aspects of the game.)
2. Legion Damage
This is the strength of the legion for aiding you in raids. Some legions have built-in bonuses (see the image below for an example). Of these bonuses, some are generic, but many only affect specific types of raids (dragons, sieges, underground, etc.). You can also earn bonuses for completing a special zone (Scrolls of Dahrizon) in the game.
In the above image, the Power Bonus includes a 25% bonus from the legion itself and a 50% bonus from the Scrolls of Dahrizon quest zone. All bonuses are already included in the Legion Damage number shown; no math is necessary for the user. In other words, just look at the numbers, don’t worry about the rest.
Above is another example of legion damage; in this case the legion has a special damage bonus against dragons. “Legion Special” is the damage it does to dragons and only dragons; any other type of raid will only be hit for the “Legion Damage” number.
3. Saving the Legion
No changes take effect until you save a legion. This is important, as it is easily forgotten.
Clearing the legion will remove all items, generals, and troops from their slots.
4. Legion Commander
The legion commander is a special slot for a general. The general you select for the commander slot currently does not contribute their personal attack and defense stats to the legion. (Officially, this is “known bug.” If you want to know more, be sure to read the patch notes every week. The link is posted on the in-game home page.) They do contribute their special attack (commonly referred to as a “proc”), as well as any passive bonuses they may give (such as increased player attack and/ or defense; increased health, energy, or stamina).
5. Legion Commander’s Equipment
The stats on the commander’s equipment are irrelevant; only the procs affect raid damage. Auto-assign will put the equipment with the best stats on the commander while ignoring whether an item has a proc or not, and regardless of how many duplicate pieces you have of it.
You will probably need to manually adjust some or all of your equipment to optimize raid damage. Put the equipment with the best proc damage on your commander, and the highest damage stats on yourself. If you have an item equipped on your character and put the same item on the commander, you must have at least two of the item to allow its proc to happen twice.
Fighting units are either generals or troops; the generals are placed here. Their stats contribute to the legion damage, and their special attacks (“procs”) contribute occasionally as well. (Procs occur randomly; they are not activated by the user. The probability and effectiveness varies between procs, and it takes some experimenting to determine which is the best.)
Some legions restrict generals to certain Races (human, goblin, undead, etc.), Roles (tank, melee, ranged, etc.) or Attributes (stength, agility, wisdom, etc.). Some even have multiple restrictions on a single slot.
Troops work much the same way as generals. Their stats contribute to the legion damage, and some unique troops have their own procs (e.g. Mina and Sargaash). They have the same Races, Roles, and Attributes as generals, and legions can have the same sort of restrictions.
Some troops can boost a general’s stats or procs; the general’s mouseover information will indicate which troops are relevant.
8. Available Units and Items
The Generals, Troops, and Equipment available to you will appear here. If a General or Troop is greyed out, they cannot fit in the current legion (or they are already in the legion; in this example, Galatea’s portrait at the bottom-right corner is greyed because she is in the legion). The traits of generals and troops appear in three corners of their portraits. This is important when a slot requires a certain trait.
9. Auto Assign
If you can’t be bothered to work out a good legion—honestly it is difficult to work out what’s best in some cases—click this button. Auto Assign will fill your legion with what it thinks is the best combination of generals, troops, and equipment. It usually does a pretty good job, but you can almost always do better if you tweak the results a bit. It may put your best general in the commander’s slot. (Counter-intuitively, your best general should be a general, not the commander.) It may select equipment that doesn’t proc, or equipment that won’t proc because your character is using it and you only have one.
Sometimes the auto-assign feature will “double up” on a general and place them in both a General and Commander slot; you won’t be able to save until one instance of the general is removed.
10. Legion Selector
Sort your legions to make it easier to find the one you’re after, and select one to be your active legion by clicking it. As you acquire more legions, you will find that some are better than others depending on the situation. For example, a legion may have a special bonus against certain raids, or it may accommodate generals with bonuses appropriate for leveling.
Essential information about the general: level (and how much experience to the next level), attack, and defense. Attack contributes 4 times as much to the legion’s damage as defense, so bear that in mind when selecting generals manually.
Generals in your active legion gain experience at the same rate you do, but they only gain it from raids. All generals start at level 1 and max out at level 5. Their attack and defense increase by 5 each level, so at level 5 they will have 20 more attack and defense than they had at level 1. Usually, their bonus abilities increase with each level as well.
Each general has a Race, Role, and Attribute. As shown in the Generals tab in the image, certain restrictions may be placed on each slot in a legion (in the example above, Strength, Agility and Tank generals are required).
3. Bonus/Proc Info
If a general is capable of generating bonus (proc) damage, offers a passive benefit, or boosts your own stats, it will be mentioned here. If the general can be improved by other units or equipment, it will be mentioned here as well. In this example, the general has a damage proc that is stronger against dragons, and the general’s stats improve if you own the right equipment.
Generals don’t usually spring up out of the ground. (There may be some that did...) This is the general’s backstory. Most items in the game have some lore attached to them.
1. Selection Tabs
Although they may appear random at first, craftable items are arranged sensibly into these tabs. Some tabs also have sub-tabs, which will appear centered in the bar just above the first crafting item.
2. Crafting Item Name
The name of the item that can be crafted.
3. Required Items
These are the components (and quantities) you need to gather to craft the item.
Note: These items will be used up when you craft the item.
4. Item Info
This is where you can see the image of the item. You can also mouse over it to see the information on the item and its lore.
For many items, if you have already crafted them once, you will gain stat points when you recraft them. In the example, Shield of Ryndor and Suneate of the Last Emperor have already been crafted. It’s up to you whether recrafting is worthwhile. Be aware that some items appear in more than one crafting recipe.
1. Component = Enchanting Rune
To select a rune, choose Enchanting from the SLOT dropdown list and double-click the desired rune. Runes are gathered from PVP, Jack raids (which require a lot of strength to hit effectively), and some guild raids, as well as a daily reward on Day 2.
2. Equipment = Item to Enchant
Locate the item you want to enchant and double-click it to select it for enchanting.
3. Selection Area
This is where you select the items to enchant. The key here is the added category for the enchantment runes. These need to be selected to properly enchant, and are not shown in other selection screens.
4. Enchant Button
Click once to enchant the item. A popup of the item will appear to show you the enhanced stats. If you click it again and have another of the same rune, it will re-enchant it. This overwrites the previous enchantments; it is in effect a “re-roll.”
1. Army Size
This is the size of your current army. Different platforms for the game have different ways to add members to your army.
2. Army Members
This is the list of players that are in your army. You can see their guild, class, and current level. By clicking on their name, you can view a popup that will show their currently equipped gear, achievements, and message wall.
1. Ranking Board Selection
This is where you select the ranking you want to view.
The top 25 players in a category.
3. Your Ranking
Your current rank. It will be displayed as 1000+ if you are not among the top 1000.
1. Basic Stat Info
Your stats for Attack, Defense, and Perception. The number on the left is the effective number, including gear stats, bonuses from generals, boosts from pots, and any other source of extra stats. The numbers in parentheses are your base stats, which includes the SP you spent on them and any attack/defense points you obtain from raids or crafting.
LSI (Leveling Speed Index) is extremely important. This is an indicator of how fast you can level in the game. It is calculated as:
This number is capped at 7 when you are over level 100. Auto-leveling is a process that allows you to progress quickly in the game. It is highly encouraged to do it when you can, because once you reach level 500 it becomes exceptionally rare. A link to a special guide on the topic can be found later in this document.
BSI (Battle Strength Index) is somewhat of a misnomer, but it is calculated as:
There is no cap, and you should not make it a priority until later in the game.
3. Stat Points Usage
If you have spare stat points, this is where you can see how many. Click the + to use them:
Attack: Preferred stat for raiding; strongly increases raid damage; increases pvp power.
Defense: Preferred stat for surviving quests; increases raid damage; increases pvp power.
Health: Your life force; increases pvp power; best not to boost this until you reach higher levels.
Energy: Required for questing; good for world raids.
Stamina: Required for raiding; good experience return; initially costs more than energy.
Perception: Lets you find special drops while questing. Currently, it does not offer significant benefits until you are heavily invested in it. Info on this is likely to change, as developers are still making changes.
In general, focus on only Stamina and Energy until you reach LSI 7, then on attack or defense. The FAQ has more information.
4. Current Avatar
Hey there, good lookin’. This is what you look like in the game. Whatever gear you have equipped will be shown here. (Your ring and mount are pictured separately, to the right of LSI and BSI.)
5. Item Sets
You can define up to three “sets” of gear configurations. Most people choose to use them for questing (high perception), raiding (high attack and defense, and good damage procs), and leveling (stamina and energy boosts; maybe honor).
As you play, you will occasionally accomplish an amazing achievement. Here, you can see your most recent achievements and how many achievement points you have earned.
View All will show you all of the achievements available and the grab-bags you can buy with your achievement points. Achievement points are plentiful if you know where to find them. As such, many players save for the King’s Bounty, because you are guaranteed to get Planet Coins (PC) after you have obtained its other rewards.
While questing, you may randomly encounter something that is too strong for you. The contents of your pouch may save your life. Click it to open it, then drag consumables (one of the SLOT categories) to the pouch. There are pouch upgrades that can be obtained from certain raids and questing in Faedark Valley; they will enlarge your pouch so it can hold up to four items.
8. Owned Items
Any gear or “consumable” items you acquire can be seen here. Hover your cursor over an item to view its stats or learn more about it. To equip an item, double-click it or drag it onto your character.
Among the items that you will not find here are most crafting components, enchanting runes, and special items that boost generals, troops, or other items.
9. Wall Post Message Area
Want to leave yourself a message? Want to leave a message for people checking you out? Type it here and click the PUBLIC button. When viewing another player’s profile, you can post private or public messages on their wall.
10. Wall Messages
These are the messages posted on your wall. Cyan is public, purple is private, and yellow is a message you have posted to your own wall. Individual messages can be deleted by selecting them and hitting the delete button. Private messages can only be viewed by the owner of the wall and the person who posted them.
These are the zones to which you can gain access. If you cannot enter a particular zone, you can mouse over it to see what must be done first.
2. Scrolls of Dahrizon
This is a special area that does not follow the main game story. You need to defeat Bloodmane on Hard to open it up, and then craft a legendary item to quest in the area (a different item is needed for each difficulty). Completing the entire zone on Normal difficulty will give you a 50% bonus to all legions. You will get one 50% bonus upon the first completion of each difficulty level.
1. Area Selection
Each zone has smaller areas within it, and the individual quests are within those areas. An area with a white border is accessible, while an area with a red border (also greyed out, as above) is not—you must complete the previous area (or difficulty) first.
Once you have completed an area on a specific difficulty level, you can reset it to do it again. However, you are limited to one completion per level. This means that you once you complete an area, you need to level up to reset it. For the most part, you will only need to reset to obtain items with a low drop rate, namely items for legendary crafting recipes.
3. Percentage Remaining
Each quest requires multiple attacks. The progress bar shows how far you still need to go. At higher difficulties, you will need to attack more times.
How much experience and gold you will receive for each attack on this quest.
Each attack requires you to burn some energy; the amount that a particular quest will burn (per attack) is shown here. In addition, most quests require you to have certain items. These items are not consumed when you attack. Usually you can obtain these items freely while questing, but to proceed immediately, you can also purchase them. If you need to purchase more, you can either click on the item here or visit the Bazaar.
Use this button to begin attacking a quest.
1. Group Selection
Raids you have joined are grouped into three tabs. New Raids you haven’t hit yet. Active Raids you have hit, but they are not yet dead. Completed raids are dead, finished, and ready for looting.
2. Refresh Button
Raid status is maintained by the game server, and the client (what you see) does not always have the latest information. Use this button to get the latest information. Typically you would use this after mass-joining or to see whether any raids have died. The button has a 30-second cooldown.
3. Raid Info
At a glance, you can see the raid boss, its difficulty (denoted by boss name color), what percentage of health it has left (red progress bar), how much time is left until it fails (blue progress bar), how many people have hit it (left of the two numbers below the blue progress bar), and the maximum number of people that can hit it (right of the two numbers). There are at most three buttons on each raid; ENGAGE!! will take you to the fighting, Rallying Cry will copy the raid’s URL to your clipboard (so you can share it with whomever you like), and X will dismiss the raid from your New Raids group. You are unable to dismiss raids that you have summoned; the X button will not appear on them.
4. Summonable Raid Size Filter
Each of the colored buttons will reveal raids of a particular size. (Size is determined by the maximum number of participants.) The ALL button reveals all raids, and is the only way to reveal personal raids (green essences).
5. Raid Summoning
This is where you summon the raids. Summoning higher difficulties requires more runes. If you do not have enough runes for the difficulty you want to summon, they can be purchased directly by clicking on the rune’s image.
After you summon a raid, you may not summon another raid of the same size. (The word “Locked” will appear under the SUMMON button.) When your raid is finished, a cooldown (CD) begins; when it ends, you can summon raids of that size again. (A countdown timer will appear under the SUMMON button.) You may summon raids of other sizes while one size is locked or in cooldown.
6. Raid Import
You can paste raid URLs here and click the JOIN button to join them. These will be automatically added to New Raids without having to click the REFRESH button.
1. Applied Magics
Also called “debuffs” in-game. The magics currently in use on this raid are shown here. Personal raids may have only one debuff, small raids may have two, and more slots become available as the raid size increases.
2. Raid Info
Raid Name (difficulty denoted by color), health remaining/maximum progress bar (red), and time remaining progress bar (blue). Also listed on some raids is their classification. This raid is classified as both “dragon” and “underground,” but not every raid has a special class. You should match this with a legion with the right bonus to maximize your damage.
3. Damage Totals
Shows how much damage you have done, and the damage done by the other people who have hit the raid. (Note: This is meant to show the highest hitters, but currently it does not always sort properly.)
4. Raid Artwork/Animations
Feast your eyes on the beautiful (but sometimes ugly) artist’s impression of the raid boss. Some raids have animations, some don’t. Some raids have different artwork as they get closer to death.
5. Hit Info
As you attack, information about your attacks is collected here. This includes proc info (in orange), total damage of each attack (in green), how much gold you stole (in yellow), and how much experience you gained (in blue). If you manage to land a critical hit, the damage is displayed in red instead of green.
6. Chat Area
Use this to share information with other raid participants. It’s handy for requesting specific magics or for providing general instructions and information.
7. Rallying Cry
Click here to have the raid URL copied to your clipboard so you can share it with the world. Important: You must click “Ok” on the resulting popup to complete the copy operation.
8. Magic Selector
If the raid has open magic slots, you can choose a magic (click the CHANGE MAGIC button) and cast it (click the magic’s icon). If your chosen magic is already applied, you’ll need to choose another one, because each magic may only be applied once per raid.
9. Attack Strength
These buttons let you hit the raid with variable strength. The number on the button indicates how much of the associated stat you will burn, and the color of the buttons reflects which stat you will burn. Most raids burn stamina, guild raids burn honor, and a few raids (Tisiphone & Serpina) burn energy.
Click this button to reveal the items you can obtain when the raid dies. There is a lot of randomness involved, but in general the amount of loot you get depends on how much damage you do. There is a limit to this; it is not a good idea to solo a raid.
1. Raid Timer
There is no health for World Raids. You have a certain amount of time during which you try to do as much damage as you can (or aim for a particular tier). It does not “fail” like other raids do. You cannot use magics on a World Raid.
2. Attack Type Selection
Unlike regular raids, World Raids allow you to burn all three stats: energy, stamina, and honor. These buttons allow you to switch between them. The background color of the numbered attack buttons will change to reflect the currently selected stat.
1. Time Until Reset
How much time you have left until your tickets reset for the day. If you don’t use them, you lose them; they do not accumulate. It’s best to use up your tickets before this countdown reaches zero. There are quirks and bugs that can seem to give you more tickets than you should have; sometimes you do come out ahead.
2. Opponent Info
This is the numeric and named rank of your potential opponent. You can also see their character level and guild name, and you can click on their name to see their profile and write on their wall.
3. Tickets Left
This is how many attacks you have left. Winning a fight may earn you a free ticket, and some ranks reward you with an increase of the free daily refill amount. You can buy more tickets with PC, but don’t—it’s never worth it.
Click this button to add people to your colosseum team and equip them. (See detail.)
5. Rank Info
Click this button to view all available ranks, how many points are required to achieve them, and the bonus you get for each rank. The white lines between ranks denote a “safe rank,” meaning that no matter how many points you lose, you can’t fall below that rank.
1. Team Member Stats
Power determines whether you win or lose. Your team’s total power needs to be higher than the opposing team’s total power. (When you attack, the actual total varies randomly; the number shown here is the selected team member’s average.)
Damage refers to the amount of actual damage you can inflict on an opposing team. It corresponds directly to your opponent’s loss of health.
Deflect refers to the amount of damage you can sustain without losing health.
Each of the numbers is affected by the team member’s gear, but a team member’s bonus applies only to Power. You contribute your own stats (attack, defense, etc.) to your power, but your team members do not. Although your team members’ personal stats do not directly contribute to their Power, they do affect their bonuses (30% is the maximum); obviously higher bonuses are better, so try to find players with good stats.
2. Current Equipment
This is the equipment worn by the currently selected team member (click the EQUIP button below each team member’s portrait to select them).
3. Equipment Selection
To equip an item on the selected team member, you can double-click or drag-and-drop the item. As you might expect, two people cannot wear a single item. So, if you want to equip multiple people with the same item, you need more than one of the item. The displayed quantity of an item is decremented when you equip it; if it reaches zero, the item’s image will turn grey, and you will not be able to equip the same item on another team member.
4. Current Team
Portraits of your current team members are shown here. Some people have different bonus values in different positions, so it pays to try shifting things around. Finally, you must be in one of the slots, or you will not be able to save your team setup.
5. Team Member Selection
Players volunteering to join your team line up here. (In fact, the available players are those in your Army.) Usually, higher-level players have the highest bonuses. To get the highest-level players at the top of the list, sort by level in descending order.
As the old gaming mantra goes: “Save Often, Save Well”. You don’t want to lose all your changes by accident.
One note: There is a website that will help you figure out the best equipment for each slot, but it takes some time to input your gear. It can be found at http://dotd.cu.cc/. You will need to set up a login to use the site. It is well worth taking the time to do this and to keep it updated when you get new and better equipment.
1. Guild Info
Name of the Guild and its introductory description.
If your guild has something it wants everyone to know, this is where it will be posted. Check this often.
You can see other guilds and a list of the raids your guild has finished. Should you need to leave a message on someone’s wall, and they’re in a different guild, you can find them in the Library, provided you know the name of their guild. The “Battle History” menu is not functional at this time.
“Shortcut” to PVP jousting.
5. Guild Options
Your guild’s banner is also a button that accesses guild management features. If you so desire, you can leave the guild from here. If you have sufficient privileges, you may manage membership and ranks, and control the announcement message.
6. Public Wall
This is the public wall of the guild, where you can see the guild members and all their pertinent info.
7. War Room
The guild summons raids from here. Any player can view this list to see what raids are available. If a raid is “Locked,” then it has been summoned but is not yet dead. Rhalmarius is the only raid with a cooldown; you can see how much time is left by locating Rhal in this list. Provided your guild is sufficiently active, you can use Rhal’s timer to plan your routine, if you’re so-inclined.
Do you want to invite someone to your guild? Use this button to get a URL to share with them. Unlike raid URLs, it’s not automatically copied for you; it must be copied manually from the dialogue box that pops up.
9. Guild Chat
A guild-only chat area. Everyone in the guild can see this, but no one else can. It is highly recommended that you check it on every login to see what is going on with your guild.
10. Active Guild Raids
The raids your guild has summoned (but not yet killed) are here. Currently, the first raid in this list is the most recently summoned one.
11. Server Time
The game server’s current time is that of the GMT timezone. “Daily” resets like the daily rewards and PVP tickets occur every day at midnight GMT. Planned weekly maintenance occurs on Fridays at either 7:00pm or 8:00pm GMT, depending on the status of daylight saving time on the U.S. west coast (where the game’s developers are located).
Focus on getting your LSI up to 7 as soon as you can. This is the cap after level 100, and it gives you the biggest potential for progress. Don’t worry about attack, health, or perception. If you are struggling because quest encounters and raids are causing you grievous bodily harm, you might consider adding points to defense. However, you can always stick with weaker quests and raids for a little while.
Often you will hear people advocating specific energy to stamina ratios in chat. As a beginner, it is best to try and keep a balanced approach here. A balanced build will tend to serve you better as you develop. If you have too much stamina, you won’t progress in questing as well as you need to (questing becomes more important later in the game). If you have too much energy, you won’t get the great equipment drops from raids, and SP and experience will be less plentiful. If you decide to favor stamina over energy, or vice versa, try not to exceed a 2:1 ratio until you are certain that you like it that way. As you learn the game, you will get a better idea of how you want to play, and you can adjust the ratio accordingly.
You start each level with full energy, stamina, and honor bars. If you reach the next level before you deplete all three bars, you have auto-leveled. You can burn a lot of time doing this, but you can use it to your advantage.
Since auto-leveling is a rather in-depth topic, it has its own guide.
Ask nicely for help and raids. If you are demanding or rude, people will tend to ignore you.
The first time you defeat each quest boss on Normal difficulty, you obtain its essence; this allows you to summon the boss as a raid. In the interest of getting the essences as quickly as possible, you should try to finish zones on Normal before you go back and do other difficulties. Raids from zone 7 are in high demand, so it is commonly recommended that you finish at least zone 7.
In addition to the essences, unlocking new quest zones also unlocks items, generals, and troops in the bazaar. These items can be very helpful in building up your strength and abilities in the game.
Exceptions can and usually should be made during special event weeks, because these events may offer limited-time opportunities. You might also make an exception for Scrolls of Dahrizon, because it offers enormous benefits. Ultimately, where you decide to quest depends on your playing style.
An easy way to get good armor is to target raids from zone 9. You don’t need to do a lot of damage, but you may need to hit a lot of raids. Tagging (hitting for one stamina) the following raids will eventually earn you a full set of Cyan Armor: Nimrod, Phaedra, Tenebra, Mesyra, and Valanazes. For beginners, this is good armor that will help you fight raids without taking as much damage. Some parts of the set are rarer, and thus require more damage to acquire quickly, so don’t worry if you don’t get those at first. If you’re missing pieces, try tagging zone 8 raids (as well as certain guild raids; see the wiki for a list) to get the Grim Guardsman Breastplate. The zone 8 raids are Hargamesh, Headmaster Grimsly, Rift the Mauler, Sisters of the Song, and Mardachus the Destroyer. These also drop Sky Shark, which is an excellent early mount.
NOTE: if there is a World Raid going on, and there is craftable armor from the World Raid, ask in chat if that gear would be better suited to a beginner than cyan gear. It often is.
Among the current daily rewards are pieces of Callissa's armor. If you log in every day, you will get one piece a week. (Unfortunately, you may get duplicates before you get a full set, so you may need to be patient.) This armor is useful for leveling and questing. As soon as you get a Pragmatic Relic Fragment (likely from Rhal), upgrade your Callissa into Mighty Callissa; the relevant crafting recipes can be found under the General tab, Lineage sub-tab. This is great armor that will serve you well for a long time.
Do not try to kill a raid on your own; there is no benefit to doing so. In most raids, the damage required to increase your reward grows exponentially, and there is no guarantee you’ll see that extra reward. Do the Fair Share at least, or Optimal Share (see the FAQ for more information), and then release it into chat.
As an example: to get one epic loot item from a Nightmare-difficulty Bellarius, you must do 720k damage. To get two, you must do at least 2.34M damage. To get three, you must do 9M damage. Instead of hitting one raid for 9M, you could use the same amount of stamina to hit three raids for 3M, and you’d get twice as many epic loot items.
Nightmare (NM) raids are attractive to other players for Achievement Point credit and special loot; this is the best way to get people to hit your raid. If it is going to be used for farming SP, then summon on Normal. (This is best reserved for the raids Bellarius and Guilbert the Mad.) With the exception of Dragon’s Lairs, don’t summon raids on Hard or Legendary; most people will ignore them.
Also, have patience! You may need that last map or Carnus’ Crest, but don’t spam the raid in chat (especially on platforms that have a raid-gathering script), and don’t continuously ask people to kill it for you. Most raids will die within a day once they’ve been released into chat. (Lord Tyranthius is a notable exception. It regenerates when its health drops below a certain level. Try to join someone else’s Tyr rather than summoning your own, because they tend to fail regularly. If there are fewer Tyrs, a higher percentage of them will die.)
Do this by leveling your generals to level 5, getting new troops, and getting new legions from questing or raids.
There are lots of beginner guilds out there. Join one and get to know another group of players. Not only will they be able to help you learn the game better, but having friends in the game makes it far more enjoyable.
Rhal is a special guild raid that has a 48-hour cooldown. It is special in that you can get rarer items like pragmatic relics no matter how much damage you do to it. You will also get Bucket Brigade, which has a strong bonus against Rhal, and can be strong against other raids since it holds so many troops (although it is heavily limited by having only 1 general). You will also get the two generals Booma and Kalevra, who will serve you well in other legions for some time.
Assuming you start doing things very early on, these should apply to you. As the game is random though, these aren’t hard and fast rules.
It’s a good idea to set multiple goals for yourself and be flexible with them, as new content is introduced frequently, and rare events can pop up without much notice. Many times it will be better for you to take advantage of a limited-time event than to ignore it in favor of one single-minded goal. Sometimes you’ll encounter a roadblock in your progress in one area and it will become frustrating; it’s a good idea to have other, secondary goals to fall back on when you get stuck.
This guide only touches on the most basic concepts. Next, we suggest you read our FAQ and auto-leveling guide, which can be found at our website under the guides section.
You will also find links to lots of other resources on the above site. If you still have questions, then ask them in chat or within your guild to get more personalized help.
1.0.0 - 2/10/13 - Initial Release
1.0.1 - 2/11/13 - Added Stat allocation image and writeup.
1.1 3/22/13 - Added the glossary from the faq in (with minor revisions) due to popular request
1.1.1 - 10/31/13 - fixed a typo in soloing (thanks barawar and sairuh), removed skirmish (again thanks to sairuh)
1.1.2 - 11/6/13 - Added ER to the glossary (thanks HaraQuiRit)
1.1.3 - 11/9/13 - Added note about WR gear possibly being better than cyan gear for beginners
1.1.4 - 1/26/14 - Added definition about SP. Thanks slford for pointing it out.