Needles to say, this help file is in progress.
Please send any suggestions / edits to firstname.lastname@example.org
Tiamat is an on-line tile-map creation tool ideal for role playing and miniature games. Users can build maps with over 3000 tiles designed by SkeletonKey Games and export them to the format and scale of their choice.
Tiamat is FREE to use. You can create as many maps as you like. Exporting your map is not free (with the exception of the free monthly free). Exporting cost 1 Export, which you can purchase from the RPGObjects store front (and RPGNow.com).
# of Exports
Cost per Export
Every Tiamat user gets their first export each month for FREE. This free export does not carry over month to month. In addition, it does not grant you free tiles for miniature scale exports (see Exporting Maps).
Additional to Exports, users must own the Tiles if the exported map is miniature scale. Users can purchase tiles from a 3rd party (such as RPGNow) or purchase Tile slots from the RPGObjects store front and use them when they export maps (see Exporting Maps). But Tile slots in bulk will save you more money per tile. Note that when exporting maps, you only buy a tile once. Once you own it, you never pay for it again.
Cost per Tile
The Tile Palette contains all the tiles in Tiamat’s rather sizable (over 3000) Tile Library. Navigating through the library of tiles is done by using the arrow buttons on the left and right side of the palette. The top buttons move forward or backward one column of tiles. The bottom buttons navigate forward or backward one page of tiles.
Upon start up, the Tile Palette contains all of Tiamat’s tiles. For your own sanity, you will want to use a filter to narrow the choices. The tiles are indexed with Tags such as dungeon, wilderness, crypt, etc. Most tiles will have several Tags. To filter, click the gray Index Tab above the Tile Palette.
This brings up the filter window. Here you find a list of all the Tags currently present (which on start up is all of them). Click the checkbox next to a Tag you want. With each Tag selection, the list filters to only those in your subset. Continue to drill down until you get the subset of tiles you desire. Click Apply and the Tile Palette resets containing only the tiles with the chosen Tags.
Maps are the core of Tiamat. The following outlines how to create, edit, and export maps.
The Map Toolbar is the first item on the top menu bar.
Clicking the new button resets the map clearing any Tiles and resizing it to 60 x 30.
To save a map, click the Save or Save As... from the Map Toolbar. Save As... saves a copy of the current map.
Clicking the Undo and Redo button will revert or restore the map to the previous state. Tiamat saves your last 10 map states.
When selecting the Resize button, a blue rectangle overlays the map. Adjust the Row and Column fields to change the size of the map. You can also offset the positioning of the new map size by editing the Row Offset and Column Offset fields. The value of the offsets can be negative thereby adding blank space to the left or top of the map. Any Tiles outside or clipped by the new size are removed from the map.
Clicking the Shrinkwrap button automatically adjusts the Row and Columns fields as well as the offsets to use minimum amount of space. This is useful to do before Exporting a Map.
Create maps by utilizing the Tile Palette to find, select and place tiles.
Hint: Some users like having the Select Tile After Placement option set so they can quickly manipulate just placed Tiles.
Selecting a Tile on the map and then clicking on an open map spot moves the Tile to the new location.
When selecting a Tile on the map, a context toolbar appears. These buttons are used to manipulate the Tile.
Selecting the yellow arrow buttons rotates the Tile clockwise or counter-clockwise.
Selecting the copy tile button places the Tile on the Tiamat clipboard. Once on the clipboard, you can place multiple copies of that Tile on the map. Note: The rotation of the newly placed Tile matches the rotation of the copied Tile.
This button functions the same as copy tile but it removes the originally placed Tile.
You can select multiple tiles by holding down the shift or ctrl key. Multi tile selections can be cut and pasted, making moving large sections of your map a breeze. Rotating multiple tiles is currently not supported. Here’s a link to a short video tutorial on multi tile selection.
You can bring up the Maps window by clicking on the Maps Tab above the Tile Palette.
If you have a lot of maps, you can filter them by name or Tags. You can also view all public maps (maps shared by other users) by clicking the Public checkbox.
You can open a map by selecting the map icon and clicking Open. You can also open a map by double clicking the map icon.
You can delete a map by selecting the map icon and clicking Delete. Warning! This is permanent!
The Toggle Public button allows you to make (or remove) a map from public access. Making a map public does not allow other users to edit your map directly, but rather, allows them to load a copy of it. You can still edit your own public maps.
When you’re done creating your map, you’ll want to export it. The format of the export depends on how you plan to use your map. Currently, there are 3 export options: Adventure Map, Miniature Map, and Tiles Only Zip.
You can export a map by selecting the Export Toolbar button. Exporting a map will cost 1 Export and may cost Tiles if it’s a miniature scale map (see purchasing Export and Tiles).
Simply click “Export” to place your order, and the cost of the map will be deducted from your Export and/r Tiles. The exported map will be added to your Files (see My Files).
The main difference between the different export formats are the Dots per Square (DPS) and the Dots per Square Inch (DPI) of the exported image. They might sound like the same thing, but there’s a subtle difference.
DPS represents the number of pixels per square on the map. For example, a 6x6 tile with a DPS of 30 would have a total width of 180 pixels (6 * 30 = 180). DPS will dictate the scale of the map.
DPI represents the density of the image itself. The higher the DPI, the better the quality. Images come two DPIs, 72 and 150. If you’re going to print out your map, you’ll need the image to be 150 DPI or it will be very blurry.
Must own Tiles?
Tiles Only Zip
An adventure map is the scale and resolution (30 dps @ 150 dpi) you’d find in a role playing module. They are not large enough to print as a battlemap.
A miniature map is the largest scale and resolution map you can export (150 dps @ 150 dpi). It’s ideal for printing battlemaps for role playing and miniature games.
In additional to costing an Export, you must also own the Tiles used by the map. You can buy Tiles a number of ways (see Purchasing Tiles). You only pay for Tiles once. Once you own it, you’re never charged for it again.
A tiles only zip is similar to a miniature map, but instead of one large image, you receive a zip file of all the tiles in your map as separate images plus a build manifest. Use this type of map when you prefer to print the tile images individually, and construct the maps tile by tile.
Like the miniature map, you must also own the tiles.
The Files tab contains all the maps you have exported. Click on the Files tab above the Tile Palette to display a list of all your exported maps.
Select the map you wish to download and click Download. You can also double click the map.
You can Trash a map by selecting it and clicking Trash. Trashing your map doesn’t actually delete it. It only flags it as trashed and hides it. To see all the maps you have trashed, click the Trash checkbox in the File Filters.
All the Tiles in Tiamat were created by Ed Bourelle of SkeletonKey Games and licenced by permission to RPGObjects. They are for personal use only. Publishers wanting to use Tiles or Maps in their products should contact Ed directly.
The My Tiles window displays all the tiles you own.
When the My Tiles window first appears, it will display tags of all the Tiles you own (similar to the Tile Palette). Depending on how many tiles you own, you will want to filter down to a reasonable number. Then click Apply Filter to view the tiles.
You can select a tile and click Download (or double click) to download a miniature scale (150 dps @ 150 dpi) version of the Tile.
Chances are if you’re using Tiamat, you own 1 or more e-Adventure Tile Sets from SkeletonKey Games. You will want the Tiles from these sets added to your account so you are not charged for them when exporting Miniature Maps.
Click Tile Sets and you will see a form displaying all the available Tile Sets published by Skeletonkey. Sets with a check next to them are already added to your account. To added a Tile Set to you account, click the checkbox next to the Tile Set and click Save Tile Sets. This will add the Tile Sets to your account, but they will be unverified, which means you will still be charged for them if you attempt to export a map.
Then email email@example.com to let us know you have added sets to your account and where you purchased them, including any receipts (if possible) from sites such as RPGNow.
RPGNow (and it’s sisters sites such as DrivethruRPG) users can avoid this hassle in the future by linking your RGNow and RPGObjects accounts (see Video: Setting Up RPGNow to Sync with Tiamat. This will automatically add purchases from those sites to your RPGObjects account.
When exporting Miniature Maps, you must own the Tiles used by the map. There are two ways to purchase Tiles.
1) RPGNow (or other 3rd parties): The most common way people purchase tiles is by a 3rd party site such as RPGNow. See Tile Sets for more information on managing purchases from 3rd party sites.
2) Exporting Maps: Some exports, such as Miniature Map, require that you own the Tiles used in the map. At the time of export, you can buy those respective tiles using free tile slots (see Exports and Tiles).
You can examine a Tile in more detail by viewing it in the Tile Window. Select a Tile (on the Map or Palette) and click the Tile Tab.
Once the Tile Window appears, you see the Tile’s details as well as a list of all the possible tags you can assign to the Tile.
All tiles already have at least one tag assigned to it; however, you might want to add your own tags. Simply check the tags you want assigned to the Tile and click Save. Doing this also helps us make our tags more accurate as we periodically update the masters tags based on user assigned tags.
Currently Tiamat only has a few user define settings (but more will come in the future). You can adjust these settings by clicking the Settings Button.
Auto Save will save you map automatically every few minutes. It does not overwrite your current save, but rather saves it to a map called AUTO SAVE.
Selecting this option will select the Tile on the map after you place it (opposed to keeping selection on the Tile in the Tile Palette). This makes it quicker to adjust a Tile’s rotation.
Selecting this option will automatically load the last saved map when you sign into Tiamat.