1.0 League Settings………………………………………………………1

2.0 Roster Rules…………………………………………………………..2

             2.1 Cap Holds……………………………………………………2

3.0 Contract Rules………………………………………………………...3

   3.1 Rookie Contracts………………………………………….3

3.2 Veteran Contracts…………………………………………4

3.3 Bird Rights………………………………………………….6

4.0 Acquiring Players……………………………………………………...7                   4.1 The Rookie Draft…………………………………………..7

4.2 Free Agency………………………………………………..8

4.3 Trading……………………………………………………...9

5.0 Releasing Players…………………………………………………….10

5.1 Straight Drop………………………………………………10

5.2 Straight Buyout……………………………………………10

5.3 Partially Guaranteed Contract Buyout………………….11

5.4 Injured Player Exemption………………………………...11

5.5 Retired Player……………………………………………...12

5.6 Team Options………………………………………….......12



1.0 League Settings


- H2H scoring

- categories: standard 9 cats (fg%, ft%, 3ptm, pts, reb, ast, stl, blk, to)

- provider: Yahoo!

- daily roster changes

- playoff format: top 8 teams make the playoffs

- veto: rules committee decides

-   no can't cut list

-   trade deadline/multi-year contract deadline: Yahoo! default

-   all off-season and salary related business will be conducted on the Salary Cap League forum at the Fantasy Café

-   The Violations Committee is in charge of making sure the rules are followed and handing out penalties as required. It is currently comprised of: DVauthrin, Fenris-77, dasein, Scully, and silentjim.



 2.0 Roster Rules


-   The total current value of all contracts belonging to a team may not exceed 75M at any point in time.

-   Each team's roster is comprised of 8 active spots and 8 bench spots.

-   The active spots are: PG, SG, SF, PF, C, UTL, UTL, UTL.

-   The minimum roster size for the regular season is 11.

-   Player positional eligibility is determined by Yahoo! default.

-   Draft rights for (usually international) rookies who have not yet started playing in the NBA may be held on the roster, without their salary counting against the cap. When the player starts playing in the NBA, his rookie contract will begin at year 1. All other roster rules must be met at this time.




Cap holds are a dollar amount placed on a team’s cap, but not attached to a player currently on the roster. The sum of player salaries and cap holds may never rise above the cap (75M) during the current year. Cap holds occur in the following situations:


1.    When a player is dropped or bought out, according to the rules outlined in Section 5.

2.    When a bid is placed during a free agent auction (see below).


The team leading an auction at any given time is considered to have a cap hold equal to the base year salary (BYS). If the team wins the auction, the cap hold becomes salary and the player is added to the roster. If however, another team offers a higher contract, the cap hold is dissolved.


NOTE: Teams may not make auction bids where the BYS is greater than their remaining cap space. If this occurs, the violating bid is void, and the team forfeits its right to bid further on that player for the remainder of the auction.



3.0 Contract Rules


There are two main classes of player contract: rookie contracts and veteran contracts.





The value of a rookie’s contract is determined by the position he is selected in the SCL rookie draft. The rookie contract lasts for a maximum of 4 years. The values for each year of these contracts are listed below.


1st pick: 4M 4.25M [4.5M] [4.75M]

2nd pick: 3.75M 4M [4.25M] [4.5M]

3rd pick: 3.5M 3.75M [4M] [4.25M]

4th pick: 3.25M 3.5M [3.75M] [4M]

5th pick: 3M 3.25M [3.5M] [3.75M]

6th pick: 2.75M 3M [3.25M] [3.5M]

7th pick: 2.5M 2.75M [3M] [3.25M]

8th pick: 2.25M 2.5M [2.75M] [3M]

9th pick: 2M 2.25M [2.5M] [2.75M]

10th pick: 1.75M 2M [2.25M] [2.5M]

11th pick: 1.5M 1.75M [2M] [2.25M]

12th pick: 1.25M 1.5M [1.75M] [2M]

13th-16th picks: 1M 1.25M [1.5M] [1.75M]


2nd rounders [0.5M] [0.5M] [0.5M]


Values in [square brackets] signify Team Option (TO) years. A team may renounce its rights to a player during the off-season preceding his TO year. There is no financial penalty for this renouncement, but it must occur before the season commences. If no renouncement has been recorded in the SCL forum when the first game tips off, it will be assumed that the team has exercised its TO and the player’s contract becomes guaranteed for that year. If a 1st round pick is dropped prior to the offseason preceding a TO year, the normal “straight drop” rules apply.







Restricted Free Agents


Rookies become Restricted Free Agents (RFAs) following the final year of their rookie contract.* A player can only become a RFA if his team exercised it’s TO(s). If a rookie enters the Free Agent pool before this happens, his rookie contract is deemed to have finished, and he cannot become a RFA. If a player on a rookie contract is traded, all RFA rights are also transferred to the new team. Rights may not be traded separately from the player.


Restricted Free Agents are auctioned in the same way as regular Free Agents. At the end of the bidding process, the team that holds the RFA’s rights has 24 hours to match the highest bid reached at auction, and keep the player. For this reason, there is no incentive for the team holding RFA rights to enter the bidding for that player. When matching, the rights holder may also restructure the contract so long as its total value is equal to or greater than the “winning” bid, and follows the contract rules. The number of years on the contract may also be increased in line with the other conditions. The new contract structure should be clearly stated in the post that confirms the match.


*In addition, owners of rookies picked in the first round (and still on their rookie contract) may elect to make them an RFA after their 3rd year. This must be done by notifying the rules committee before preseason free-agency begins. If no notification is made, the player will finish out the fourth year of his rookie contract and become a RFA entering his fifth season.





Veteran contracts result from the Free Agent bidding process. The rules that govern these contracts are as follows:


A contract (C) is described completely by 3 variables:

1. Base year salary (BYS) in millions of dollars

2. Contract length in years (N)

3. Percentage of BYS for annual raise/reduction (r)


-   C must be rounded to the nearest $10,000 (0.01M). Numbers ending in  0.001 - 0.004 may be rounded down, 0.005 - 0.009 are rounded up.

-  There is no maximum BYS*.

-   The minimum BYS is 0.25M (increasing to 0.5M for 2016/17 season)

-   The maximum r is ± 10% (± 15% with bird rights).

-   The annual salary increase/decrease is a fixed amount; BYS x r

-   The restrictions on N are:

 If BYS is greater or equal to 10M, N must be 2-4.

 If BYS is within the range 5M – 9.99M,  N must be 1-3.

 If BYS is less than 5M, N must be 1 or 2.

-  If N is 4, the annual salary must be at least 10M in each year.

-   If N is 3, the annual salary must be at least 5M in each year.


Example 1: BYS = 6, N = 3, r = 10%; C = 19.8M (6 + 6.6 + 7.2)


Example 2: BYS = 20, N =4, r = -5%; C = 74M (20 + 19 + 18 + 17)


Note: C = 0.5N.(2.BYS + (N-1).BYS.r)


The minimum bid increment during an auction depends on the size of the BYS, as shown in the table below.


FA Auction Threshold Reference Chart

BYS Threshold

< 5M

5M - 9.99M

10M or greater

Contract length (n), yrs

1, 2

1 - 3

2 - 4

Min bid increment (C)






*Contracts over 20M represent a substantial commitment and should not be taken on lightly. Kevin Durant’s historic 2012/13 fantasy season (8th all time) can be valued at around $30. Managers should be aware that offering contracts of this magnitude are very unlikely to constitute good value in the vast majority of cases.


Partially-Guaranteed Contract Years


The final year of veteran contracts lasting 2 or 3 years, and the final two years of 4-year contracts, are deemed to be only partially-guaranteed (PG). This means a team may ‘buyout’ a player during the offseason preceding a partially-guaranteed year. The rules governing PGs are detailed in Section 5.3.






A team is said to have Bird Rights on a player if:


- the player’s contract was for 2 or more years, and

- the player was on the team’s roster at the conclusion of the previous season.


The team holding bird rights on a player may do the following during that player’s FA auction:


1.  Offer an annual salary increase/decrease of up to 15% of the BYS.

2.    Match the previous bid during an auction. The manager needs to post “Match” in the auction thread, at which point he will be deemed to lead the auction at the previous legal bid. That manager may also restructure the contract at this time by including his preferred alternate contract (of equal value) in the “match” post.



4.0 Acquiring Players


Players may be acquired through the following mechanisms: the rookie draft, free agency, and trades. Each of these is described below.





The rookie draft is comprised of 2 rounds, and is run through the FC forum. All players that were drafted in the NBA rookie draft immediately preceding the SCL rookie draft are eligible.


The SCL rookie draft order is determined as follows.


-   Teams are ranked 1st to last based on regular season final standings as generated by Yahoo! This ranking is used to determine which teams will enter the lottery, and what their odds shall be.

-  The lottery draw will be the Australian ‘Powerball’ numbers drawn on a predetermined day, and accessed at


The odds of the lottery teams are reflected in the number of balls assigned (out of 45), and are as follows:



Ball Numbers Assigned

Odds of Winning


1 - 11



12 - 20



21 - 27



28 - 33



34 - 37



38 - 40



41 - 43



44 - 45



-   The 1st ball drawn will decide the first pick in the rookie draft, the 2nd ball the second pick, and the 3rd ball the third pick. Only the first 3 picks are decided by the lottery.

-  If 2 of the first 3 balls fall into the same grouping, the duplicate ball will be ignored and the next ball that falls into a new grouping will be taken in its stead.

-   In the event that the lottery does not produce 3 teams, the lowest ranked team(s) not selected will fill the remaining spot(s).

-   After the top 3 positions are decided, the remaining teams will draft in reverse order of regular season final standings according to Yahoo!





Free agency is run as a series of auctions, where managers bid “contracts”, which must adhere to the Veteran Contract rules. Free agents may be acquired during the preseason and in season- the process is essentially the same.


First, a FA must be nominated for auction. This may be done by an individual manager (during the season) or as part of a structured auction schedule (for the pre season auctions). Each auction takes place in the FC forum, with a different thread devoted to each player.


Managers’ bids must satisfy the following criteria:

- Veteran Contract rules

- Available cap space of the manager

-  The bid is greater or equal to the highest legal bid plus the minimum bid increment


An auction is won when a set number of hours pass without a higher bid being registered. The official time is the date stamp on the forum post. During the preseason, 12 hours are required to win an auction. During the season, 48 hours are required.


During the season, a team without open roster spots may still bid on free agents. If such a team wins an auction, it will have 24hrs from the close of the auction to drop a player from its roster and claim the newly won player. If this does not occur within this time limit, the auction may be deemed void, and the player returned to the FA pool. Picking up a won player is not considered optional from a cap standpoint. A manager deciding not to pick up a player after winning an auction will still sustain a cap hit equal to the buy-out cost of the respective contract.


Note: A manager may never place a bid that puts him over the Salary Cap, even if it would be under the cap following the subsequent drop of a player currently on the roster.


Minimum Bid Increments

- If BYS is less than 5M, C must increase by at least 0.2M

-  If BYS is greater or equal to 5M, but less than 10M, C must increase by at least 1M

-  If BYS is greater or equal to 10M, C must increase by at least 2M




An ‘asset’ is defined as a player on contract, future draft picks, and the rights to a drafted player who has not yet joined the NBA. The latter two assets do not carry monetary value. Assets may be traded between teams in any combination, by register in the SCL forum ‘trades thread’. The following restrictions apply to trades:


-   No team has exceeded the salary cap (in the current season) as a result of the trade. Teams may be over the cap in subsequent seasons as a result of the trade, but they will have to shed sufficient salary to return below the cap before the start of that season.  

-   No team may have fewer players than the minimum roster size (11) if a trade is made during the season.

-   Each team participating in a trade must receive at least one asset, and give up at least one asset.


Picks in the rookie draft may be included in trades, according to the following rules:


-   The conditions have to be clearly defined at the time of the trade, and logged in the SCL forum. Pick protection is allowed, e.g. you can trade a pick that is top 10 protected in the next draft.

-  Only picks for the next 3 drafts may be traded.


Cap holds resulting from players who have been dropped may also be traded. This provides managers with another means of balancing a trade. Cap holds must be traded in their entirety as if they were a contract belonging to an active player. A cap hold “contract” spanning multiple seasons may not be consolidated into a single season at time of trade. Once a player is dropped, the cap hold contract resulting from the respective drop method is set in stone.

5.0 Releasing Players


It is not the intention of the SCL that dropping players be easy. Managers are expected to live and die by contracts they hand out. There are however, a number of mechanisms for letting go of unwanted players.


NOTE: After a team drops a player, by any of the means described below, it is not eligible to sign that player to another contract for the rest of the season. It may attempt to resign the player during the subsequent offseason however.




Players may be dropped at anytime. However, a portion of their contract will still count against the cap. This portion will be 75% of the contract value during the season that the player is dropped, and 50% of the contract value for each subsequent season.


EXAMPLE: POR owes Roy 45M over the next 3 years (15 + 15 + 15).


POR may drop Roy, in which case its financial liability would then be (11.25 + 7.5 + 7.5) for the next 3 years. This represents money that cannot go towards signing new players.





Players may be ‘bought out’ if their team has sufficient cap space in any given year to cover the value of their contract (adjusted for buyout).


EXAMPLE: BOS is 15M below the cap (has total contracts + cap holds valued at 60M). It wishes to release O’Neal, who is owed 12 M (6 + 5.4 + 4.8) over 3 years.


If BOS were to drop O’Neal, it would still have a cap hold for each of the next 3 years (4.5, 2.7, 2.4) worth a total of 9.6M.


However, because BOS is more than 9.6M under the cap, it may choose to buy out O’Neal this season. This would incur a 9.6M cap hold for the remainder of the current season, leaving BOS with only 5.4M left to spend on FAs. However, it would also completely remove all financial obligations to O’Neal in future seasons. So BOS effectively drops O’Neal and pays (9.6 + 0 + 0).





All Veteran Contracts, are deemed to include partial-guaranty clauses for:


- the final year of 2 and 3 years contracts.

- the final two years of 4 year contracts.


Teams may choose to buyout the player during the off-season preceding the partially guaranteed year, i.e before the first regular season NBA game tips off. If so, the player will be removed from the team’s roster and a cap hold equal to the value of the buyout will be placed against the team’s cap for that year. The value of the buyout shall be:


- 25% of the upcoming year’s salary, if it is the final year of a 2, 3, or 4-year contract.

- 25% of the combined 3rd and 4th year salaries if it is the third year of a 4-year contract.





The Injured Player Exemption provides cap relief for managers who would like to keep a player that is on a multiyear contract and has suffered a long-term injury.


-  Managers must apply to the Rules Committee for an exemption. Exemptions will generally be given only if it is publicly known that a player will be out of action for the remainder of the season.

-  The cut-off date for application is the 15th January.

-  Exemptions will be valid for 1 season, and be equivalent to the cap that would be created in that year, by waiving the player via the most advantageous method available at the time of application.

-  The injured player will remain on the team roster, and cannot be activated or traded during the term of the exemption.

-  The manager may use the cap space provided by the exemption any way they wish. It is the manager's responsibility to manage his cap as usual.

-  Following a season in which an exemption is given, the manager may choose to apply for another exemption if there are suitable grounds, or reactivate the player. The team's free cap space must be greater than the salary of the player in question before he can be reactivated.


Example: Paul George has 66M remaining on his contract (20M, [22M], [24M]) and will miss the coming season.  An exemption frees up 5M of cap space (20x0.25) for use during the upcoming season, and George remains on the roster.





If a player retires from the NBA while still under contract, this contract is made void during the offseason following (or coinciding with) his retirement. If a player retires during the season, a “straight drop” may be applied to free up 25% of the current salary for a replacement. The remainder of the contract will not be voided until the subsequent offseason however.


 5.6 TEAM OPTIONS (offseason only)


A rookie may be dropped without financial obligation prior to commencement of the season for which his team holds a Team Option. This would be the 3rd/4th years for 1st round picks, and either of the first three years for 2nd round picks. The manager must record his intention to not exercise his Team Option, prior to the first game of the NBA season.