Sept 28th 2011
‘Physical Computing’ and Arduino devices have made physical interaction affordable and available to non-experts. Whether creating interactive installations, information systems, prototyping products, or making new interfaces, there is a whole world of DIY electronics, interaction design and rapid prototyping available through this platform.
Here are some examples of our favorite Arduino powered objects.
Here are some of our favourite projects using the Arduino
You’ll need to know how to use your computer, edit files, and save them.
While we’ll look at some simple programmes, this course is not designed to teach you how to programme to any level of depth.
We won’t be looking at creating your own electronic components, soldering, or controlling mains voltage levels of power.
We won’t be looking at using tools, such as soldering irons, multimeters, or wireclippers.
You’ll be able to develop some of these skills at some of our other courses.
All software is freely available and copies will be distributed with the course materials on the day.
We will be using the Arduino IDE, version 0021, which can be downloaded from http://arduino.cc/en/Main/Software for all platforms.
We will also be using the Processing IDE, version 1.2.1, which can be downloaded from http://processing.org/download/ for all platforms.
You will need to bring a computer, ideally a laptop, with a recent version of Linux, Windows or OSX installed. You will need a USB interface on this computer.
Make sure both applications start and run properly on your computer - on some Linux distributions, you need to install extra software.
Familiarise yourself with the introduction to the Processing IDE (the Arduino IDE is based on it) at http://processing.org/learning/gettingstarted/
10:00 − 10:30 The history of Physical Computing
What the term means and some interesting work done with it
10:30 − 11:00 How to set up and use an Arduino (for Mac, Linux and Windows machines).
Making sure they can see each other, and how to send code to it.
11:00 − 11:15 Break
11:15 − 12:15 Basic Components : The types of component and what they’re used for.
12:15 − 13:15 A light buffet lunch will be served
13:15 − 13:45 How Electricity Behaves
Circuits, capacitors, resistors, switches, diodes, capacitors, and breadboards
13:45 − 14:45 Input and Output – controlling LEDs, reading sensors
Building our first circuit to flash lights using a potentiometer, and programming it
14:45 − 15:45 Talking to the computer – interacting with Processing through your Arduino
Visualising the potentiometer feedback using Processing and serial communications
15:45 − 16:00 Break
16:00 − 17:00 Talking to the computer – building a simple synthesizer
Expanding our circuit to make a simple synth using a photoresistor and potentiometer
17:00 − 17:30 Arduino expansions – what can you do next for £50
Other boards and what they allow, other types of arduinoLearning Outcomes
18 Places are available on this course.
It will be lead in-person by the tutor. You are encouraged to confer with other participants on the day for support and to develop your learning. There is no coursework or assessment on this programme.Price & Payment
£120 for the full day, payable in advance via PayPal only (note, we cannot provide VAT receipts)
Included in this price is a hot buffet lunch, with vegetarian options (please notify us if you have other dietary requirements)
You will receive an Arduino Uno, breadboard, holder, USB cable and parts bundle. Each parts bundle contains jumper wires, 2 pushbuttons, 2 potentiometers, resistors, 10 LEDs, and a photoresistor.
Additionally, you will receive an electronic copy of the teaching materials, software, and programmes we write on a USB stick.
Dates & Times
26th November 2011
10am to 5:30pm, 1 hour lunch from 12:15 to 13:15Tutor Biography
Dave Mee is one of the founders of the MadLab and a long-time interactive designer, exhibiting work at UK and international festivals including Ars Electronica in Austria to The Big Chill in the UK. His recent work has involved teaching Physical Computing on the Masters’ programme at MMU, HyperIsland, FabLab and building giant etch-a-sketches.
The MadLab is on Edge Street, in the Northern Quarter of Manchester, a ten minute walk from Piccadilly or Victoria train stations.
It is easy to walk to from the main transport hub around Piccadilly Gardens, and there are plenty of independent coffee shops in the area for early birds.
Established in late 2008, the MadLab is a not-for-profit organisation providing space, infrastructure and and outlet for the region’s digital and creative communities. We bring in some of the most interesting people are projects from around the world, run workshops and themed technology and arts days, and host exhibitions with our partners. A “youth club for adults” where you can learn and share with likeminded individuals.
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