42 Games

GAME NAME:                Castle Portal Gamex 2011                                        CONTROL NUMBER:

Active Questions (mark these WHILE playing the game)

 Times during the game you feel frustrated: MARK AREA WITH HASHES Times during the game you feel excited: MARK AREA WITH HASHES Times during the game you feel like you have no good play to make: MARK AREA WITH HASHES Times during the game you feel like you have more things you want to do but can’t: MARK AREA WITH HASHES Times during the game you feel overwhelmed with game options: MARK AREA WITH HASHES Times during the game you feel like you are forced to do something you do not want to: MARK AREA WITH HASHES Times during the game you notice yourself being bored waiting for your turn: MARK AREA WITH HASHES

Reflective Questions (ones answered AFTER playing the game)

 Did you win the game? YES / NO

Scale of 1-7: 1 = not very often, 7 = almost all the time

 How much did you feel like an action you would take would effect the outcome of the game? 1 - 2 - 3 - 4 - 5 - 6 - 7 How often did you feel like you were at the mercy of chance? 1 - 2 - 3 - 4 - 5 - 6 - 7 How often did you feel like you could have made a better choice on a previous turn had you acted differently? 1 - 2 - 3 - 4 - 5 - 6 - 7 How often did you feel like you could take an action to affect another player in a way that was a benefit to yourself? 1 - 2 - 3 - 4 - 5 - 6 - 7 How often did you feel like you were unable to act because of another player was hindering you? 1 - 2 - 3 - 4 - 5 - 6 - 7 How often did you feel like you were so far behind that it didn’t matter what you did because you would not win the game? 1 - 2 - 3 - 4 - 5 - 6 - 7 How often do you feel your mind wandered away from the game and weren’t actively paying attention to its completion? 1 - 2 - 3 - 4 - 5 - 6 - 7

Scale of 1-7: 1 = the statement is not true, 7 = the statement is very likely true

 Their skill was a large factor in their victory in the game. 1 - 2 - 3 - 4 - 5 - 6 - 7 They won due to chance being in their favor. 1 - 2 - 3 - 4 - 5 - 6 - 7 They won because other players were not a significant obstacle. 1 - 2 - 3 - 4 - 5 - 6 - 7